Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Caabrit
Cthulhu
Level 127
God Stats
20W - 19L
1,283 SR
Queue Stats
180W - 178L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
DefinitiveMalice
Sun Wukong
Level 68
God Stats
11W - 5L
1,629 SR
Queue Stats
108W - 121L
1,407 Elo+
Solo
Horus
Horus
Osrio
Horus
Level 108
God Stats
2W - 0L
1,773 SR
Queue Stats
29W - 13L
1,532 Elo+
Solo
Poseidon
Poseidon
misohungwy
Poseidon
Level 45
God Stats
7W - 6L
1,394 SR
Queue Stats
74W - 84L
1,434 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,467 Elo+

VS

Team Averages
Level 128
1,515 SR
1,465 Elo+
Thanatos
Thanatos
 
Thanatos
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Enuel
Hou Yi
Level 124
God Stats
1W - 4L
1,264 SR
Queue Stats
31W - 34L
1,587 Elo+
Solo
Cthulhu
Cthulhu
Slapjack1776
Cthulhu
Level 115
God Stats
9W - 9L
1,720 SR
Queue Stats
199W - 200L
1,479 Elo+
Solo
Cerberus
Cerberus
Steelersrock176
Cerberus
Level 63
God Stats
2W - 6L
1,381 SR
Queue Stats
31W - 48L
1,366 Elo+
Solo
Nu Wa
Nu Wa
beLIEve33252
Nu Wa
Level 125
God Stats
4W - 5L
1,711 SR
Queue Stats
184W - 186L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 1 / 6
7,007
701
4,921
4,915
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Caabrit
Cthulhu
11
2 / 1 / 1
6,353
635
4,216
8,785
4,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
DefinitiveMalice
Sun Wukong
10
6 / 1 / 3
6,083
608
3,568
7,054
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Osrio
Horus
10
2 / 0 / 8
6,741
674
6,435
9,346
6,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
misohungwy
Poseidon
12
4 / 3 / 2
6,707
671
6,595
5,279
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 3 / 2
5,275
528
1,926
9,630
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Enuel
Hou Yi
10
2 / 3 / 0
5,584
558
2,744
5,415
1,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Slapjack1776
Cthulhu
11
1 / 2 / 0
6,107
611
5,083
7,996
3,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
9
1 / 3 / 3
5,468
547
2,794
9,795
5,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 6 / 1
5,365
537
4,640
7,436
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
6
6
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
6
6
L
Thanatos
 
Thanatos
0
3
2
0.33
W
Cthulhu
Caabrit
Cthulhu
2
1
1
2.5
W
Sun Wukong
DefinitiveMalice
Sun Wukong
6
1
3
7.5
L
Hou Yi
Enuel
Hou Yi
2
3
0
0.67
W
Horus
Osrio
Horus
2
0
8
6
L
Cthulhu
Slapjack1776
Cthulhu
1
2
0
0.5
L
Cerberus
1
3
3
0.83
L
2
6
1
0.42
W
Poseidon
misohungwy
Poseidon
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,735
Damage
17,187
35,379
Taken
40,272
17,124
Mitigated
15,809
13,193
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,921
1,086
0
2,424
4,915
1,349
1,451
2,426
2,489
45,330
986
L
Thanatos
 
Thanatos
1,926
225
0
7,320
9,630
3,088
0
2,851
6,779
0
36,073
W
Cthulhu
Caabrit
Cthulhu
4,216
444
158
2,469
8,785
4,940
0
3,477
5,308
37,255
0
W
Sun Wukong
DefinitiveMalice
Sun Wukong
3,568
347
0
3,988
7,054
2,929
0
2,278
4,776
0
30,735
L
Hou Yi
Enuel
Hou Yi
2,744
1,467
0
1,182
5,415
1,458
0
2,246
3,169
0
30,421
W
Horus
Osrio
Horus
6,435
2,997
403
2,854
9,346
6,568
52
2,672
6,674
600
25,002
L
Cthulhu
Slapjack1776
Cthulhu
5,083
168
0
2,886
7,996
3,529
0
2,807
5,189
37,983
1,265
L
Cerberus
2,794
272
165
3,881
9,795
5,796
0
4,340
5,455
14,584
0
L
4,640
1,589
0
853
7,436
1,938
0
3,580
3,856
30,649
0
W
Poseidon
misohungwy
Poseidon
6,595
2,234
0
897
5,279
1,338
398
1,710
3,569
48,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
27,799
343
Minions Killed
311
0
Camps Cleared
0
1,023,089
Distance Traveled
1,031,621
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,007
701
96
10
0
193,092
0
L
Thanatos
5,275
528
77
8
0
227,052
0
W
Cthulhu
6,353
635
80
8
0
189,941
0
W
Sun Wukong
6,083
608
47
5
0
223,063
0
L
Hou Yi
5,584
558
62
6
0
204,669
0
W
Horus
6,741
674
38
4
0
225,545
1
L
Cthulhu
6,107
611
85
9
0
210,634
0
L
Cerberus
5,468
547
38
4
0
208,733
0
L
Nu Wa
5,365
537
49
5
0
180,533
0
W
Poseidon
6,707
671
82
8
0
191,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role