Player Matchup

Cerberus
Cerberus
ItsCopperWey
Cerberus
Level 118
God Stats
1W - 2L
1,328 SR
Queue Stats
213W - 190L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
JovenBruno83
Tsukuyomi
Level 149
God Stats
9W - 12L
1,596 SR
Queue Stats
489W - 481L
1,555 Elo+
Solo
Charybdis
Charybdis
Yeonsoo
Charybdis
Level 157
God Stats
12W - 10L
1,524 SR
Queue Stats
274W - 264L
1,519 Elo+
Solo
Vamana
Vamana
krossmx844
Vamana
Level 158
God Stats
1W - 2L
1,216 SR
Queue Stats
202W - 198L
1,522 Elo+
Solo
Merlin
Merlin
mayonnaise2568
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 100L
1,501 Elo+
Solo
Team Averages
Level 138
1,433 SR
1,533 Elo+

VS

Team Averages
Level 138
1,517 SR
1,507 Elo+
Kuzenbo
Kuzenbo
AxelTerros
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,458 Elo+
Party 1
Nut
Nut
Dirksinator
Nut
Level 141
God Stats
7W - 12L
1,490 SR
Queue Stats
102W - 141L
1,474 Elo+
Party 1
Mercury
Mercury
Impazzit0
Mercury
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,489 Elo+
Party 1
Janus
Janus
WhateverCobra64
Janus
Level 85
God Stats
5W - 7L
1,383 SR
Queue Stats
127W - 174L
1,464 Elo+
Party 1
King Arthur
King Arthur
xPhAnToMxSyNx
King Arthur
Level 156
God Stats
37W - 34L
1,712 SR
Queue Stats
600W - 578L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsCopperWey
Cerberus
15
2 / 1 / 14
9,479
862
8,638
12,999
11,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
JovenBruno83
Tsukuyomi
17
3 / 1 / 11
10,029
912
10,265
6,643
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Yeonsoo
Charybdis
17
8 / 0 / 6
10,781
980
13,584
11,033
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
krossmx844
Vamana
16
6 / 1 / 7
10,399
945
9,576
8,394
7,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 1 / 8
9,266
842
5,832
5,464
2,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AxelTerros
Kuzenbo
14
0 / 3 / 4
8,481
771
8,243
12,476
14,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 3 / 0
8,669
788
6,277
9,192
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Impazzit0
Mercury
14
2 / 4 / 1
9,022
820
4,307
12,217
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 5 / 1
8,609
783
3,628
8,862
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xPhAnToMxSyNx
King Arthur
14
2 / 4 / 0
8,765
797
8,308
13,091
11,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
19
Kills
4
4
Deaths
19
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AxelTerros
Kuzenbo
0
3
4
0.67
L
0
3
0
0
L
Mercury
Impazzit0
Mercury
2
4
1
0.63
W
Cerberus
ItsCopperWey
Cerberus
2
1
14
9
W
Tsukuyomi
JovenBruno83
Tsukuyomi
3
1
11
8.5
L
0
5
1
0.1
W
Charybdis
Yeonsoo
Charybdis
8
0
6
11
W
Vamana
krossmx844
Vamana
6
1
7
9.5
W
0
1
8
4
L
King Arthur
xPhAnToMxSyNx
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,895
Damage
30,763
44,533
Taken
55,838
27,903
Mitigated
35,080
13,828
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AxelTerros
Kuzenbo
8,243
2,714
0
1,529
12,476
14,953
0
2,915
9,265
13,994
1,847
L
6,277
3,014
0
1,898
9,192
3,095
682
2,963
6,184
0
32,440
L
Mercury
Impazzit0
Mercury
4,307
1,793
0
1,111
12,217
3,349
0
3,016
9,005
0
17,129
W
Cerberus
ItsCopperWey
Cerberus
8,638
445
0
2,872
12,999
11,769
81
1,503
11,032
23,326
0
W
Tsukuyomi
JovenBruno83
Tsukuyomi
10,265
1,996
0
2,422
6,643
2,644
62
1,050
5,203
0
38,990
L
3,628
450
0
550
8,862
2,476
0
1,217
7,517
24,367
0
W
Charybdis
Yeonsoo
Charybdis
13,584
7,737
0
6,197
11,033
4,287
2,027
3,745
6,767
0
39,769
W
Vamana
krossmx844
Vamana
9,576
2,654
0
1,506
8,394
7,081
327
1,331
6,670
0
32,654
W
5,832
341
0
831
5,464
2,122
0
1,746
3,327
31,087
695
L
King Arthur
xPhAnToMxSyNx
King Arthur
8,308
584
0
1,578
13,091
11,207
0
4,248
8,582
0
24,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
43,546
300
Minions Killed
205
0
Camps Cleared
0
1,070,406
Distance Traveled
1,062,938
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,481
771
16
1
0
211,782
0
L
Nut
8,669
788
61
6
0
190,346
0
L
Mercury
9,022
820
35
3
0
246,286
0
W
Cerberus
9,479
862
48
4
0
228,665
0
W
Tsukuyomi
10,029
912
56
5
0
240,970
0
L
Janus
8,609
783
55
5
0
196,672
0
W
Charybdis
10,781
980
75
7
0
200,178
1
W
Vamana
10,399
945
50
5
0
206,238
0
W
Merlin
9,266
842
71
6
0
194,355
0
L
King Arthur
8,765
797
38
3
0
217,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role