Player Matchup

Danzaburou
Danzaburou
Flamedevils
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,247 Elo+
Party 1
Yu Huang
Yu Huang
HysteriaZY
Yu Huang
Level 153
God Stats
2W - 3L
1,657 SR
Queue Stats
68W - 56L
1,530 Elo+
Party 1
Neith
Neith
LostNoFound
Neith
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PrototypeW
Kumbhakarna
Level 154
God Stats
4W - 3L
1,446 SR
Queue Stats
92W - 85L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
josephomaru
Guan Yu
Level 158
God Stats
0W - 3L
1,200 SR
Queue Stats
73W - 92L
1,455 Elo+
Party 1
Team Averages
Level 129
1,461 SR
1,445 Elo+

VS

Team Averages
Level 145
1,578 SR
1,578 Elo+
Horus
Horus
Cortez Bot
Horus
Level 159
God Stats
1W - 1L
1,216 SR
Queue Stats
113W - 105L
1,614 Elo+
Solo
Hera
Hera
Desuvi
Hera
Level 156
God Stats
1W - 0L
1,683 SR
Queue Stats
61W - 60L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
Richéh
Nu Wa
Level 136
God Stats
7W - 3L
1,544 SR
Queue Stats
248W - 264L
1,456 Elo+
Solo
Surtr
Surtr
Vaduroth
Surtr
Level 126
God Stats
2W - 2L
1,550 SR
Queue Stats
30W - 25L
1,616 Elo+
Party 2
Fenrir
Fenrir
queen12341234
Fenrir
Level 149
God Stats
1W - 0L
1,896 SR
Queue Stats
57W - 47L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flamedevils
Danzaburou
13
0 / 6 / 5
7,350
668
9,491
13,192
4,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
HysteriaZY
Yu Huang
14
2 / 4 / 3
7,907
719
14,536
7,980
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 2
6,769
615
11,153
13,096
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
PrototypeW
Kumbhakarna
14
1 / 5 / 3
8,582
780
3,185
17,533
15,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Guan Yu
josephomaru
Guan Yu
14
5 / 6 / 1
8,135
740
8,719
18,721
13,868
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
4 / 1 / 16
9,939
904
7,440
17,187
11,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Hera
Desuvi
Hera
16
13 / 2 / 11
10,535
958
22,461
11,414
4,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Richéh
Nu Wa
15
3 / 1 / 19
9,700
882
13,847
3,847
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Vaduroth
Surtr
17
4 / 1 / 21
9,995
909
17,544
21,568
15,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 13
9,632
876
6,905
16,529
11,460
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
8
Kills
28
28
Deaths
9
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Horus
4
1
16
12
W
Hera
Desuvi
Hera
13
2
11
9.25
L
Danzaburou
Flamedevils
Danzaburou
0
6
5
0.42
L
Yu Huang
HysteriaZY
Yu Huang
2
4
3
0.88
L
0
7
2
0.14
L
Kumbhakarna
PrototypeW
Kumbhakarna
1
5
3
0.5
W
Nu Wa
Richéh
Nu Wa
3
1
19
12.5
W
Surtr
Vaduroth
Surtr
4
1
21
14.5
L
Guan Yu
josephomaru
Guan Yu
5
6
1
0.92
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,084
Damage
68,197
70,522
Taken
70,545
41,735
Mitigated
44,184
21,643
Healing
42,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,440
2,766
10,677
10,624
17,187
11,648
1,156
2,894
13,281
0
9,472
W
Hera
Desuvi
Hera
22,461
5,157
2,413
2,774
11,414
4,236
447
2,951
8,249
40,692
0
L
Danzaburou
Flamedevils
Danzaburou
9,491
3,467
282
1,651
13,192
4,938
0
6,472
6,415
0
29,289
L
Yu Huang
HysteriaZY
Yu Huang
14,536
425
140
277
7,980
3,058
0
3,714
4,078
28,502
761
L
11,153
2,102
225
1,246
13,096
4,490
0
8,119
4,858
0
31,690
L
Kumbhakarna
PrototypeW
Kumbhakarna
3,185
154
2,931
2,268
17,533
15,381
0
7,960
9,142
11,288
231
W
Nu Wa
Richéh
Nu Wa
13,847
4,378
673
454
3,847
1,060
4,520
1,200
2,535
30,150
938
W
Surtr
Vaduroth
Surtr
17,544
2,816
899
8,044
21,568
15,780
176
6,184
14,936
853
29,372
L
Guan Yu
josephomaru
Guan Yu
8,719
523
7,746
4,877
18,721
13,868
0
10,410
8,065
4,494
14,959
W
6,905
1,136
1,756
3,989
16,529
11,460
477
4,328
11,257
0
11,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,743
Gold Earned
49,801
171
Minions Killed
134
0
Camps Cleared
0
906,184
Distance Traveled
1,074,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,939
904
4
0
0
199,035
0
W
Hera
10,535
958
42
4
0
230,267
0
L
Danzaburou
7,350
668
41
4
0
156,864
0
L
Yu Huang
7,907
719
46
4
0
184,755
0
L
Neith
6,769
615
43
4
0
168,704
0
L
Kumbhakarna
8,582
780
12
1
0
193,626
0
W
Nu Wa
9,700
882
36
3
0
211,423
0
W
Surtr
9,995
909
39
4
0
236,607
0
L
Guan Yu
8,135
740
29
3
0
202,235
0
W
Fenrir
9,632
876
13
1
0
196,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role