Player Matchup

Terra
Terra
Masters
 
Terra
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
Utraid
Loki
Diamond I
Level 127
God Stats
4W - 1L
1,777 SR
Queue Stats
24W - 16L
2,849 MMR
Party 2
Chang'e
Chang'e
Masters
Yυzυriha
Chang'e
Masters
Level 129
God Stats
14W - 8L
1,842 SR
Queue Stats
114W - 86L
2,854 MMR
Solo
Anhur
Anhur
Masters
Zapman
Anhur
Masters
Level 300
God Stats
16W - 2L
1,961 SR
Queue Stats
77W - 67L
2,918 MMR
Solo
Camazotz
Camazotz
Diamond I
sunniе
Camazotz
Diamond I
Level 218
God Stats
6W - 3L
1,795 SR
Queue Stats
80W - 47L
3,087 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 186
1,775 SR
2,642 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 175
1,822 SR
2,764 MMR
Sobek
Sobek
Masters
CalebWilliamsSZN
Sobek
Masters
Level 99
God Stats
4W - 2L
1,935 SR
Queue Stats
369W - 284L
2,751 MMR
Party 1
Ratatoskr
Ratatoskr
Masters
JungIeJohnson
Ratatoskr
Masters
Level 114
God Stats
10W - 4L
1,845 SR
Queue Stats
188W - 156L
2,806 MMR
Solo
Thor
Thor
Grandmaster
MidShoTzZ
Thor
Grandmaster
Level 220
God Stats
39W - 20L
1,784 SR
Queue Stats
321W - 230L
3,170 MMR
Solo
Medusa
Medusa
Masters
SrArias
Medusa
Masters
Level 245
God Stats
20W - 8L
1,839 SR
Queue Stats
605W - 593L
2,452 MMR
Solo
Janus
Janus
Diamond I
ŠatoruGojo
Janus
Diamond I
Level 196
God Stats
8W - 7L
1,707 SR
Queue Stats
217W - 175L
2,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 4
5,115
512
3,010
9,455
4,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
Utraid
Loki
12
7 / 1 / 3
7,027
703
5,910
7,352
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Chang'e
Yυzυriha
Chang'e
12
4 / 0 / 3
7,221
722
3,680
3,671
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Zapman
Anhur
11
1 / 1 / 3
5,523
552
7,230
6,682
2,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
sunniе
Camazotz
12
3 / 0 / 5
6,146
615
6,678
6,145
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
CerberusAthenaArtioBastet

VS

Bans
Erlang ShenDa JiZhong KuiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,306
531
4,429
10,735
6,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
JungIeJohnson
Ratatoskr
10
0 / 4 / 0
4,986
499
2,595
8,274
2,078
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
10
1 / 3 / 0
6,049
605
3,637
8,680
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
SrArias
Medusa
10
0 / 2 / 0
5,012
501
4,932
5,118
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 5 / 0
4,803
480
1,915
5,344
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
2
2
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
4
2
L
1
1
0
1
L
Ratatoskr
JungIeJohnson
Ratatoskr
0
4
0
0
L
Thor
1
3
0
0.33
L
Medusa
SrArias
Medusa
0
2
0
0
W
Loki
Utraid
Loki
7
1
3
8.5
W
Chang'e
Yυzυriha
Chang'e
4
0
3
5.5
W
Anhur
Zapman
Anhur
1
1
3
2.5
W
Camazotz
sunniе
Camazotz
3
0
5
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
17,508
33,305
Taken
38,151
12,412
Mitigated
16,492
17,009
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,010
851
2,164
3,985
9,455
4,583
0
1,343
8,112
15,017
0
L
4,429
296
1,284
4,314
10,735
6,707
0
1,406
9,329
20,906
1,846
L
Ratatoskr
JungIeJohnson
Ratatoskr
2,595
628
0
2,783
8,274
2,078
0
875
7,283
0
34,209
L
Thor
3,637
691
0
1,872
8,680
5,529
0
349
8,331
0
39,479
L
Medusa
SrArias
Medusa
4,932
1,892
0
1,181
5,118
970
0
1,255
3,863
0
42,829
W
Loki
Utraid
Loki
5,910
1,515
0
2,564
7,352
2,302
0
580
6,711
0
47,073
W
Chang'e
Yυzυriha
Chang'e
3,680
86
436
2,688
3,671
1,103
0
1,112
2,397
50,080
1,297
W
Anhur
Zapman
Anhur
7,230
4,607
0
2,476
6,682
2,112
0
2,053
4,629
0
49,346
W
Camazotz
sunniе
Camazotz
6,678
2,764
0
2,696
6,145
2,312
0
555
5,590
0
40,936
L
1,915
49
0
130
5,344
1,208
0
2,427
2,745
29,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
26,156
388
Minions Killed
307
0
Camps Cleared
0
1,091,516
Distance Traveled
974,540
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,115
512
8
1
0
211,713
4
L
Sobek
5,306
531
23
2
0
206,984
2
L
Ratatoskr
4,986
499
62
6
0
251,331
0
L
Thor
6,049
605
73
7
0
144,127
0
L
Medusa
5,012
501
89
9
0
189,546
0
W
Loki
7,027
703
84
8
0
231,327
0
W
Chang'e
7,221
722
122
12
0
232,620
0
W
Anhur
5,523
552
103
10
0
173,166
1
W
Camazotz
6,146
615
71
7
0
242,690
0
L
Janus
4,803
480
60
6
0
182,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role