Player Matchup

Hachiman
Hachiman
Diamond I
HunterMi6
Hachiman
Diamond I
Level 164
God Stats
3W - 1L
1,832 SR
Queue Stats
93W - 45L
2,178 MMR
Party 1
Charon
Charon
Diamond I
Kradonurb
Charon
Diamond I
Level 158
God Stats
25W - 12L
1,789 SR
Queue Stats
93W - 45L
2,178 MMR
Party 1
Atlas
Atlas
Diamond I
potatoeinabox
Atlas
Diamond I
Level 179
God Stats
4W - 4L
1,839 SR
Queue Stats
93W - 45L
2,178 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 167
1,820 SR
2,178 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,597 SR
2,139 MMR
Anhur
Anhur
Diamond I
CousinEddy4
Anhur
Diamond I
Level 155
God Stats
1W - 1L
1,621 SR
Queue Stats
60W - 23L
2,288 MMR
Party 2
Ares
Ares
Platinum II
GucciNutz
Ares
Platinum II
Level 106
God Stats
4W - 1L
1,688 SR
Queue Stats
380W - 403L
2,054 MMR
Solo
Eset
Eset
Diamond III
Linemennelson
Eset
Diamond III
Level 172
God Stats
1W - 2L
1,483 SR
Queue Stats
84W - 60L
2,075 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HunterMi6
Hachiman
17
9 / 4 / 9
12,034
1,003
11,055
10,423
3,092
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Kradonurb
Charon
18
7 / 0 / 13
11,780
982
10,796
11,675
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 16
10,877
906
11,941
14,409
13,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bans
CthulhuKuzenboOdinBacchusAchilles

VS

Bans
CerberusHorusMedusaCu ChulainnCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
10,500
875
12,081
12,412
4,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
0 / 7 / 5
8,665
722
7,025
15,447
13,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
1 / 8 / 4
10,119
843
8,843
10,384
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
20
Kills
5
5
Deaths
20
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Ares
0
7
5
0.36
W
Hachiman
HunterMi6
Hachiman
9
4
9
3.38
W
Charon
Kradonurb
Charon
7
0
13
13.5
L
1
8
4
0.38
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
27,949
36,507
Taken
38,243
21,055
Mitigated
21,688
10,680
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,081
7,309
0
1,210
12,412
4,480
466
6,822
5,520
0
37,911
L
Ares
7,025
203
0
761
15,447
13,339
0
8,430
6,764
15,426
1,174
W
Hachiman
HunterMi6
Hachiman
11,055
6,634
0
2,545
10,423
3,092
1,546
4,610
5,387
0
44,703
W
Charon
Kradonurb
Charon
10,796
823
311
3,359
11,675
4,248
1,584
5,265
5,973
39,517
1,532
L
8,843
1,073
628
1,276
10,384
3,869
255
6,299
3,988
37,891
84
W
11,941
2,885
0
4,465
14,409
13,715
315
4,825
9,013
29,066
1,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
29,284
153
Minions Killed
134
0
Camps Cleared
0
657,672
Distance Traveled
626,808
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,500
875
54
5
0
211,232
1
L
Ares
8,665
722
10
1
0
215,964
2
W
Hachiman
12,034
1,003
71
6
0
200,872
0
W
Charon
11,780
982
61
5
0
231,019
0
L
Eset
10,119
843
70
6
0
199,612
0
W
Atlas
10,877
906
21
2
0
225,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role