Player Matchup

Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ChorumeMaldito
Nut
Level 65
God Stats
13W - 20L
1,515 SR
Queue Stats
311W - 301L
1,566 Elo+
Solo
Ratatoskr
Ratatoskr
DjMusa_Py
Ratatoskr
Level 125
God Stats
1W - 2L
1,499 SR
Queue Stats
89W - 75L
1,495 Elo+
Solo
Aphrodite
Aphrodite
JamesRodrik
Aphrodite
Level 147
God Stats
3W - 3L
1,561 SR
Queue Stats
151W - 185L
1,465 Elo+
Solo
Team Averages
Level 129
1,515 SR
1,505 Elo+

VS

Team Averages
Level 130
1,437 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CaptãoKaboom
Charon
Level 87
God Stats
16W - 4L
1,641 SR
Queue Stats
65W - 50L
1,553 Elo+
Solo
Da Ji
Da Ji
K1DSgr4ss4
Da Ji
Level 138
God Stats
2W - 2L
1,455 SR
Queue Stats
90W - 86L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Kààpi
Nu Wa
Level 172
God Stats
2W - 1L
1,316 SR
Queue Stats
25W - 22L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
SonicHero2012
Gilgamesh
Level 104
God Stats
2W - 1L
1,274 SR
Queue Stats
176W - 163L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 1 / 0
5,394
539
4,801
5,569
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ra
 
Ra
10
0 / 0 / 0
5,196
520
2,407
3,439
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 3 / 0
5,040
504
3,941
8,798
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
DjMusa_Py
Ratatoskr
9
0 / 2 / 0
4,809
481
1,621
7,952
2,860
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
JamesRodrik
Aphrodite
9
0 / 1 / 0
4,156
416
1,047
3,866
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 2
5,656
566
3,019
5,859
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 2
5,519
552
2,903
4,298
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
9
0 / 0 / 2
4,844
484
1,668
6,840
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
Kààpi
Nu Wa
11
3 / 0 / 1
6,250
625
6,011
4,419
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SonicHero2012
Gilgamesh
10
4 / 0 / 2
5,995
600
4,737
6,527
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
L
Ra
 
Ra
0
0
0
0
W
Izanami
 
Izanami
0
0
2
1
W
0
0
2
1
L
0
3
0
0
L
Ratatoskr
DjMusa_Py
Ratatoskr
0
2
0
0
L
Aphrodite
JamesRodrik
Aphrodite
0
1
0
0
W
Da Ji
0
0
2
1
W
Nu Wa
Kààpi
Nu Wa
3
0
1
3.5
W
Gilgamesh
SonicHero2012
Gilgamesh
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
18,338
29,624
Taken
27,943
11,389
Mitigated
10,319
13,714
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,801
240
557
3,365
5,569
1,474
0
190
5,329
42,532
380
L
Ra
 
Ra
2,407
193
210
1,467
3,439
1,066
0
1,346
2,003
36,353
754
W
Izanami
 
Izanami
3,019
1,676
0
2,504
5,859
1,914
0
4,145
1,714
0
43,398
W
2,903
258
0
2,276
4,298
1,383
0
1,571
2,399
37,342
0
L
3,941
2,304
0
3,301
8,798
4,364
0
4,579
3,804
0
39,919
L
Ratatoskr
DjMusa_Py
Ratatoskr
1,621
552
0
815
7,952
2,860
0
1,652
6,149
0
38,032
L
Aphrodite
JamesRodrik
Aphrodite
1,047
298
2,056
1,943
3,866
1,625
0
652
3,104
8,993
0
W
Da Ji
1,668
298
0
439
6,840
2,529
0
511
6,329
0
33,839
W
Nu Wa
Kààpi
Nu Wa
6,011
2,201
0
1,975
4,419
1,086
92
0
4,419
38,308
267
W
Gilgamesh
SonicHero2012
Gilgamesh
4,737
1,413
0
1,204
6,527
3,407
32
1,331
5,048
0
26,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
28,264
320
Minions Killed
324
0
Camps Cleared
0
1,030,419
Distance Traveled
988,157
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,394
539
85
9
0
213,542
2
L
Ra
5,196
520
76
8
0
228,503
3
W
Izanami
5,656
566
82
8
0
186,047
1
W
Charon
5,519
552
73
7
0
217,231
2
L
Nut
5,040
504
75
8
0
149,266
2
L
Ratatoskr
4,809
481
65
7
0
235,348
0
L
Aphrodite
4,156
416
19
2
0
203,760
0
W
Da Ji
4,844
484
60
6
0
216,331
0
W
Nu Wa
6,250
625
65
7
0
174,947
0
W
Gilgamesh
5,995
600
44
4
0
193,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role