Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dargness2021
Medusa
Level 69
God Stats
28W - 18L
1,609 SR
Queue Stats
28W - 18L
1,470 Elo+
Solo
Izanami
Izanami
OnkelBubert
Izanami
Level 104
God Stats
160W - 156L
1,518 SR
Queue Stats
227W - 246L
1,412 Elo+
Party 1
Hou Yi
Hou Yi
OnkelKerlin
Hou Yi
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 205L
1,431 Elo+
Party 1
Team Averages
Level 117
1,525 SR
1,463 Elo+

VS

Team Averages
Level 82
1,536 SR
1,465 Elo+
Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DaWinci92
Nu Wa
Level 60
God Stats
32W - 13L
1,638 SR
Queue Stats
116W - 102L
1,474 Elo+
Solo
Osiris
Osiris
cegregSkywalker
Osiris
Level 106
God Stats
13W - 10L
1,511 SR
Queue Stats
1,412W - 1,517L
1,409 Elo+
Solo
Arachne
Arachne
inRain___
Arachne
Level 35
God Stats
6W - 4L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nagalegalize
Morgan Le Fay
Level 103
God Stats
87W - 82L
1,531 SR
Queue Stats
204W - 209L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 2 / 2
7,281
1,214
6,500
10,203
9,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
 
Vulcan
11
1 / 1 / 0
6,590
1,098
3,773
1,634
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
0 / 0 / 0
6,120
1,020
0
237
81
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
OnkelBubert
Izanami
12
1 / 1 / 1
6,954
1,159
1,319
3,435
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hou Yi
13
0 / 1 / 2
7,151
1,192
3,031
5,659
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

325

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 0 / 1
7,500
1,250
4,674
3,670
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
DaWinci92
Nu Wa
12
1 / 0 / 3
7,343
1,224
3,143
1,664
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 5
6,928
1,155
2,403
4,233
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
inRain___
Arachne
12
2 / 0 / 2
7,071
1,179
4,552
4,354
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
nagalegalize
Morgan Le Fay
12
0 / 1 / 4
7,041
1,174
4,576
3,426
1,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
5
5
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
2
1
L
Vulcan
 
Vulcan
1
1
0
1
W
Persephone
 
Persephone
2
0
1
2.5
W
Nu Wa
DaWinci92
Nu Wa
1
0
3
2.5
L
Medusa
0
0
0
0
L
Izanami
OnkelBubert
Izanami
1
1
1
1.5
L
Hou Yi
0
1
2
1
W
0
2
5
1.25
W
Arachne
inRain___
Arachne
2
0
2
3
W
Morgan Le Fay
nagalegalize
Morgan Le Fay
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,623
Damage
19,348
21,168
Taken
17,347
13,421
Mitigated
8,317
1,272
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,500
2,563
0
1,097
10,203
9,896
0
5,499
4,425
18,325
184
L
Vulcan
 
Vulcan
3,773
182
0
0
1,634
457
0
1,189
445
11,192
0
W
Persephone
 
Persephone
4,674
767
0
804
3,670
1,204
0
2,396
1,274
13,216
600
W
Nu Wa
DaWinci92
Nu Wa
3,143
677
0
240
1,664
442
0
679
985
20,636
0
L
Medusa
0
0
0
0
237
81
0
237
0
0
50
L
Izanami
OnkelBubert
Izanami
1,319
542
0
40
3,435
1,107
0
2,092
1,310
0
20,466
L
Hou Yi
3,031
495
0
135
5,659
1,880
0
3,234
2,344
0
22,065
W
2,403
356
0
262
4,233
3,602
0
2,278
1,955
0
6,752
W
Arachne
inRain___
Arachne
4,552
3,837
0
378
4,354
1,805
0
3,042
1,312
0
7,180
W
Morgan Le Fay
nagalegalize
Morgan Le Fay
4,576
0
0
66
3,426
1,264
0
1,793
1,633
24,321
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
35,883
136
Minions Killed
131
3
Camps Cleared
4
418,804
Distance Traveled
658,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,281
1,214
40
7
2
131,189
0
L
Vulcan
6,590
1,098
18
3
0
70,202
0
W
Persephone
7,500
1,250
19
3
2
120,240
0
W
Nu Wa
7,343
1,224
44
7
1
116,525
0
L
Medusa
6,120
1,020
0
0
0
6,784
0
L
Izanami
6,954
1,159
40
7
1
89,075
0
L
Hou Yi
7,151
1,192
38
6
0
121,554
0
W
Osiris
6,928
1,155
10
2
0
141,188
0
W
Arachne
7,071
1,179
6
1
0
141,424
0
W
Morgan Le Fay
7,041
1,174
52
9
1
139,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role