Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Big-Mitch-Energy
Kali
Level 163
God Stats
1W - 4L
1,470 SR
Queue Stats
148W - 147L
1,517 Elo+
Party 3
Nu Wa
Nu Wa
Solidestvirus
Nu Wa
Level 159
God Stats
3W - 2L
1,564 SR
Queue Stats
52W - 44L
1,549 Elo+
Solo
Surtr
Surtr
deepfriedfug
Surtr
Level 60
God Stats
30W - 21L
1,477 SR
Queue Stats
181W - 186L
1,377 Elo+
Party 1
Sol
Sol
shawnou
Sol
Level 156
God Stats
2W - 3L
1,440 SR
Queue Stats
303W - 292L
1,484 Elo+
Party 1
Team Averages
Level 139
1,490 SR
1,485 Elo+

VS

Team Averages
Level 143
1,531 SR
1,503 Elo+
Mulan
Mulan
 
Mulan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
FallenLord81
Susano
Level 129
God Stats
5W - 9L
1,469 SR
Queue Stats
112W - 110L
1,448 Elo+
Solo
Olorun
Olorun
Grand Spartan69
Olorun
Level 215
God Stats
5W - 4L
1,379 SR
Queue Stats
606W - 588L
1,538 Elo+
Solo
Discordia
Discordia
OverseerOfSalt
Discordia
Level 147
God Stats
2W - 0L
1,805 SR
Queue Stats
78W - 83L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
QueenBraker
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 3
5,274
527
3,355
8,744
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 1
5,574
557
2,431
8,822
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
2 / 4 / 1
5,599
560
5,547
5,219
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,147
515
1,577
7,519
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sol
12
4 / 1 / 0
7,009
701
6,447
5,621
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 1 / 4
5,215
522
3,606
8,251
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
11
3 / 1 / 3
5,796
580
3,293
7,712
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,610
561
2,892
6,441
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Discordia
OverseerOfSalt
Discordia
10
3 / 1 / 5
5,961
596
6,017
3,373
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
QueenBraker
Cabrakan
11
6 / 1 / 4
6,537
654
8,227
7,840
5,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
14
14
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
3
0.5
W
Mulan
 
Mulan
1
1
4
3
L
1
3
1
0.5
W
Susano
3
1
3
4.5
W
1
3
0
0.33
W
Discordia
OverseerOfSalt
Discordia
3
1
5
5.5
W
Cabrakan
QueenBraker
Cabrakan
6
1
4
8
L
2
4
1
0.63
L
0
3
0
0
L
Sol
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,357
Damage
24,035
35,925
Taken
33,617
15,192
Mitigated
14,874
11,069
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,355
1,046
812
2,508
8,744
5,957
0
4,169
4,575
13,211
0
W
Mulan
 
Mulan
3,606
458
456
2,623
8,251
4,228
0
4,681
3,452
0
13,996
L
2,431
771
0
3,126
8,822
3,036
0
3,499
5,323
0
33,197
W
Susano
3,293
717
0
4,494
7,712
2,140
0
2,221
5,287
0
38,214
W
2,892
1,129
60
1,873
6,441
1,848
0
3,984
2,393
42,812
361
W
Discordia
OverseerOfSalt
Discordia
6,017
408
0
1,000
3,373
724
0
1,826
1,381
31,880
0
W
Cabrakan
QueenBraker
Cabrakan
8,227
1,963
0
2,784
7,840
5,934
0
1,699
6,061
39,562
0
L
5,547
1,109
0
278
5,219
1,488
0
3,585
1,634
30,545
1,510
L
1,577
518
0
1,460
7,519
3,091
0
4,033
3,486
404
22,330
L
Sol
6,447
3,674
0
2,885
5,621
1,620
492
1,795
3,826
56,247
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
29,119
292
Minions Killed
310
0
Camps Cleared
0
908,151
Distance Traveled
928,562
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,274
527
18
2
0
165,973
1
W
Mulan
5,215
522
24
2
0
188,304
4
L
Kali
5,574
557
65
7
0
239,191
0
W
Susano
5,796
580
71
7
0
213,297
0
W
Olorun
5,610
561
74
7
0
174,796
0
W
Discordia
5,961
596
65
7
0
187,240
2
W
Cabrakan
6,537
654
76
8
0
164,925
2
L
Nu Wa
5,599
560
61
6
0
178,321
1
L
Surtr
5,147
515
53
5
0
147,450
0
L
Sol
7,009
701
95
10
0
177,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role