Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Djdwreck
Shiva
Level 119
God Stats
18W - 17L
1,606 SR
Queue Stats
227W - 231L
1,537 Elo+
Party 2
Chiron
Chiron
Finaless
Chiron
Level 106
God Stats
4W - 6L
1,420 SR
Queue Stats
122W - 130L
1,501 Elo+
Party 2
Pele
Pele
Mystrale
Pele
Level 95
God Stats
3W - 2L
1,701 SR
Queue Stats
57W - 50L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tamsuu
Morgan Le Fay
Level 124
God Stats
23W - 23L
1,519 SR
Queue Stats
438W - 410L
1,514 Elo+
Solo
Team Averages
Level 110
1,549 SR
1,512 Elo+

VS

Team Averages
Level 108
1,492 SR
1,503 Elo+
Thor
Thor
MibuBR
Thor
Level 159
God Stats
1W - 3L
1,264 SR
Queue Stats
304W - 285L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Okayy Cj
Danzaburou
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 56L
1,456 Elo+
Party 1
Amaterasu
Amaterasu
Stef9006
Amaterasu
Level 58
God Stats
15W - 15L
1,586 SR
Queue Stats
153W - 153L
1,499 Elo+
Solo
Artio
Artio
Voucn
Artio
Level 128
God Stats
2W - 2L
1,501 SR
Queue Stats
87W - 84L
1,473 Elo+
Party 1
Scylla
Scylla
xNehzo
Scylla
Level 56
God Stats
4W - 2L
1,612 SR
Queue Stats
146W - 112L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 1
6,582
658
7,163
7,865
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Djdwreck
Shiva
10
3 / 0 / 3
6,294
629
6,366
8,584
3,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chiron
Finaless
Chiron
10
5 / 1 / 2
5,982
598
8,948
7,886
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pele
12
2 / 0 / 3
6,059
606
5,600
9,213
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
tamsuu
Morgan Le Fay
11
4 / 0 / 0
6,200
620
5,223
4,113
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MibuBR
Thor
9
0 / 1 / 0
4,921
492
3,370
7,278
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Okayy Cj
Danzaburou
8
1 / 5 / 0
4,917
492
6,017
8,251
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Stef9006
Amaterasu
10
0 / 2 / 0
5,496
550
3,980
10,874
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artio
Voucn
Artio
8
0 / 4 / 0
4,213
421
5,876
12,735
6,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Scylla
xNehzo
Scylla
10
0 / 3 / 0
5,200
520
2,306
5,753
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
15
Kills
1
1
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
W
Shiva
Djdwreck
Shiva
3
0
3
4.5
W
Chiron
Finaless
Chiron
5
1
2
6
L
Thor
MibuBR
Thor
0
1
0
0
W
Pele
2
0
3
3.5
L
Danzaburou
Okayy Cj
Danzaburou
1
5
0
0.2
L
Amaterasu
Stef9006
Amaterasu
0
2
0
0
L
Artio
Voucn
Artio
0
4
0
0
W
Morgan Le Fay
tamsuu
Morgan Le Fay
4
0
0
4
L
Scylla
xNehzo
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,300
Damage
21,549
37,661
Taken
44,891
15,553
Mitigated
21,214
12,768
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,163
2,424
0
3,815
7,865
5,060
0
0
7,865
0
48,109
W
Shiva
Djdwreck
Shiva
6,366
1,107
385
2,358
8,584
3,977
0
2,414
6,130
0
31,831
W
Chiron
Finaless
Chiron
8,948
3,017
426
1,753
7,886
2,260
0
2,021
5,865
0
32,337
L
Thor
MibuBR
Thor
3,370
200
0
688
7,278
2,266
0
1,052
6,060
0
31,840
W
Pele
5,600
2,136
0
2,339
9,213
3,072
0
1,798
7,327
0
49,541
L
Danzaburou
Okayy Cj
Danzaburou
6,017
2,684
0
2,354
8,251
2,254
0
0
8,251
0
28,231
L
Amaterasu
Stef9006
Amaterasu
3,980
1,874
0
4,667
10,874
8,859
0
0
10,874
0
40,044
L
Artio
Voucn
Artio
5,876
502
744
5,520
12,735
6,457
0
658
11,989
18,471
0
W
Morgan Le Fay
tamsuu
Morgan Le Fay
5,223
143
0
1,692
4,113
1,184
0
1,646
2,327
32,254
1,806
L
Scylla
xNehzo
Scylla
2,306
512
0
1,710
5,753
1,378
0
2,428
2,971
31,768
663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
24,747
356
Minions Killed
280
0
Camps Cleared
0
1,026,203
Distance Traveled
993,040
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,582
658
95
10
0
171,764
1
W
Shiva
6,294
629
44
4
0
206,026
0
W
Chiron
5,982
598
65
7
0
190,582
0
L
Thor
4,921
492
60
6
0
207,064
0
W
Pele
6,059
606
73
7
0
243,468
2
L
Danzaburou
4,917
492
51
5
0
181,827
0
L
Amaterasu
5,496
550
72
7
0
199,277
1
L
Artio
4,213
421
18
2
0
214,664
1
W
Morgan Le Fay
6,200
620
79
8
0
214,363
0
L
Scylla
5,200
520
79
8
0
190,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role