Player Matchup

Rama
Rama
Fabitti
Rama
Level 107
God Stats
3W - 1L
1,483 SR
Queue Stats
42W - 49L
1,422 Elo+
Party 1
Charon
Charon
Truogre
Charon
Level 106
God Stats
8W - 2L
1,770 SR
Queue Stats
374W - 263L
1,482 Elo+
Solo
Chang'e
Chang'e
Vxnizin
Chang'e
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,426 Elo+
Solo
Osiris
Osiris
mmugmug
Osiris
Level 53
God Stats
1W - 1L
1,297 SR
Queue Stats
40W - 40L
1,523 Elo+
Solo
Skadi
Skadi
valentinosabe
Skadi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,432 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,457 Elo+

VS

Team Averages
Level 154
1,464 SR
1,563 Elo+
Mercury
Mercury
 
Mercury
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Zurkafiend
Bellona
Level 129
God Stats
0W - 2L
1,341 SR
Queue Stats
126W - 87L
1,632 Elo+
Party 2
Hera
Hera
felps69
Hera
Level 155
God Stats
2W - 3L
1,577 SR
Queue Stats
163W - 168L
1,495 Elo+
Solo
Ix Chel
Ix Chel
floptina
Ix Chel
Level 148
God Stats
2W - 4L
1,289 SR
Queue Stats
130W - 86L
1,635 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vmsr
Ah Muzen Cab
Level 118
God Stats
2W - 2L
1,612 SR
Queue Stats
123W - 104L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fabitti
Rama
17
3 / 2 / 16
10,392
742
12,062
16,759
6,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Truogre
Charon
17
1 / 3 / 18
10,162
726
10,088
18,708
19,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Vxnizin
Chang'e
18
6 / 1 / 12
11,127
795
12,649
13,060
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
mmugmug
Osiris
16
4 / 3 / 14
10,301
736
12,539
18,243
18,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
9 / 2 / 7
11,401
814
14,045
15,847
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 2 / 5
9,771
698
11,162
11,939
5,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Zurkafiend
Bellona
14
0 / 7 / 8
8,066
576
7,905
17,799
18,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
felps69
Hera
16
1 / 5 / 5
9,194
657
21,423
10,335
4,084
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
floptina
Ix Chel
16
2 / 4 / 6
8,949
639
8,171
12,234
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
vmsr
Ah Muzen Cab
16
3 / 6 / 5
9,283
663
18,386
14,806
8,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
23
Kills
11
11
Deaths
24
67
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
2
5
3.75
W
Rama
Fabitti
Rama
3
2
16
5.5
W
Charon
Truogre
Charon
1
3
18
3.33
W
Chang'e
Vxnizin
Chang'e
6
1
12
12
L
Bellona
Zurkafiend
Bellona
0
7
8
0.57
L
Hera
felps69
Hera
1
5
5
0.7
L
Ix Chel
floptina
Ix Chel
2
4
6
1.25
W
Osiris
mmugmug
Osiris
4
3
14
3.67
W
9
2
7
6.25
L
Ah Muzen Cab
vmsr
Ah Muzen Cab
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,383
Damage
67,047
82,617
Taken
67,113
57,064
Mitigated
41,899
46,842
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,162
2,598
594
1,568
11,939
5,257
0
6,153
5,786
0
23,147
W
Rama
Fabitti
Rama
12,062
8,238
1,114
3,948
16,759
6,888
3,375
5,938
10,039
0
32,840
W
Charon
Truogre
Charon
10,088
1,162
1,465
3,795
18,708
19,545
878
4,757
12,989
25,355
249
W
Chang'e
Vxnizin
Chang'e
12,649
405
20,367
8,785
13,060
5,197
1,556
3,819
8,810
30,907
1,473
L
Bellona
Zurkafiend
Bellona
7,905
1,553
466
1,146
17,799
18,631
0
5,285
12,514
0
12,091
L
Hera
felps69
Hera
21,423
2,024
1,167
1,166
10,335
4,084
88
2,523
7,812
33,028
409
L
Ix Chel
floptina
Ix Chel
8,171
1,906
8,824
3,842
12,234
5,642
0
4,505
7,729
23,104
0
W
Osiris
mmugmug
Osiris
12,539
3,705
949
3,369
18,243
18,877
651
6,805
10,481
0
20,812
W
14,045
5,273
732
2,318
15,847
6,557
1,549
6,619
8,559
0
35,480
L
Ah Muzen Cab
vmsr
Ah Muzen Cab
18,386
4,788
1,087
1,997
14,806
8,285
84
3,749
11,057
0
32,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,383
Gold Earned
45,263
188
Minions Killed
127
0
Camps Cleared
0
1,339,507
Distance Traveled
1,183,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,771
698
20
1
0
276,379
0
W
Rama
10,392
742
50
4
0
259,855
0
W
Charon
10,162
726
25
2
0
241,227
0
W
Chang'e
11,127
795
38
3
0
293,307
0
L
Bellona
8,066
576
7
1
0
239,392
0
L
Hera
9,194
657
42
3
0
233,977
0
L
Ix Chel
8,949
639
28
2
0
233,708
0
W
Osiris
10,301
736
17
1
0
288,086
0
W
Skadi
11,401
814
58
4
0
257,032
0
L
Ah Muzen Cab
9,283
663
30
2
0
199,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role