Player Matchup

Shiva
Shiva
CRIPER-LEGENDAIR
Shiva
Level 37
God Stats
3W - 6L
1,256 SR
Queue Stats
131W - 145L
1,392 Elo+
Solo
Heimdallr
Heimdallr
Hubo1292
Heimdallr
Level 44
God Stats
0W - 4L
1,253 SR
Queue Stats
1W - 4L
1,209 Elo+
Solo
Hun Batz
Hun Batz
RatchetPabs77
Hun Batz
Level 125
God Stats
3W - 4L
1,745 SR
Queue Stats
234W - 219L
1,516 Elo+
Solo
Geb
Geb
VultureCarrion
Geb
Level 105
God Stats
0W - 2L
1,257 SR
Queue Stats
142W - 123L
1,478 Elo+
Solo
Eset
Eset
chocolate_0599
Eset
Level 58
God Stats
9W - 8L
1,749 SR
Queue Stats
167W - 178L
1,428 Elo+
Solo
Team Averages
Level 74
1,452 SR
1,405 Elo+

VS

Team Averages
Level 110
1,596 SR
1,438 Elo+
Medusa
Medusa
DunderxMifflin1
Medusa
Level 159
God Stats
4W - 4L
1,670 SR
Queue Stats
90W - 100L
1,403 Elo+
Solo
King Arthur
King Arthur
Javutwo
King Arthur
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
285W - 270L
1,457 Elo+
Solo
Fenrir
Fenrir
Shabloogi
Fenrir
Level 79
God Stats
5W - 4L
1,451 SR
Queue Stats
125W - 113L
1,455 Elo+
Solo
Kukulkan
Kukulkan
StopRunnin
Kukulkan
Level 97
God Stats
15W - 10L
1,583 SR
Queue Stats
248W - 254L
1,472 Elo+
Solo
Freya
Freya
joaquinweon
Freya
Level 131
God Stats
2W - 0L
1,777 SR
Queue Stats
38W - 48L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,571
714
1,763
4,481
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Hubo1292
Heimdallr
1
0 / 0 / 0
991
198
0
0
0
Hun Batz
RatchetPabs77
Hun Batz
6
1 / 1 / 0
3,314
663
1,280
3,734
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,348
670
601
3,058
1,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
3,319
664
1,115
1,401
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,876
775
386
1,838
511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Javutwo
King Arthur
5
1 / 1 / 0
3,445
689
2,068
3,021
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Shabloogi
Fenrir
6
1 / 0 / 0
3,384
677
1,179
3,484
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
StopRunnin
Kukulkan
6
0 / 0 / 0
3,347
669
776
1,565
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 1 / 1
3,372
674
1,118
2,258
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
0
0
0
L
Heimdallr
Hubo1292
Heimdallr
0
0
0
0
W
King Arthur
Javutwo
King Arthur
1
1
0
1
L
Hun Batz
RatchetPabs77
Hun Batz
1
1
0
1
W
Fenrir
Shabloogi
Fenrir
1
0
0
1
W
Kukulkan
StopRunnin
Kukulkan
0
0
0
0
L
0
0
0
0
L
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,759
Damage
5,527
12,674
Taken
12,166
3,820
Mitigated
3,570
5,080
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,763
256
0
1,000
4,481
1,188
0
214
4,267
0
13,359
W
386
20
0
500
1,838
511
0
641
1,197
0
22,966
L
Heimdallr
Hubo1292
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Javutwo
King Arthur
2,068
210
0
500
3,021
1,215
0
0
3,021
332
8,203
L
Hun Batz
RatchetPabs77
Hun Batz
1,280
342
0
1,991
3,734
924
0
230
3,480
0
12,011
W
Fenrir
Shabloogi
Fenrir
1,179
106
0
2,018
3,484
894
0
210
3,274
0
13,785
W
Kukulkan
StopRunnin
Kukulkan
776
78
0
440
1,565
362
66
365
1,200
14,872
341
L
601
102
0
1,145
3,058
1,413
0
1,343
1,539
9,861
596
L
1,115
131
92
852
1,401
295
0
121
1,280
12,423
0
W
1,118
245
0
597
2,258
588
0
495
1,763
11,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,543
Gold Earned
17,424
100
Minions Killed
124
0
Camps Cleared
0
452,922
Distance Traveled
542,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,571
714
25
5
0
104,867
0
W
Medusa
3,876
775
33
7
0
93,281
0
L
Heimdallr
991
198
0
0
0
0
0
W
King Arthur
3,445
689
11
2
0
116,453
0
L
Hun Batz
3,314
663
30
6
0
123,066
0
W
Fenrir
3,384
677
29
6
0
126,794
1
W
Kukulkan
3,347
669
30
6
0
98,913
0
L
Geb
3,348
670
18
4
0
100,019
0
L
Eset
3,319
664
27
5
0
124,970
1
W
Freya
3,372
674
21
4
0
107,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role