Player Matchup

Ah Puch
Ah Puch
D4NeEx
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,043 Elo+
Party 1
Gilgamesh
Gilgamesh
Foudroyant83
Gilgamesh
Level 14
God Stats
3W - 2L
1,285 SR
Queue Stats
44W - 63L
939 Elo+
Party 1
Danzaburou
Danzaburou
xxSerpent14xx
Danzaburou
Level 28
God Stats
3W - 5L
1,244 SR
Queue Stats
37W - 62L
1,055 Elo+
Party 1
Team Averages
Level 37
1,343 SR
1,012 Elo+

VS

Team Averages
Level 43
1,481 SR
1,448 Elo+
Bellona
Bellona
AdriftMicrobe33
Bellona
Level 67
God Stats
9W - 8L
1,442 SR
Queue Stats
198W - 208L
1,404 Elo+
Party 2
Ix Chel
Ix Chel
HiraBlaze
Ix Chel
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,441 Elo+
Party 2
Hachiman
Hachiman
Salice0
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D4NeEx
Ah Puch
13
1 / 3 / 1
7,551
755
5,317
6,568
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Foudroyant83
Gilgamesh
13
0 / 2 / 2
7,183
718
1,015
6,682
3,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
xxSerpent14xx
Danzaburou
13
2 / 2 / 0
8,233
823
5,592
8,226
3,037
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,358
836
2,066
6,880
5,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
HiraBlaze
Ix Chel
16
4 / 1 / 3
9,575
958
11,778
7,629
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Salice0
Hachiman
14
1 / 0 / 5
8,442
844
4,770
3,395
1,282
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Ah Puch
D4NeEx
Ah Puch
1
3
1
0.5
L
Gilgamesh
Foudroyant83
Gilgamesh
0
2
2
0.5
W
Ix Chel
HiraBlaze
Ix Chel
4
1
3
5.5
W
Hachiman
Salice0
Hachiman
1
0
5
3.5
L
Danzaburou
xxSerpent14xx
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,924
Damage
18,614
21,476
Taken
17,904
9,173
Mitigated
9,866
3,338
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,066
194
0
143
6,880
5,606
481
2,238
4,637
0
11,101
L
Ah Puch
D4NeEx
Ah Puch
5,317
37
265
752
6,568
2,186
0
3,391
3,087
21,496
0
L
Gilgamesh
Foudroyant83
Gilgamesh
1,015
0
0
0
6,682
3,950
0
2,824
3,746
0
4,775
W
Ix Chel
HiraBlaze
Ix Chel
11,778
1,161
471
3,224
7,629
2,978
836
1,109
6,473
44,896
3,299
W
Hachiman
Salice0
Hachiman
4,770
2,725
0
0
3,395
1,282
2,282
1,998
1,397
0
17,517
L
Danzaburou
xxSerpent14xx
Danzaburou
5,592
1,875
196
2,125
8,226
3,037
0
4,870
3,311
0
29,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
26,375
98
Minions Killed
174
0
Camps Cleared
0
553,360
Distance Traveled
511,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,358
836
20
2
0
179,615
0
L
Ah Puch
7,551
755
32
3
0
165,168
0
L
Gilgamesh
7,183
718
6
1
0
198,167
0
W
Ix Chel
9,575
958
91
9
0
172,832
0
W
Hachiman
8,442
844
63
6
0
158,637
0
L
Danzaburou
8,233
823
60
6
0
190,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role