Player Matchup

Mercury
Mercury
Silver IV
 
Mercury
Silver IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
DonPites9
Chang'e
Silver II
Level 76
God Stats
9W - 7L
1,404 SR
Queue Stats
76W - 83L
1,111 MMR
Party 1
Ymir
Ymir
Silver IV
khalidJF
Ymir
Silver IV
Level 82
God Stats
13W - 15L
1,401 SR
Queue Stats
60W - 78L
745 MMR
Party 1
Izanami
Izanami
Silver V
lauus11
Izanami
Silver V
Level 98
God Stats
14W - 17L
1,446 SR
Queue Stats
72W - 96L
744 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
original_dark666
Ratatoskr
Silver III
Level 88
God Stats
14W - 14L
1,744 SR
Queue Stats
480W - 507L
877 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,499 SR
995 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,512 SR
835 MMR
Anhur
Anhur
Bronze V
Ivatak
Anhur
Bronze V
Level 89
God Stats
1W - 3L
1,503 SR
Queue Stats
2W - 21L
868 MMR
Party 2
Loki
Loki
Silver III
JxvxxrQxxnzx
Loki
Silver III
Level 163
God Stats
3W - 6L
1,360 SR
Queue Stats
427W - 457L
852 MMR
Solo
Cthulhu
Cthulhu
Silver V
MassiveSausage
Cthulhu
Silver V
Level 65
God Stats
1W - 8L
1,257 SR
Queue Stats
49W - 68L
685 MMR
Solo
Olorun
Olorun
Silver III
huronlast
Olorun
Silver III
Level 61
God Stats
6W - 6L
1,924 SR
Queue Stats
137W - 167L
938 MMR
Solo
Cerberus
Cerberus
Bronze V
sergitosii
Cerberus
Bronze V
Level 69
God Stats
0W - 2L
1,516 SR
Queue Stats
2W - 21L
833 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 1 / 4
7,174
552
4,408
8,516
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DonPites9
Chang'e
14
4 / 1 / 2
8,540
657
6,159
8,613
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 0 / 8
7,586
584
6,611
7,633
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
lauus11
Izanami
13
6 / 0 / 2
8,004
616
8,238
2,832
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
14
4 / 1 / 0
8,452
650
11,179
9,303
2,834
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FreyaAo KuangKuzenboPoseidon

VS

Bans
JanusThanatosAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ivatak
Anhur
10
0 / 4 / 0
5,643
434
1,524
7,117
2,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 0
6,118
471
6,243
11,348
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
5,954
458
4,444
11,605
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Olorun
huronlast
Olorun
13
0 / 2 / 1
7,315
563
5,110
6,252
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
sergitosii
Cerberus
10
0 / 3 / 0
5,766
444
3,009
11,869
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
4
3
W
Chang'e
DonPites9
Chang'e
4
1
2
5
L
Anhur
Ivatak
Anhur
0
4
0
0
L
3
4
0
0.75
L
0
3
1
0.17
L
Olorun
huronlast
Olorun
0
2
1
0.25
W
Ymir
1
0
8
5
W
Izanami
lauus11
Izanami
6
0
2
7
W
Ratatoskr
4
1
0
4
L
Cerberus
sergitosii
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
20,330
36,897
Taken
48,191
13,653
Mitigated
24,280
11,850
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,408
2,692
0
498
8,516
3,011
0
1,181
7,295
0
51,228
W
Chang'e
DonPites9
Chang'e
6,159
712
639
5,313
8,613
2,388
393
4,068
4,545
53,557
0
L
Anhur
Ivatak
Anhur
1,524
569
0
2,262
7,117
2,062
0
2,529
4,588
0
34,610
L
6,243
1,799
0
4,182
11,348
2,814
0
2,036
9,142
0
36,622
L
4,444
268
0
3,119
11,605
10,178
0
365
11,194
38,385
632
L
Olorun
huronlast
Olorun
5,110
2,701
73
1,756
6,252
1,529
0
3,870
2,121
63,800
964
W
Ymir
6,611
1,160
0
1,810
7,633
4,545
0
2,297
5,336
22,708
1,066
W
Izanami
lauus11
Izanami
8,238
5,965
0
1,121
2,832
875
277
657
2,175
0
61,709
W
Ratatoskr
11,179
1,842
0
2,469
9,303
2,834
0
3,549
5,243
0
67,590
L
Cerberus
sergitosii
Cerberus
3,009
426
0
2,797
11,869
7,697
0
3,223
8,646
23,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,756
Gold Earned
30,796
462
Minions Killed
352
0
Camps Cleared
0
1,412,753
Distance Traveled
1,307,231
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,174
552
77
6
0
317,224
0
W
Chang'e
8,540
657
130
10
0
296,021
5
L
Anhur
5,643
434
72
6
0
245,443
5
L
Loki
6,118
471
58
4
0
298,600
0
L
Cthulhu
5,954
458
66
5
0
267,323
0
L
Olorun
7,315
563
116
9
0
246,589
6
W
Ymir
7,586
584
37
3
0
253,961
9
W
Izanami
8,004
616
99
8
0
239,536
0
W
Ratatoskr
8,452
650
119
9
0
306,011
3
L
Cerberus
5,766
444
40
3
0
249,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role