Player Matchup

Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
MadAztec0510
Awilix
Level 51
God Stats
1W - 5L
1,066 SR
Queue Stats
108W - 128L
1,461 Elo+
Solo
Freya
Freya
PenetratorYś
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Thoth
Thoth
borjenik
Thoth
Level 127
God Stats
1W - 5L
1,369 SR
Queue Stats
69W - 63L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
kwiler
Sun Wukong
Level 89
God Stats
6W - 4L
1,465 SR
Queue Stats
153W - 124L
1,548 Elo+
Party 1
Team Averages
Level 85
1,380 SR
1,510 Elo+

VS

Team Averages
Level 113
1,515 SR
1,494 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GotGraps
Cthulhu
Level 76
God Stats
2W - 4L
1,438 SR
Queue Stats
126W - 118L
1,491 Elo+
Solo
Scylla
Scylla
ThdClick
Scylla
Level 45
God Stats
8W - 9L
1,231 SR
Queue Stats
119W - 144L
1,421 Elo+
Solo
Discordia
Discordia
Waiiikiki
Discordia
Level 145
God Stats
7W - 7L
1,664 SR
Queue Stats
675W - 637L
1,538 Elo+
Solo
Horus
Horus
ch3lseaw0lfe
Horus
Level 142
God Stats
7W - 5L
1,739 SR
Queue Stats
315W - 296L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 2 / 0
4,569
457
463
8,121
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
9
1 / 2 / 0
4,838
484
1,989
4,751
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
4,592
459
1,823
4,229
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
borjenik
Thoth
10
0 / 4 / 0
4,965
497
2,476
4,913
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
kwiler
Sun Wukong
8
0 / 5 / 1
4,986
499
4,607
10,283
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 3
5,996
600
5,081
4,908
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
GotGraps
Cthulhu
12
3 / 1 / 3
6,776
678
7,859
8,266
4,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
ThdClick
Scylla
11
4 / 0 / 4
6,138
614
3,885
2,751
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Waiiikiki
Discordia
10
0 / 0 / 3
5,502
550
2,725
1,907
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 0 / 3
5,629
563
2,463
5,002
3,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
W
Loki
 
Loki
5
0
3
6.5
W
Cthulhu
GotGraps
Cthulhu
3
1
3
4.5
L
Awilix
1
2
0
0.5
L
0
1
0
0
W
Scylla
ThdClick
Scylla
4
0
4
6
W
Discordia
Waiiikiki
Discordia
0
0
3
1.5
L
Thoth
borjenik
Thoth
0
4
0
0
W
2
0
3
3.5
L
Sun Wukong
kwiler
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,358
Damage
22,013
32,297
Taken
22,834
11,544
Mitigated
10,366
8,220
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
463
0
95
2,230
8,121
3,966
0
3,668
4,389
14,071
0
W
Loki
 
Loki
5,081
1,541
0
3,277
4,908
1,576
0
538
4,330
0
41,355
W
Cthulhu
GotGraps
Cthulhu
7,859
545
67
4,265
8,266
4,120
0
1,771
6,396
45,094
1,638
L
Awilix
1,989
328
0
2,249
4,751
1,168
0
754
3,917
0
26,519
L
1,823
400
0
652
4,229
1,078
0
2,213
1,984
17,699
0
W
Scylla
ThdClick
Scylla
3,885
279
0
500
2,751
645
453
987
1,764
33,474
0
W
Discordia
Waiiikiki
Discordia
2,725
223
0
408
1,907
551
0
0
1,907
41,074
1,395
L
Thoth
borjenik
Thoth
2,476
263
0
450
4,913
1,067
0
1,661
3,132
35,783
0
W
2,463
881
791
1,873
5,002
3,474
0
1,156
3,675
0
11,325
L
Sun Wukong
kwiler
Sun Wukong
4,607
1,114
0
2,544
10,283
4,265
0
5,548
4,735
0
30,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
30,041
258
Minions Killed
314
0
Camps Cleared
0
993,134
Distance Traveled
1,045,564
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,569
457
19
2
0
197,479
0
W
Loki
5,996
600
76
8
0
245,421
0
W
Cthulhu
6,776
678
95
10
0
213,866
0
L
Awilix
4,838
484
65
7
0
244,925
1
L
Freya
4,592
459
57
6
0
199,394
0
W
Scylla
6,138
614
63
6
0
192,157
1
W
Discordia
5,502
550
63
6
0
197,056
1
L
Thoth
4,965
497
60
6
0
168,970
2
W
Horus
5,629
563
17
2
0
197,064
3
L
Sun Wukong
4,986
499
57
6
0
182,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role