Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Hikari Gado
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,456 Elo+
Party 1
Thanatos
Thanatos
JohnnyGoldmane
Thanatos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,459 Elo+
Solo
Chiron
Chiron
Yokai Gado
Chiron
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,457 Elo+
Party 1
Charon
Charon
minimum-brisket2
Charon
Level 97
God Stats
12W - 3L
1,607 SR
Queue Stats
433W - 456L
1,362 Elo+
Party 2
Team Averages
Level 124
1,521 SR
1,447 Elo+

VS

Team Averages
Level 91
1,408 SR
1,453 Elo+
Chiron
Chiron
Artemio4085
Chiron
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
78W - 100L
1,378 Elo+
Solo
Yemoja
Yemoja
Cerberus7332
Yemoja
Level 157
God Stats
1W - 2L
1,298 SR
Queue Stats
28W - 33L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Gh0stLatt3
Cthulhu
Level 103
God Stats
1W - 3L
1,155 SR
Queue Stats
78W - 75L
1,495 Elo+
Solo
Zeus
Zeus
Kountrieboi
Zeus
Level 101
God Stats
3W - 0L
1,772 SR
Queue Stats
111W - 110L
1,448 Elo+
Solo
Charybdis
Charybdis
plutopng0
Charybdis
Level 66
God Stats
1W - 1L
1,533 SR
Queue Stats
63W - 48L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 0
4,421
884
243
1,933
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
Hikari Gado
Aphrodite
5
0 / 1 / 0
4,221
844
257
939
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
8
2 / 4 / 0
4,809
962
1,770
3,597
966
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Yokai Gado
Chiron
7
0 / 1 / 0
4,274
855
1,532
2,408
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 1 / 2
4,759
952
1,438
2,036
1,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 0 / 4
6,054
1,211
783
1,606
470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
10
0 / 0 / 7
6,380
1,276
1,572
2,856
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Gh0stLatt3
Cthulhu
9
0 / 2 / 6
5,826
1,165
1,939
5,413
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 4
6,030
1,206
1,862
1,961
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
plutopng0
Charybdis
11
6 / 0 / 1
6,862
1,372
3,538
1,156
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
8
8
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
Chiron
1
0
4
3
W
Yemoja
0
0
7
3.5
W
Cthulhu
Gh0stLatt3
Cthulhu
0
2
6
1.5
L
Aphrodite
Hikari Gado
Aphrodite
0
1
0
0
L
Thanatos
2
4
0
0.5
W
1
1
4
3
L
Chiron
Yokai Gado
Chiron
0
1
0
0
L
0
1
2
1
W
Charybdis
plutopng0
Charybdis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,240
Damage
9,694
10,913
Taken
12,992
4,060
Mitigated
6,035
1,847
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
243
85
99
510
1,933
502
0
902
998
0
5,041
W
Chiron
783
325
410
130
1,606
470
1,438
392
1,214
0
4,404
W
Yemoja
1,572
264
1,501
926
2,856
1,788
918
483
2,373
7,253
0
W
Cthulhu
Gh0stLatt3
Cthulhu
1,939
37
638
683
5,413
2,860
800
389
5,024
8,118
0
L
Aphrodite
Hikari Gado
Aphrodite
257
56
0
60
939
455
0
647
292
257
0
L
Thanatos
1,770
0
0
376
3,597
966
0
1,071
2,419
0
2,446
W
1,862
0
377
220
1,961
564
1,060
170
1,791
6,807
0
L
Chiron
Yokai Gado
Chiron
1,532
174
23
379
2,408
762
0
1,705
670
0
1,735
L
1,438
127
106
294
2,036
1,375
0
808
1,161
4,276
0
W
Charybdis
plutopng0
Charybdis
3,538
2,164
240
382
1,156
353
2,512
261
895
0
8,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,484
Gold Earned
31,152
14
Minions Killed
52
0
Camps Cleared
0
304,967
Distance Traveled
412,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,421
884
7
1
0
71,197
0
W
Chiron
6,054
1,211
11
2
0
70,329
0
W
Yemoja
6,380
1,276
7
1
0
73,098
0
W
Cthulhu
5,826
1,165
12
2
0
91,699
0
L
Aphrodite
4,221
844
0
0
0
22,210
0
L
Thanatos
4,809
962
1
0
0
88,847
0
W
Zeus
6,030
1,206
12
2
0
88,088
0
L
Chiron
4,274
855
1
0
0
43,606
0
L
Charon
4,759
952
5
1
0
79,107
0
W
Charybdis
6,862
1,372
10
2
0
89,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role