Player Matchup

Charon
Charon
TENGRETI
Charon
Level 166
God Stats
14W - 10L
1,573 SR
Queue Stats
484W - 481L
1,452 Elo+
Solo
Surtr
Surtr
Thanarchon
Surtr
Level 105
God Stats
2W - 0L
1,894 SR
Queue Stats
22W - 16L
1,528 Elo+
Solo
Loki
Loki
graccceful
Loki
Level 109
God Stats
2W - 1L
1,336 SR
Queue Stats
7W - 11L
1,316 Elo+
Solo
Chang'e
Chang'e
yaebalminesosaly
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,477 Elo+
Solo
Neith
Neith
国服第一奈斯Neith
Neith
Level 158
God Stats
15W - 13L
1,566 SR
Queue Stats
59W - 50L
1,494 Elo+
Solo
Team Averages
Level 125
1,574 SR
1,454 Elo+

VS

Team Averages
Level 96
1,559 SR
1,488 Elo+
Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ImNito
Sol
Level 101
God Stats
26W - 29L
1,480 SR
Queue Stats
512W - 488L
1,544 Elo+
Solo
Xbalanque
Xbalanque
SAMURAY_12_
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 159L
1,375 Elo+
Party 1
Atlas
Atlas
SacNadou
Atlas
Level 146
God Stats
4W - 9L
1,814 SR
Queue Stats
883W - 867L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
TENGRETI
Charon
10
1 / 0 / 5
7,004
584
3,776
6,727
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
13
4 / 0 / 0
7,769
647
6,804
9,286
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 0 / 5
7,015
585
3,316
8,261
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 3 / 4
7,519
627
5,658
7,748
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 1
7,651
638
9,653
7,508
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 6 / 0
6,280
523
4,004
9,500
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
 
He Bo
7
1 / 1 / 0
5,195
433
1,706
3,999
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
ImNito
Sol
12
1 / 4 / 0
6,914
576
7,120
11,392
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
SAMURAY_12_
Xbalanque
9
0 / 5 / 1
5,308
442
2,409
7,957
2,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
SacNadou
Atlas
10
0 / 0 / 0
5,629
469
3,775
9,338
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
4
4
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
6
0
0.33
L
He Bo
 
He Bo
1
1
0
1
L
Sol
ImNito
Sol
1
4
0
0.25
L
Xbalanque
SAMURAY_12_
Xbalanque
0
5
1
0.1
L
Atlas
SacNadou
Atlas
0
0
0
0
W
Charon
TENGRETI
Charon
1
0
5
3.5
W
Surtr
4
0
0
4
W
1
0
5
3.5
W
5
3
4
2.33
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,207
Damage
19,014
39,530
Taken
42,186
19,060
Mitigated
15,841
15,233
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,004
1,231
0
2,979
9,500
2,890
0
2,978
6,522
28,963
139
L
He Bo
 
He Bo
1,706
451
0
2,332
3,999
916
0
1,413
2,586
16,177
0
L
Sol
ImNito
Sol
7,120
2,341
0
5,399
11,392
3,160
0
1,553
9,222
45,582
10,156
L
Xbalanque
SAMURAY_12_
Xbalanque
2,409
1,184
0
1,284
7,957
2,107
0
946
7,011
0
21,891
L
Atlas
SacNadou
Atlas
3,775
1,321
0
2,965
9,338
6,768
0
2,942
6,396
25,446
0
W
Charon
TENGRETI
Charon
3,776
394
338
1,393
6,727
4,902
200
1,979
4,748
23,542
0
W
Surtr
6,804
2,698
0
4,658
9,286
6,066
44
5,413
3,873
1,498
42,963
W
3,316
530
0
2,250
8,261
2,922
271
2,219
6,042
0
56,258
W
5,658
403
1,000
3,318
7,748
2,462
468
4,388
3,360
39,427
415
W
9,653
4,373
0
2,276
7,508
2,708
575
2,026
5,482
0
64,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
29,326
388
Minions Killed
268
0
Camps Cleared
0
1,226,160
Distance Traveled
894,209
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,280
523
60
5
0
192,927
4
L
He Bo
5,195
433
39
3
0
108,883
0
L
Sol
6,914
576
95
8
0
185,568
0
L
Xbalanque
5,308
442
46
4
0
189,947
0
L
Atlas
5,629
469
28
2
0
216,884
2
W
Charon
7,004
584
31
3
0
238,181
0
W
Surtr
7,769
647
79
7
0
261,721
0
W
Loki
7,015
585
97
8
0
277,894
0
W
Chang'e
7,519
627
81
7
0
257,322
1
W
Neith
7,651
638
100
8
0
191,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role