Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GoofyErin258
Yemoja
Level 129
God Stats
11W - 8L
1,690 SR
Queue Stats
61W - 86L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
MelioOfWrath
Kukulkan
Level 38
God Stats
12W - 18L
1,499 SR
Queue Stats
33W - 49L
1,356 Elo+
Party 1
Neith
Neith
jecelebor
Neith
Level 77
God Stats
22W - 17L
1,558 SR
Queue Stats
154W - 150L
1,399 Elo+
Solo
Surtr
Surtr
squootpoots
Surtr
Level 52
God Stats
22W - 17L
1,452 SR
Queue Stats
121W - 121L
1,373 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,393 Elo+

VS

Team Averages
Level 136
1,484 SR
1,474 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Litzo105
Bastet
Level 157
God Stats
44W - 36L
1,586 SR
Queue Stats
61W - 57L
1,557 Elo+
Solo
Serqet
Serqet
SETBOOK
Serqet
Level 225
God Stats
14W - 16L
1,500 SR
Queue Stats
346W - 340L
1,514 Elo+
Solo
Persephone
Persephone
SK0RCHO
Persephone
Level 141
God Stats
17W - 20L
1,474 SR
Queue Stats
87W - 91L
1,408 Elo+
Solo
Martichoras
Martichoras
lukas_aksel
Martichoras
Level 87
God Stats
4W - 9L
1,362 SR
Queue Stats
461W - 508L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 1 / 1
4,987
623
1,890
5,507
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yemoja
7
1 / 0 / 1
5,031
629
1,437
3,007
1,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
MelioOfWrath
Kukulkan
8
0 / 1 / 1
4,905
613
2,286
2,546
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jecelebor
Neith
7
0 / 1 / 1
4,453
557
3,240
4,057
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,067
633
2,519
6,402
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 1 / 1
4,330
541
1,624
5,974
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Litzo105
Bastet
8
2 / 1 / 0
4,872
609
1,918
4,161
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serqet
SETBOOK
Serqet
9
1 / 1 / 1
4,803
600
2,249
7,116
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
SK0RCHO
Persephone
6
0 / 1 / 0
4,140
518
300
2,544
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Martichoras
lukas_aksel
Martichoras
8
1 / 1 / 0
4,229
529
2,295
2,137
631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Yemoja
1
0
1
1.5
L
Bastet
Litzo105
Bastet
2
1
0
2
W
Kukulkan
MelioOfWrath
Kukulkan
0
1
1
0.5
L
Serqet
SETBOOK
Serqet
1
1
1
1.5
L
Persephone
SK0RCHO
Persephone
0
1
0
0
W
Neith
jecelebor
Neith
0
1
1
0.5
L
Martichoras
lukas_aksel
Martichoras
1
1
0
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,372
Damage
8,386
21,519
Taken
21,932
7,207
Mitigated
8,065
6,941
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,890
574
0
1,182
5,507
1,965
0
350
5,157
0
29,648
L
Cerberus
 
Cerberus
1,624
0
170
2,398
5,974
3,680
0
894
5,080
12,890
336
W
Yemoja
1,437
347
989
683
3,007
1,300
0
440
2,567
11,643
1,506
L
Bastet
Litzo105
Bastet
1,918
336
0
1,554
4,161
1,104
0
165
3,996
0
16,530
W
Kukulkan
MelioOfWrath
Kukulkan
2,286
196
0
42
2,546
651
385
300
1,980
25,259
1,349
L
Serqet
SETBOOK
Serqet
2,249
479
0
4,187
7,116
2,056
0
1,048
6,068
0
25,203
L
Persephone
SK0RCHO
Persephone
300
44
0
280
2,544
594
0
1,220
1,318
15,884
0
W
Neith
jecelebor
Neith
3,240
1,417
0
679
4,057
1,000
0
834
3,223
0
29,717
L
Martichoras
lukas_aksel
Martichoras
2,295
356
0
518
2,137
631
0
474
1,663
0
24,547
W
2,519
1,091
0
3,366
6,402
2,291
0
0
6,402
621
28,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,443
Gold Earned
22,374
226
Minions Killed
183
0
Camps Cleared
0
759,343
Distance Traveled
711,614
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,987
623
57
7
0
173,084
0
L
Cerberus
4,330
541
30
4
0
137,365
0
W
Yemoja
5,031
629
17
2
0
140,066
2
L
Bastet
4,872
609
36
5
0
105,744
2
W
Kukulkan
4,905
613
46
6
0
133,985
0
L
Serqet
4,803
600
53
7
0
192,844
0
L
Persephone
4,140
518
23
3
0
116,651
0
W
Neith
4,453
557
62
8
0
147,752
4
L
Martichoras
4,229
529
41
5
0
159,010
0
W
Surtr
5,067
633
44
6
0
164,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role