Player Matchup

Set
Set
 
Set
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Rick0ff
Chang'e
Level 120
God Stats
2W - 1L
1,698 SR
Queue Stats
147W - 126L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
SonicHero2012
Guan Yu
Level 104
God Stats
8W - 2L
1,785 SR
Queue Stats
176W - 163L
1,580 Elo+
Solo
Bastet
Bastet
Viggiano
Bastet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,450 Elo+
Party 2
Chronos
Chronos
raphaelsampaio22
Chronos
Level 207
God Stats
3W - 5L
1,399 SR
Queue Stats
119W - 126L
1,476 Elo+
Party 2
Team Averages
Level 151
1,577 SR
1,514 Elo+

VS

Team Averages
Level 146
1,556 SR
1,597 Elo+
Anhur
Anhur
BlackHashira
Anhur
Level 169
God Stats
17W - 19L
1,520 SR
Queue Stats
190W - 146L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
Frutilup1
Sun Wukong
Level 149
God Stats
9W - 7L
1,727 SR
Queue Stats
47W - 52L
1,501 Elo+
Solo
Poseidon
Poseidon
GLUBER8602
Poseidon
Level 159
God Stats
22W - 23L
1,351 SR
Queue Stats
571W - 557L
1,519 Elo+
Solo
Bacchus
Bacchus
OfamosoMorangas
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,748 Elo+
Party 1
Medusa
Medusa
ZBrendonZ
Medusa
Level 149
God Stats
15W - 5L
1,682 SR
Queue Stats
218W - 170L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 0 / 0
7,395
740
5,998
8,441
5,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
Rick0ff
Chang'e
10
3 / 3 / 3
5,974
597
5,542
9,306
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
9
2 / 6 / 4
5,412
541
4,947
12,980
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
Viggiano
Bastet
10
3 / 2 / 3
5,945
595
5,621
7,862
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
5,497
550
1,737
6,491
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,353
635
7,047
6,635
1,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Frutilup1
Sun Wukong
11
0 / 1 / 0
5,743
574
4,172
8,678
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
GLUBER8602
Poseidon
11
4 / 4 / 3
6,483
648
8,042
6,040
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 2 / 6
6,349
635
5,559
8,793
6,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
ZBrendonZ
Medusa
12
5 / 2 / 1
6,112
611
6,628
7,835
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
15
15
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
0
0
1
W
2
1
5
4.5
W
Sun Wukong
Frutilup1
Sun Wukong
0
1
0
0
W
Poseidon
GLUBER8602
Poseidon
4
4
3
1.38
W
4
2
6
3.5
L
Chang'e
Rick0ff
Chang'e
3
3
3
1.5
L
Guan Yu
2
6
4
0.67
L
Bastet
Viggiano
Bastet
3
2
3
2.25
W
Medusa
ZBrendonZ
Medusa
5
2
1
2.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
31,448
45,080
Taken
37,981
15,704
Mitigated
16,148
13,077
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,998
2,842
0
2,743
8,441
5,164
0
0
8,441
0
65,507
W
7,047
4,358
0
3,286
6,635
1,711
600
1,226
5,375
0
44,915
W
Sun Wukong
Frutilup1
Sun Wukong
4,172
1,063
0
2,056
8,678
4,744
0
0
8,678
0
44,471
W
Poseidon
GLUBER8602
Poseidon
8,042
1,357
0
977
6,040
1,141
0
2,437
3,375
41,236
1,205
W
5,559
831
0
2,479
8,793
6,639
31
1,724
6,886
13,429
0
L
Chang'e
Rick0ff
Chang'e
5,542
437
140
2,145
9,306
2,288
0
3,966
4,946
35,774
0
L
Guan Yu
4,947
616
462
2,997
12,980
5,345
0
5,630
7,098
0
16,251
L
Bastet
Viggiano
Bastet
5,621
1,308
0
3,592
7,862
1,713
0
2,035
5,747
0
31,739
W
Medusa
ZBrendonZ
Medusa
6,628
2,354
0
4,382
7,835
1,913
290
1,300
6,415
0
39,917
L
1,737
633
0
998
6,491
1,194
0
1,107
5,384
33,532
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
31,040
329
Minions Killed
332
0
Camps Cleared
0
1,074,998
Distance Traveled
1,093,642
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,395
740
119
12
0
198,570
0
W
Anhur
6,353
635
72
7
0
200,769
0
W
Sun Wukong
5,743
574
92
9
0
216,981
2
W
Poseidon
6,483
648
83
8
0
214,370
3
W
Bacchus
6,349
635
11
1
0
231,399
2
L
Chang'e
5,974
597
69
7
0
218,216
0
L
Guan Yu
5,412
541
17
2
0
199,146
4
L
Bastet
5,945
595
57
6
0
253,619
0
W
Medusa
6,112
611
74
7
0
230,123
0
L
Chronos
5,497
550
67
7
0
205,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role