Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AlbiDoubledoor
Pele
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,452 Elo+
Solo
Bellona
Bellona
GreekMichelakos
Bellona
Level 118
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
MPeacekeeper
Maui
Level 86
God Stats
13W - 8L
1,588 SR
Queue Stats
19W - 20L
1,290 Elo+
Party 2
Nu Wa
Nu Wa
Múza
Nu Wa
Level 156
God Stats
0W - 2L
1,507 SR
Queue Stats
7W - 13L
1,409 Elo+
Solo
Team Averages
Level 114
1,546 SR
1,430 Elo+

VS

Team Averages
Level 82
1,433 SR
1,400 Elo+
Kukulkan
Kukulkan
Ari1996232
Kukulkan
Level 81
God Stats
65W - 50L
1,484 SR
Queue Stats
98W - 87L
1,435 Elo+
Solo
Kali
Kali
Fdsag
Kali
Level 52
God Stats
1W - 1L
1,424 SR
Queue Stats
15W - 17L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
maitre-yorck
Cthulhu
Level 126
God Stats
11W - 15L
1,306 SR
Queue Stats
393W - 373L
1,421 Elo+
Solo
Neith
Neith
mysteryrox
Neith
Level 122
God Stats
61W - 48L
1,448 SR
Queue Stats
163W - 129L
1,437 Elo+
Solo
Tyr
Tyr
карабалс
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
2
0 / 2 / 0
3,582
358
854
1,941
480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 5 / 0
5,006
501
4,821
8,687
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,156
516
3,197
5,978
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
4,416
442
577
6,544
5,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nu Wa
Múza
Nu Wa
9
4 / 2 / 1
5,620
562
6,883
5,802
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ari1996232
Kukulkan
10
2 / 3 / 0
5,978
598
1,597
5,518
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
Fdsag
Kali
10
2 / 2 / 5
5,928
593
3,589
8,349
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
maitre-yorck
Cthulhu
11
3 / 0 / 7
6,985
699
3,223
5,346
3,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
11
6 / 1 / 5
6,611
661
8,104
7,245
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 1
5,449
545
3,225
8,292
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
7
Kills
14
14
Deaths
7
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
L
2
5
0
0.4
W
Kukulkan
Ari1996232
Kukulkan
2
3
0
0.67
W
Kali
Fdsag
Kali
2
2
5
2.25
L
1
2
0
0.5
L
0
3
0
0
L
Nu Wa
Múza
Nu Wa
4
2
1
2.25
W
Cthulhu
maitre-yorck
Cthulhu
3
0
7
6.5
W
Neith
6
1
5
8.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
19,738
28,952
Taken
34,750
14,351
Mitigated
15,608
3,484
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
854
264
0
172
1,941
480
0
474
1,467
4,835
167
L
4,821
1,149
0
1,191
8,687
2,822
0
1,234
7,453
0
24,869
W
Kukulkan
Ari1996232
Kukulkan
1,597
250
0
816
5,518
1,529
88
3,444
2,074
34,371
148
W
Kali
Fdsag
Kali
3,589
1,706
0
2,383
8,349
2,440
0
2,204
6,145
0
30,203
L
3,197
1,131
0
781
5,978
4,583
0
719
5,259
587
22,597
L
577
157
0
0
6,544
5,144
0
1,370
5,174
15,594
483
L
Nu Wa
Múza
Nu Wa
6,883
1,938
0
1,340
5,802
1,322
0
935
4,867
25,675
0
W
Cthulhu
maitre-yorck
Cthulhu
3,223
441
114
2,023
5,346
3,471
215
921
4,425
23,401
438
W
Neith
8,104
3,919
0
2,786
7,245
1,998
669
1,028
6,217
0
44,888
W
3,225
403
0
2,633
8,292
6,170
0
594
7,698
0
19,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
30,951
151
Minions Killed
281
0
Camps Cleared
0
791,881
Distance Traveled
965,073
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,582
358
10
1
0
43,797
0
L
Pele
5,006
501
33
3
0
220,485
0
W
Kukulkan
5,978
598
60
6
0
168,528
4
W
Kali
5,928
593
64
6
0
234,779
0
L
Bellona
5,156
516
37
4
0
169,665
0
L
Maui
4,416
442
31
3
0
184,872
1
L
Nu Wa
5,620
562
40
4
0
173,062
0
W
Cthulhu
6,985
699
45
5
0
197,762
0
W
Neith
6,611
661
72
7
0
179,873
0
W
Tyr
5,449
545
40
4
0
184,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role