Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver IV
 
Serqet
Silver IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
Samuelp344
Heimdallr
Silver III
Level 105
God Stats
0W - 4L
1,299 SR
Queue Stats
149W - 166L
951 MMR
Solo
Cthulhu
Cthulhu
Silver I
TheeDarkestSoul
Cthulhu
Silver I
Level 143
God Stats
27W - 18L
1,643 SR
Queue Stats
355W - 363L
1,184 MMR
Solo
Scylla
Scylla
Bronze I
ToMuchFaYaH
Scylla
Bronze I
Level 121
God Stats
4W - 3L
1,845 SR
Queue Stats
96W - 158L
656 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,557 SR
1,158 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,510 SR
835 MMR
Hades
Hades
Silver V
LowBehindTintz_
Hades
Silver V
Level 68
God Stats
5W - 1L
1,629 SR
Queue Stats
30W - 55L
759 MMR
Solo
Zeus
Zeus
Silver V
SuperKamiGOAT
Zeus
Silver V
Level 95
God Stats
8W - 7L
1,409 SR
Queue Stats
123W - 148L
643 MMR
Solo
Artemis
Artemis
Silver III
The Popper King
Artemis
Silver III
Level 139
God Stats
335W - 353L
1,484 SR
Queue Stats
436W - 501L
944 MMR
Solo
Nemesis
Nemesis
Silver I
tbo183
Nemesis
Silver I
Level 118
God Stats
2W - 1L
1,298 SR
Queue Stats
357W - 358L
1,199 MMR
Solo
Khepri
Khepri
Bronze I
zambat121
Khepri
Bronze I
Level 78
God Stats
1W - 0L
1,728 SR
Queue Stats
203W - 252L
628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 3 / 0
4,125
688
2,502
4,521
1,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
 
Serqet
8
0 / 1 / 2
4,083
681
2,233
5,207
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Samuelp344
Heimdallr
1
0 / 0 / 0
2,679
447
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 0
3,728
621
1,032
5,152
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
6
0 / 2 / 0
3,489
582
936
3,176
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
Chang'eFreyaMaui

VS

Bans
MedusaSun WukongBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,040
673
1,993
3,824
1,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 0 / 1
5,195
866
2,202
1,947
444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
3,988
665
1,021
2,586
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
tbo183
Nemesis
8
4 / 0 / 1
4,478
746
2,706
4,212
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
zambat121
Khepri
7
0 / 1 / 0
3,662
610
1,024
3,567
1,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Serqet
 
Serqet
0
1
2
1
W
0
1
2
1
L
Heimdallr
Samuelp344
Heimdallr
0
0
0
0
W
2
0
1
2.5
W
0
1
0
0
L
2
0
0
2
L
Scylla
0
2
0
0
W
Nemesis
tbo183
Nemesis
4
0
1
4.5
W
Khepri
zambat121
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,703
Damage
8,946
18,056
Taken
16,136
6,101
Mitigated
5,601
7,085
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,502
0
0
1,990
4,521
1,554
0
1,993
2,528
17,067
0
L
Serqet
 
Serqet
2,233
1,069
0
2,690
5,207
1,470
0
343
4,864
0
22,240
W
1,993
103
0
1,781
3,824
1,787
0
2,178
1,646
16,947
0
L
Heimdallr
Samuelp344
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
2,202
336
0
1,308
1,947
444
0
649
1,170
30,135
882
W
1,021
423
0
301
2,586
729
163
303
2,179
0
23,825
L
1,032
98
53
1,800
5,152
2,254
0
914
4,238
13,891
0
L
Scylla
936
42
0
552
3,176
823
0
1,859
1,317
10,636
0
W
Nemesis
tbo183
Nemesis
2,706
1,208
0
761
4,212
1,207
0
519
3,653
0
16,646
W
Khepri
zambat121
Khepri
1,024
0
0
1,342
3,567
1,434
0
653
2,914
11,030
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,104
Gold Earned
21,363
128
Minions Killed
183
0
Camps Cleared
0
465,250
Distance Traveled
605,531
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,125
688
33
6
0
99,114
0
L
Serqet
4,083
681
55
9
0
141,378
2
W
Hades
4,040
673
32
5
0
111,286
0
L
Heimdallr
2,679
447
0
0
0
0
0
W
Zeus
5,195
866
50
8
0
112,319
0
W
Artemis
3,988
665
46
8
0
99,189
0
L
Cthulhu
3,728
621
18
3
0
124,425
3
L
Scylla
3,489
582
22
4
0
100,333
0
W
Nemesis
4,478
746
38
6
0
150,330
0
W
Khepri
3,662
610
17
3
0
132,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role