Player Matchup

Olorun
Olorun
Platinum IV
Kennin
Olorun
Platinum IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
2,035 MMR
Party 1
Ymir
Ymir
Platinum III
in6ig0
Ymir
Platinum III
Level 129
God Stats
2W - 0L
1,694 SR
Queue Stats
24W - 5L
1,950 MMR
Party 1
Thor
Thor
Gold IV
xNexamiss
Thor
Gold IV
Level 187
God Stats
3W - 0L
1,711 SR
Queue Stats
12W - 1L
1,711 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,635 SR
1,899 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,480 SR
1,870 MMR
Cerberus
Cerberus
Platinum II
Darckret
Cerberus
Platinum II
Level 157
God Stats
4W - 3L
1,715 SR
Queue Stats
47W - 46L
1,855 MMR
Solo
Loki
Loki
Platinum IV
ExcitedMe
Loki
Platinum IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,844 MMR
Solo
Medusa
Medusa
Platinum I
ThiccNoodle__
Medusa
Platinum I
Level 146
God Stats
5W - 6L
1,225 SR
Queue Stats
335W - 368L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kennin
Olorun
17
4 / 2 / 10
11,262
939
11,602
10,183
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
in6ig0
Ymir
16
1 / 2 / 11
10,025
835
9,337
11,651
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
16
12 / 1 / 4
11,344
945
12,446
9,303
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusKuzenboNe ZhaAchillesCamazotz

VS

Bans
HerculesSobekMulanAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darckret
Cerberus
15
4 / 3 / 0
9,707
809
8,415
15,670
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
12
0 / 8 / 3
8,314
693
2,730
10,741
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
0 / 6 / 3
8,537
711
4,939
10,997
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
5
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Darckret
Cerberus
4
3
0
1.33
L
Loki
0
8
3
0.19
W
Olorun
Kennin
Olorun
4
2
10
4.5
L
0
6
3
0.25
W
Ymir
in6ig0
Ymir
1
2
11
3.25
W
Thor
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
16,084
31,137
Taken
37,408
22,073
Mitigated
18,708
8,155
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Darckret
Cerberus
8,415
182
0
4,040
15,670
12,573
0
8,026
6,934
20,588
0
L
Loki
2,730
284
0
120
10,741
2,714
0
3,898
6,326
0
13,677
W
Olorun
Kennin
Olorun
11,602
5,724
677
3,810
10,183
3,741
1,118
2,888
7,041
52,371
2,798
L
4,939
1,898
0
929
10,997
3,421
0
7,672
2,929
0
31,856
W
Ymir
in6ig0
Ymir
9,337
1,414
0
1,640
11,651
13,694
0
1,775
9,741
27,271
2,050
W
Thor
12,446
2,808
0
2,028
9,303
4,638
863
3,649
5,327
0
40,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
26,558
184
Minions Killed
121
0
Camps Cleared
0
660,689
Distance Traveled
632,647
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,707
809
47
4
0
221,585
4
L
Loki
8,314
693
21
2
0
201,947
0
W
Olorun
11,262
939
87
7
0
215,750
0
L
Medusa
8,537
711
53
4
0
209,115
4
W
Ymir
10,025
835
40
3
0
222,083
0
W
Thor
11,344
945
57
5
0
222,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role