Player Matchup

Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Gold II
DanTyler1999
Yu Huang
Gold II
Level 57
God Stats
12W - 9L
1,600 SR
Queue Stats
51W - 62L
1,624 MMR
Party 1
Cupid
Cupid
Platinum II
DeadBow
Cupid
Platinum II
Level 157
God Stats
20W - 17L
1,717 SR
Queue Stats
676W - 626L
1,940 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,606 SR
1,688 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,648 SR
1,578 MMR
Odin
Odin
Gold II
 
Odin
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold IV
S0y_Adr4
Bacchus
Gold IV
Level 149
God Stats
3W - 2L
1,735 SR
Queue Stats
55W - 61L
1,452 MMR
Party 2
Xbalanque
Xbalanque
Gold I
puebloBlau
Xbalanque
Gold I
Level 67
God Stats
12W - 13L
1,708 SR
Queue Stats
154W - 175L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 0 / 8
9,396
854
8,357
8,024
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
DanTyler1999
Yu Huang
16
2 / 0 / 8
9,635
876
9,476
4,407
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
DeadBow
Cupid
17
6 / 0 / 4
10,298
936
8,190
4,166
1,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
AchillesNe ZhaPersephoneThothCthulhu

VS

Bans
KuzenboCabrakanScyllaAresDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 3 / 0
7,563
688
2,032
9,815
7,626
Bacchus
S0y_Adr4
Bacchus
14
0 / 3 / 0
7,710
701
3,989
12,622
13,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
puebloBlau
Xbalanque
14
0 / 4 / 0
7,930
721
4,307
7,524
2,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
8
6
L
Odin
 
Odin
0
3
0
0
W
Yu Huang
DanTyler1999
Yu Huang
2
0
8
6
W
Cupid
DeadBow
Cupid
6
0
4
8
L
Bacchus
S0y_Adr4
Bacchus
0
3
0
0
L
Xbalanque
puebloBlau
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,023
Damage
10,328
16,597
Taken
29,961
10,885
Mitigated
23,160
9,314
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,357
1,211
0
1,918
8,024
7,189
260
1,304
6,538
18,337
1,503
L
Odin
 
Odin
2,032
230
0
510
9,815
7,626
0
4,906
4,226
0
23,582
W
Yu Huang
DanTyler1999
Yu Huang
9,476
1,483
0
2,474
4,407
2,043
815
1,498
2,761
40,841
567
W
Cupid
DeadBow
Cupid
8,190
4,659
2,075
2,847
4,166
1,653
2,546
637
3,462
0
41,716
L
Bacchus
S0y_Adr4
Bacchus
3,989
173
0
2,058
12,622
13,054
0
6,603
5,350
17,130
875
L
Xbalanque
puebloBlau
Xbalanque
4,307
1,481
0
1,030
7,524
2,480
0
3,974
3,108
0
31,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
23,203
162
Minions Killed
134
0
Camps Cleared
0
641,714
Distance Traveled
621,148
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,396
854
27
2
0
226,452
5
L
Odin
7,563
688
33
3
0
204,484
0
W
Yu Huang
9,635
876
62
6
0
203,611
0
W
Cupid
10,298
936
73
7
0
211,651
0
L
Bacchus
7,710
701
37
3
0
215,360
0
L
Xbalanque
7,930
721
64
6
0
201,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role