Player Matchup

Cerberus
Cerberus
Angryom
Cerberus
Level 123
God Stats
8W - 12L
1,421 SR
Queue Stats
317W - 308L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
FlashNeon
Ah Puch
Level 109
God Stats
2W - 2L
1,561 SR
Queue Stats
273W - 285L
1,473 Elo+
Solo
Jormungandr
Jormungandr
SadrA__79
Jormungandr
Level 125
God Stats
2W - 5L
1,449 SR
Queue Stats
474W - 448L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Schmittiy
Danzaburou
Level 149
God Stats
17W - 22L
1,531 SR
Queue Stats
347W - 322L
1,519 Elo+
Solo
He Bo
He Bo
shomboltala-_-
He Bo
Level 122
God Stats
5W - 5L
1,521 SR
Queue Stats
313W - 314L
1,495 Elo+
Party 1
Team Averages
Level 126
1,497 SR
1,490 Elo+

VS

Team Averages
Level 80
1,523 SR
1,501 Elo+
Medusa
Medusa
 
Medusa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AitorDM4
King Arthur
Level 108
God Stats
7W - 4L
1,710 SR
Queue Stats
155W - 137L
1,529 Elo+
Solo
Raijin
Raijin
HofenTofen96
Raijin
Level 84
God Stats
1W - 3L
1,330 SR
Queue Stats
187W - 186L
1,524 Elo+
Party 2
Surtr
Surtr
J45_arm-starker6
Surtr
Level 93
God Stats
8W - 4L
1,491 SR
Queue Stats
176W - 177L
1,424 Elo+
Solo
Ymir
Ymir
Jankeboi1337
Ymir
Level 69
God Stats
3W - 1L
1,582 SR
Queue Stats
92W - 83L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angryom
Cerberus
8
2 / 1 / 0
4,246
849
2,570
4,858
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
FlashNeon
Ah Puch
3
0 / 2 / 0
2,828
566
638
1,869
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
SadrA__79
Jormungandr
7
1 / 1 / 2
4,245
849
1,426
3,532
1,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Schmittiy
Danzaburou
6
1 / 2 / 2
3,922
784
2,424
3,860
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 2 / 0
3,796
759
1,439
2,974
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
3 / 1 / 0
4,117
823
2,810
3,605
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
AitorDM4
King Arthur
7
1 / 1 / 0
4,166
833
2,362
4,378
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
8
1 / 0 / 3
4,370
874
1,630
1,771
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
3 / 1 / 1
3,994
799
1,702
4,621
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 2 / 3
3,741
748
1,720
3,454
2,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
0
3
W
King Arthur
AitorDM4
King Arthur
1
1
0
1
L
Cerberus
Angryom
Cerberus
2
1
0
2
L
Ah Puch
FlashNeon
Ah Puch
0
2
0
0
W
Raijin
1
0
3
2.5
W
3
1
1
3.5
W
0
2
3
0.75
L
Jormungandr
SadrA__79
Jormungandr
1
1
2
2
L
Danzaburou
Schmittiy
Danzaburou
1
2
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,497
Damage
10,224
17,093
Taken
17,829
6,856
Mitigated
6,685
5,735
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,810
1,691
0
1,539
3,605
834
0
729
2,876
0
17,207
W
King Arthur
AitorDM4
King Arthur
2,362
348
0
962
4,378
1,846
0
1,873
2,181
0
19,247
L
Cerberus
Angryom
Cerberus
2,570
103
0
1,258
4,858
2,621
0
55
4,803
19,541
0
L
Ah Puch
FlashNeon
Ah Puch
638
41
0
454
1,869
440
0
699
1,170
5,343
0
W
Raijin
1,630
128
0
499
1,771
495
0
1,032
739
21,621
0
W
1,702
873
0
2,624
4,621
1,498
0
1,434
3,147
527
22,255
W
1,720
177
0
669
3,454
2,012
0
797
2,657
11,193
0
L
Jormungandr
SadrA__79
Jormungandr
1,426
455
0
1,274
3,532
1,994
0
1,008
2,524
14,279
803
L
Danzaburou
Schmittiy
Danzaburou
2,424
892
0
1,475
3,860
1,158
0
712
3,148
0
18,461
L
1,439
0
0
1,274
2,974
643
0
1,037
1,937
15,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,037
Gold Earned
20,388
158
Minions Killed
174
0
Camps Cleared
0
486,238
Distance Traveled
606,067
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,117
823
29
6
0
124,793
1
W
King Arthur
4,166
833
37
7
0
110,304
0
L
Cerberus
4,246
849
58
12
0
109,351
0
L
Ah Puch
2,828
566
12
2
0
48,402
0
W
Raijin
4,370
874
46
9
0
117,015
0
W
Surtr
3,994
799
44
9
0
135,227
0
W
Ymir
3,741
748
18
4
0
118,728
2
L
Jormungandr
4,245
849
25
5
0
109,827
0
L
Danzaburou
3,922
784
27
5
0
98,797
0
L
He Bo
3,796
759
36
7
0
119,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role