Player Matchup

Shiva
Shiva
BR0T3IN SHAKE
Shiva
Level 173
God Stats
6W - 5L
1,504 SR
Queue Stats
565W - 536L
1,540 Elo+
Solo
Mercury
Mercury
DarioBP1
Mercury
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 116L
1,575 Elo+
Party 1
Freya
Freya
Humblesito420
Freya
Level 85
God Stats
46W - 39L
1,553 SR
Queue Stats
70W - 59L
1,529 Elo+
Party 1
Agni
Agni
obi_one_Shenobi
Agni
Level 159
God Stats
2W - 1L
1,141 SR
Queue Stats
589W - 586L
1,446 Elo+
Solo
Mulan
Mulan
teddybear10005
Mulan
Level 148
God Stats
12W - 13L
1,511 SR
Queue Stats
204W - 176L
1,510 Elo+
Solo
Team Averages
Level 138
1,442 SR
1,520 Elo+

VS

Team Averages
Level 93
1,550 SR
1,524 Elo+
Hun Batz
Hun Batz
CycloneHurricane
Hun Batz
Level 37
God Stats
6W - 8L
1,612 SR
Queue Stats
63W - 58L
1,456 Elo+
Solo
Atlas
Atlas
ONIPREMU
Atlas
Level 108
God Stats
21W - 18L
1,564 SR
Queue Stats
186W - 189L
1,520 Elo+
Party 2
Baba Yaga
Baba Yaga
Valldus
Baba Yaga
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 137L
1,543 Elo+
Party 2
Cupid
Cupid
atkocska
Cupid
Level 132
God Stats
44W - 45L
1,665 SR
Queue Stats
482W - 466L
1,603 Elo+
Solo
Ah Puch
Ah Puch
eZCeta
Ah Puch
Level 69
God Stats
2W - 4L
1,410 SR
Queue Stats
202W - 205L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,745
553
9,740
14,308
12,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
DarioBP1
Mercury
13
2 / 3 / 1
7,065
505
5,746
15,002
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 2 / 2
7,466
533
4,844
7,358
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 1 / 5
8,288
592
6,584
7,090
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 4
9,261
662
15,472
13,857
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
7,514
537
7,726
10,658
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
ONIPREMU
Atlas
11
2 / 4 / 3
7,058
504
7,417
15,818
11,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Valldus
Baba Yaga
11
2 / 5 / 3
6,909
494
6,625
8,610
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
atkocska
Cupid
13
0 / 2 / 2
7,476
534
3,410
7,504
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
eZCeta
Ah Puch
12
3 / 4 / 1
7,775
555
10,727
14,657
8,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
11
11
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
4
4
4
1.5
W
Mercury
DarioBP1
Mercury
2
3
1
0.83
W
2
2
2
1.5
L
Atlas
ONIPREMU
Atlas
2
4
3
0.88
L
Baba Yaga
Valldus
Baba Yaga
2
5
3
0.7
L
Cupid
atkocska
Cupid
0
2
2
0.5
L
Ah Puch
eZCeta
Ah Puch
3
4
1
0.88
W
3
1
5
5.5
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
35,905
57,615
Taken
57,247
30,235
Mitigated
28,282
19,047
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,740
1,265
165
2,256
14,308
12,271
0
5,083
9,035
1,771
32,404
L
7,726
1,787
0
2,923
10,658
3,442
0
1,208
9,450
0
53,187
W
Mercury
DarioBP1
Mercury
5,746
2,149
0
3,537
15,002
6,833
0
8,335
6,618
0
36,067
W
4,844
1,227
0
2,531
7,358
2,635
0
1,286
6,072
42,635
0
L
Atlas
ONIPREMU
Atlas
7,417
3,257
0
3,645
15,818
11,509
0
3,638
11,946
26,693
0
L
Baba Yaga
Valldus
Baba Yaga
6,625
231
0
1,219
8,610
3,084
0
2,812
5,745
37,579
0
L
Cupid
atkocska
Cupid
3,410
1,857
58
3,866
7,504
1,969
376
2,532
4,545
0
56,043
L
Ah Puch
eZCeta
Ah Puch
10,727
944
0
5,804
14,657
8,278
89
590
14,067
49,866
2,668
W
6,584
180
0
1,845
7,090
1,816
552
3,234
3,614
55,453
644
W
15,472
2,896
0
8,713
13,857
6,680
0
5,786
7,853
0
82,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
36,732
393
Minions Killed
398
0
Camps Cleared
0
1,520,994
Distance Traveled
1,379,700
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,745
553
39
3
0
302,338
2
L
Hun Batz
7,514
537
82
6
0
328,981
0
W
Mercury
7,065
505
51
4
0
289,311
6
W
Freya
7,466
533
89
6
0
301,741
2
L
Atlas
7,058
504
42
3
0
275,766
2
L
Baba Yaga
6,909
494
70
5
0
260,767
2
L
Cupid
7,476
534
110
8
0
262,957
4
L
Ah Puch
7,775
555
94
7
0
251,229
1
W
Agni
8,288
592
100
7
0
312,036
0
W
Mulan
9,261
662
114
8
0
315,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role