Player Matchup

Mulan
Mulan
Botamundus
Mulan
Level 32
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 3L
1,559 Elo+
Party 1
Freya
Freya
Guyinthechair
Freya
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 123L
1,412 Elo+
Solo
Hachiman
Hachiman
KaypeeCollins
Hachiman
Level 28
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 1
Team Averages
Level 31
1,629 SR
1,573 Elo+

VS

Team Averages
Level 90
1,542 SR
1,560 Elo+
Chaac
Chaac
Lazyking77
Chaac
Level 157
God Stats
43W - 34L
1,592 SR
Queue Stats
142W - 138L
1,498 Elo+
Solo
Yu Huang
Yu Huang
Sinister8054
Yu Huang
Level 52
God Stats
1W - 0L
1,303 SR
Queue Stats
38W - 53L
1,703 Elo+
Solo
Bakasura
Bakasura
tepig092
Bakasura
Level 62
God Stats
12W - 5L
1,730 SR
Queue Stats
50W - 48L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 5 / 4
8,504
773
6,700
13,300
9,752
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 2
9,615
874
7,289
8,858
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hachiman
KaypeeCollins
Hachiman
13
1 / 6 / 3
8,225
748
5,284
9,661
2,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
6 / 1 / 8
11,138
1,013
10,306
9,427
10,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Sinister8054
Yu Huang
15
4 / 2 / 7
10,061
915
8,138
6,183
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
tepig092
Bakasura
15
4 / 4 / 9
10,211
928
7,646
12,448
10,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
14
14
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
5
4
0.6
L
4
3
2
1.67
L
Hachiman
KaypeeCollins
Hachiman
1
6
3
0.42
W
Chaac
6
1
8
10
W
Yu Huang
Sinister8054
Yu Huang
4
2
7
3.75
W
Bakasura
tepig092
Bakasura
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,273
Damage
26,090
31,819
Taken
28,058
14,739
Mitigated
23,861
3,816
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,700
1,319
0
754
13,300
9,752
0
2,921
9,313
0
22,843
L
7,289
2,108
0
2,273
8,858
2,693
0
2,089
5,787
33,968
2,581
L
Hachiman
KaypeeCollins
Hachiman
5,284
3,583
0
789
9,661
2,294
124
1,972
6,592
0
17,819
W
Chaac
10,306
1,215
0
3,518
9,427
10,659
976
1,740
7,687
116
32,558
W
Yu Huang
Sinister8054
Yu Huang
8,138
700
0
2,497
6,183
2,589
2,123
738
5,445
31,073
754
W
Bakasura
tepig092
Bakasura
7,646
4,887
0
2,432
12,448
10,613
600
4,630
7,818
0
23,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
31,410
120
Minions Killed
156
0
Camps Cleared
0
557,137
Distance Traveled
590,628
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,504
773
41
4
0
192,015
0
L
Freya
9,615
874
52
5
0
191,485
0
L
Hachiman
8,225
748
27
2
0
173,637
0
W
Chaac
11,138
1,013
52
5
0
208,226
0
W
Yu Huang
10,061
915
55
5
0
178,027
0
W
Bakasura
10,211
928
49
4
0
204,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role