Player Matchup

Awilix
Awilix
Buggah-Me
Awilix
Level 149
God Stats
39W - 56L
1,424 SR
Queue Stats
427W - 437L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
Nepatriot024
Baron Samedi
Level 126
God Stats
1W - 1L
1,550 SR
Queue Stats
203W - 200L
1,470 Elo+
Party 1
Surtr
Surtr
arkthebestxxprey
Surtr
Level 106
God Stats
7W - 7L
1,467 SR
Queue Stats
588W - 566L
1,469 Elo+
Party 1
King Arthur
King Arthur
jonsnow540
King Arthur
Level 69
God Stats
2W - 3L
1,299 SR
Queue Stats
170W - 174L
1,479 Elo+
Party 1
Freya
Freya
val7698
Freya
Level 59
God Stats
16W - 6L
1,785 SR
Queue Stats
88W - 91L
1,497 Elo+
Party 1
Team Averages
Level 102
1,505 SR
1,483 Elo+

VS

Team Averages
Level 95
1,436 SR
1,453 Elo+
Medusa
Medusa
DBD DTB
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 2
Ymir
Ymir
DWH Ace
Ymir
Level 60
God Stats
0W - 2L
1,224 SR
Queue Stats
17W - 17L
1,487 Elo+
Party 2
Nike
Nike
YargenBlargen
Nike
Level 158
God Stats
3W - 5L
1,292 SR
Queue Stats
236W - 205L
1,560 Elo+
Solo
Janus
Janus
iinfiniitii
Janus
Level 123
God Stats
50W - 36L
1,624 SR
Queue Stats
398W - 386L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
thacker92
Ratatoskr
Level 104
God Stats
84W - 63L
1,540 SR
Queue Stats
545W - 530L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Buggah-Me
Awilix
14
9 / 2 / 1
8,260
688
9,153
10,916
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Nepatriot024
Baron Samedi
13
2 / 2 / 3
7,362
614
4,215
7,585
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
2 / 2 / 9
7,192
599
6,170
9,499
5,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
jonsnow540
King Arthur
12
1 / 2 / 3
6,573
548
6,599
12,291
11,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
val7698
Freya
13
10 / 0 / 2
8,067
672
7,355
4,658
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DBD DTB
Medusa
9
1 / 6 / 1
5,247
437
3,704
7,731
1,873
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
DWH Ace
Ymir
9
1 / 6 / 0
5,983
499
3,051
10,932
6,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 1
8,019
668
8,638
12,951
9,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 0
6,718
560
4,585
6,313
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
thacker92
Ratatoskr
11
1 / 5 / 4
6,222
519
5,300
9,046
2,564
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
24
Kills
8
8
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
Buggah-Me
Awilix
9
2
1
4.75
L
Medusa
DBD DTB
Medusa
1
6
1
0.25
L
Ymir
DWH Ace
Ymir
1
6
0
0.17
W
Baron Samedi
Nepatriot024
Baron Samedi
2
2
3
1.75
L
4
3
1
1.5
W
2
2
9
3.25
L
1
4
0
0.25
W
King Arthur
jonsnow540
King Arthur
1
2
3
1.25
L
Ratatoskr
thacker92
Ratatoskr
1
5
4
0.6
W
Freya
val7698
Freya
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,492
Damage
25,278
44,949
Taken
46,973
24,930
Mitigated
22,172
17,148
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Buggah-Me
Awilix
9,153
3,522
0
4,844
10,916
3,403
0
2,083
8,609
0
60,535
L
Medusa
DBD DTB
Medusa
3,704
1,401
0
102
7,731
1,873
0
3,734
3,997
0
25,342
L
Ymir
DWH Ace
Ymir
3,051
66
0
1,553
10,932
6,437
0
2,543
8,389
17,164
0
W
Baron Samedi
Nepatriot024
Baron Samedi
4,215
368
151
2,519
7,585
3,290
414
1,843
5,572
55,381
0
L
8,638
1,176
0
5,905
12,951
9,638
0
36
12,915
0
58,090
W
6,170
2,707
0
3,604
9,499
5,506
327
1,495
7,966
815
31,753
L
4,585
512
0
558
6,313
1,660
0
3,043
3,270
51,184
0
W
King Arthur
jonsnow540
King Arthur
6,599
626
0
3,752
12,291
11,008
0
976
11,275
0
33,902
L
Ratatoskr
thacker92
Ratatoskr
5,300
1,704
0
3,406
9,046
2,564
0
2,534
6,512
0
43,264
W
Freya
val7698
Freya
7,355
2,617
0
2,278
4,658
1,723
238
727
3,891
38,260
1,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
32,189
384
Minions Killed
353
0
Camps Cleared
0
1,248,031
Distance Traveled
1,254,850
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,260
688
94
8
0
277,567
2
L
Medusa
5,247
437
39
3
0
237,468
0
L
Ymir
5,983
499
27
2
0
234,184
4
W
Baron Samedi
7,362
614
106
9
0
228,531
2
L
Nike
8,019
668
107
9
0
231,729
2
W
Surtr
7,192
599
51
4
0
263,148
0
L
Janus
6,718
560
110
9
0
272,757
0
W
King Arthur
6,573
548
54
5
0
247,102
0
L
Ratatoskr
6,222
519
70
6
0
278,712
0
W
Freya
8,067
672
79
7
0
231,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role