Player Matchup

Anhur
Anhur
Aloe101
Anhur
Level 106
God Stats
1W - 1L
1,447 SR
Queue Stats
69W - 56L
1,533 Elo+
Solo
Agni
Agni
MrStickz83
Agni
Level 39
God Stats
5W - 6L
1,505 SR
Queue Stats
252W - 267L
1,524 Elo+
Solo
Cerberus
Cerberus
Skaide
Cerberus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 36L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
chokemetildeath
Sun Wukong
Level 142
God Stats
15W - 7L
1,609 SR
Queue Stats
238W - 252L
1,539 Elo+
Solo
Hachiman
Hachiman
loosegeers
Hachiman
Level 155
God Stats
6W - 6L
1,549 SR
Queue Stats
319W - 309L
1,508 Elo+
Solo
Team Averages
Level 93
1,522 SR
1,523 Elo+

VS

Team Averages
Level 119
1,534 SR
1,468 Elo+
Hun Batz
Hun Batz
BananaSmasher04
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
HappyChappie
Gilgamesh
Level 107
God Stats
2W - 2L
1,603 SR
Queue Stats
163W - 161L
1,478 Elo+
Solo
Nike
Nike
Jacquevious
Nike
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,367 Elo+
Party 1
Xing Tian
Xing Tian
UltraMint7
Xing Tian
Level 207
God Stats
1W - 1L
1,525 SR
Queue Stats
20W - 18L
1,630 Elo+
Solo
Ao Kuang
Ao Kuang
zerocriss
Ao Kuang
Level 158
God Stats
1W - 2L
1,544 SR
Queue Stats
239W - 236L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aloe101
Anhur
17
4 / 3 / 10
10,182
783
12,151
8,516
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
3 / 3 / 13
9,923
763
16,450
8,467
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Skaide
Cerberus
16
3 / 4 / 13
10,616
817
8,636
18,762
21,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
chokemetildeath
Sun Wukong
18
4 / 5 / 12
10,683
822
12,647
16,038
19,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
loosegeers
Hachiman
19
6 / 2 / 13
10,998
846
22,181
12,514
5,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
3 / 7 / 5
9,068
698
13,995
13,783
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
HappyChappie
Gilgamesh
16
1 / 4 / 10
9,147
704
8,952
19,940
22,525
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 11
8,658
666
9,843
18,928
14,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
UltraMint7
Xing Tian
16
3 / 2 / 6
9,066
697
9,289
17,792
17,132
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
zerocriss
Ao Kuang
17
10 / 3 / 4
9,922
763
9,644
13,167
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
20
Kills
17
17
Deaths
20
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aloe101
Anhur
4
3
10
3
L
Hun Batz
3
7
5
0.79
L
Gilgamesh
HappyChappie
Gilgamesh
1
4
10
1.5
L
0
4
11
1.38
W
3
3
13
3.17
W
Cerberus
Skaide
Cerberus
3
4
13
2.38
L
Xing Tian
UltraMint7
Xing Tian
3
2
6
3
W
Sun Wukong
chokemetildeath
Sun Wukong
4
5
12
2
W
Hachiman
loosegeers
Hachiman
6
2
13
6.25
L
Ao Kuang
zerocriss
Ao Kuang
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,065
Damage
51,723
64,297
Taken
83,610
54,738
Mitigated
73,340
25,130
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aloe101
Anhur
12,151
4,927
851
889
8,516
3,628
1,586
3,454
4,858
0
18,782
L
Hun Batz
13,995
1,153
0
1,184
13,783
6,176
0
3,056
10,727
0
26,262
L
Gilgamesh
HappyChappie
Gilgamesh
8,952
1,444
1,812
2,831
19,940
22,525
0
5,630
14,310
595
20,653
L
9,843
600
1,477
3,174
18,928
14,302
0
7,333
11,595
4,085
17,990
W
16,450
167
2,769
1,557
8,467
3,648
199
2,651
5,691
27,222
0
W
Cerberus
Skaide
Cerberus
8,636
0
1,353
6,671
18,762
21,783
237
6,126
11,967
20,457
0
L
Xing Tian
UltraMint7
Xing Tian
9,289
522
689
4,584
17,792
17,132
0
5,556
12,236
19,748
2,421
W
Sun Wukong
chokemetildeath
Sun Wukong
12,647
1,041
1,443
2,795
16,038
19,749
248
4,329
11,122
0
22,694
W
Hachiman
loosegeers
Hachiman
22,181
14,457
1,765
5,037
12,514
5,930
1,603
3,885
8,349
0
47,912
L
Ao Kuang
zerocriss
Ao Kuang
9,644
1,807
1,818
3,480
13,167
13,205
0
3,511
9,656
14,176
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
45,861
167
Minions Killed
140
0
Camps Cleared
0
1,174,450
Distance Traveled
1,196,851
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,182
783
28
2
0
224,223
0
L
Hun Batz
9,068
698
34
3
0
229,045
0
L
Gilgamesh
9,147
704
24
2
0
240,936
0
L
Nike
8,658
666
38
3
0
234,965
0
W
Agni
9,923
763
18
1
0
234,505
0
W
Cerberus
10,616
817
36
3
0
243,106
0
L
Xing Tian
9,066
697
27
2
0
240,612
1
W
Sun Wukong
10,683
822
24
2
0
242,788
0
W
Hachiman
10,998
846
61
5
0
229,828
0
L
Ao Kuang
9,922
763
17
1
0
251,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role