Player Matchup

Danzaburou
Danzaburou
Diamond V
Hazz-Navour13
Danzaburou
Diamond V
Level 128
God Stats
5W - 0L
1,739 SR
Queue Stats
234W - 206L
1,737 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
I Rodwann I
Cthulhu
Platinum IV
Level 190
God Stats
12W - 8L
1,755 SR
Queue Stats
127W - 125L
1,750 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
Madsnow_Ryuk
Cu Chulainn
Platinum I
Level 109
God Stats
21W - 23L
1,591 SR
Queue Stats
360W - 380L
2,163 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,695 SR
1,883 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 173
1,513 SR
1,775 MMR
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
Lovellmane
Geb
Platinum III
Level 157
God Stats
2W - 5L
1,538 SR
Queue Stats
24W - 19L
1,928 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
Vulonviir
Morgan Le Fay
Platinum IV
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,897 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hazz-Navour13
Danzaburou
16
2 / 0 / 6
9,819
893
10,434
9,094
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
I Rodwann I
Cthulhu
15
4 / 1 / 3
9,434
858
10,360
13,647
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Madsnow_Ryuk
Cu Chulainn
15
2 / 1 / 5
9,064
824
8,503
14,014
11,100
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
AchillesAresNe ZhaMedusaMulan

VS

Bans
KuzenboXbalanqueAnhurHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 1 / 2
8,431
766
9,715
12,023
10,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
0 / 4 / 1
7,653
696
9,183
12,744
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morgan Le Fay
Vulonviir
Morgan Le Fay
15
2 / 3 / 0
8,860
805
8,414
7,676
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
2
1
W
Danzaburou
Hazz-Navour13
Danzaburou
2
0
6
5
W
Cthulhu
I Rodwann I
Cthulhu
4
1
3
5.5
L
0
4
1
0.13
W
Cu Chulainn
Madsnow_Ryuk
Cu Chulainn
2
1
5
4.5
L
Morgan Le Fay
Vulonviir
Morgan Le Fay
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,297
Damage
27,312
36,755
Taken
32,443
29,114
Mitigated
24,097
14,014
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,715
2,348
0
1,883
12,023
10,470
0
3,311
7,862
0
33,727
W
Danzaburou
Hazz-Navour13
Danzaburou
10,434
3,101
0
3,259
9,094
4,277
1,027
3,766
5,122
0
47,403
W
Cthulhu
I Rodwann I
Cthulhu
10,360
276
647
4,995
13,647
13,737
14
6,490
6,378
29,555
969
L
9,183
680
0
2,212
12,744
10,250
0
3,341
8,651
17,127
1,088
W
Cu Chulainn
Madsnow_Ryuk
Cu Chulainn
8,503
1,742
772
4,341
14,014
11,100
356
6,043
7,375
0
25,844
L
Morgan Le Fay
Vulonviir
Morgan Le Fay
8,414
120
0
1,299
7,676
3,377
0
2,524
4,730
33,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
24,944
153
Minions Killed
136
0
Camps Cleared
0
689,889
Distance Traveled
693,780
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,431
766
42
4
0
242,187
0
W
Danzaburou
9,819
893
66
6
0
212,678
0
W
Cthulhu
9,434
858
46
4
0
241,536
0
L
Geb
7,653
696
30
3
0
224,567
3
W
Cu Chulainn
9,064
824
41
4
0
235,675
0
L
Morgan Le Fay
8,860
805
64
6
0
227,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role