Player Matchup

Tsukuyomi
Tsukuyomi
Ch33k_Klapp3r_99
Tsukuyomi
Level 67
God Stats
2W - 2L
1,851 SR
Queue Stats
48W - 48L
1,431 Elo+
Solo
Nox
Nox
DRealVibez
Nox
Level 64
God Stats
11W - 13L
1,494 SR
Queue Stats
127W - 142L
1,447 Elo+
Solo
Chaac
Chaac
Gilbert89
Chaac
Level 105
God Stats
0W - 3L
1,272 SR
Queue Stats
138W - 137L
1,486 Elo+
Solo
Jormungandr
Jormungandr
TunderDragoness
Jormungandr
Level 104
God Stats
3W - 13L
1,490 SR
Queue Stats
67W - 84L
1,516 Elo+
Party 1
Ratatoskr
Ratatoskr
Yurisolaire
Ratatoskr
Level 127
God Stats
12W - 13L
1,533 SR
Queue Stats
58W - 82L
1,507 Elo+
Party 1
Team Averages
Level 93
1,528 SR
1,477 Elo+

VS

Team Averages
Level 91
1,590 SR
1,382 Elo+
Freya
Freya
 
Freya
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Andeyvekt
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
IllumDecimator
Baron Samedi
Level 106
God Stats
2W - 0L
1,624 SR
Queue Stats
24W - 24L
1,351 Elo+
Solo
Nut
Nut
Soulclapper32
Nut
Level 79
God Stats
2W - 1L
1,625 SR
Queue Stats
7W - 4L
1,111 Elo+
Solo
Arachne
Arachne
xIGOR_IS_DEADx
Arachne
Level 136
God Stats
6W - 3L
1,703 SR
Queue Stats
116W - 110L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
0 / 8 / 1
7,427
1,061
6,034
10,980
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 4 / 2
7,469
1,067
2,549
7,022
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Gilbert89
Chaac
13
1 / 5 / 1
7,726
1,104
7,353
13,218
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
TunderDragoness
Jormungandr
13
1 / 1 / 2
7,818
1,117
8,753
12,263
10,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Yurisolaire
Ratatoskr
12
1 / 1 / 1
7,323
1,046
785
1,881
591
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Team 1 Tickets

222

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 1 / 11
8,775
1,254
12,454
6,751
2,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ymir
14
5 / 1 / 13
9,027
1,290
7,272
8,656
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
IllumDecimator
Baron Samedi
15
4 / 0 / 13
9,080
1,297
9,640
4,067
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 0 / 12
8,849
1,264
5,950
2,987
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 1 / 12
8,364
1,195
5,750
6,898
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
3
Kills
19
19
Deaths
3
7
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
1
11
9.5
W
Ymir
5
1
13
11.5
L
Tsukuyomi
0
8
1
0.06
L
0
4
2
0.25
L
Chaac
Gilbert89
Chaac
1
5
1
0.3
W
Baron Samedi
IllumDecimator
Baron Samedi
4
0
13
10.5
W
4
0
12
10
L
Jormungandr
TunderDragoness
Jormungandr
1
1
2
2
L
Ratatoskr
Yurisolaire
Ratatoskr
1
1
1
1.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,474
Damage
41,066
45,364
Taken
29,359
30,009
Mitigated
18,345
2,689
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,454
4,570
0
3,013
6,751
2,867
0
2,359
4,392
20,910
1,322
W
Ymir
7,272
1,865
242
1,244
8,656
8,885
0
3,406
5,062
12,962
272
L
Tsukuyomi
6,034
1,247
0
256
10,980
3,533
0
7,381
3,437
49
17,122
L
2,549
109
0
0
7,022
2,791
0
4,574
2,361
19,977
415
L
Chaac
Gilbert89
Chaac
7,353
655
0
1,795
13,218
12,255
0
8,195
4,781
0
18,246
W
Baron Samedi
IllumDecimator
Baron Samedi
9,640
454
741
1,187
4,067
1,831
0
2,080
1,987
29,640
1,254
W
5,950
2,744
0
770
2,987
1,158
0
1,274
1,634
0
20,659
L
Jormungandr
TunderDragoness
Jormungandr
8,753
642
0
414
12,263
10,839
0
7,136
5,022
30,612
0
L
Ratatoskr
Yurisolaire
Ratatoskr
785
9
0
224
1,881
591
0
969
912
0
3,518
W
5,750
4,016
0
2,737
6,898
3,604
0
2,232
4,404
0
15,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,763
Gold Earned
44,095
167
Minions Killed
152
3
Camps Cleared
8
589,216
Distance Traveled
687,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,775
1,254
23
3
2
158,635
0
W
Ymir
9,027
1,290
19
3
1
115,613
0
L
Tsukuyomi
7,427
1,061
22
3
2
142,693
0
L
Nox
7,469
1,067
63
9
0
110,579
0
L
Chaac
7,726
1,104
32
5
0
134,921
0
W
Baron Samedi
9,080
1,297
57
8
0
143,926
0
W
Nut
8,849
1,264
25
4
0
136,725
0
L
Jormungandr
7,818
1,117
47
7
0
146,977
0
L
Ratatoskr
7,323
1,046
3
0
1
54,046
0
W
Arachne
8,364
1,195
28
4
5
132,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role