Player Matchup

Merlin
Merlin
HeartlessWaffles
Merlin
Level 126
God Stats
5W - 5L
1,300 SR
Queue Stats
267W - 257L
1,499 Elo+
Party 1
Odin
Odin
SDiconic
Odin
Level 61
God Stats
7W - 1L
1,644 SR
Queue Stats
109W - 118L
1,375 Elo+
Solo
Ares
Ares
SuperStarSHEN
Ares
Level 89
God Stats
1W - 1L
1,407 SR
Queue Stats
19W - 18L
1,422 Elo+
Solo
Yu Huang
Yu Huang
TantlVe
Yu Huang
Level 123
God Stats
3W - 6L
1,366 SR
Queue Stats
142W - 162L
1,434 Elo+
Solo
Arachne
Arachne
dboss127
Arachne
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 126L
1,459 Elo+
Party 1
Team Averages
Level 103
1,443 SR
1,438 Elo+

VS

Team Averages
Level 104
1,488 SR
1,389 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alidhyere
Merlin
Level 100
God Stats
1W - 3L
1,468 SR
Queue Stats
58W - 65L
1,391 Elo+
Solo
Medusa
Medusa
Canvus
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,232 Elo+
Solo
Hachiman
Hachiman
Jupiter_Nord
Hachiman
Level 83
God Stats
11W - 10L
1,465 SR
Queue Stats
837W - 835L
1,396 Elo+
Solo
Skadi
Skadi
LegendaryHarry33
Skadi
Level 129
God Stats
4W - 5L
1,508 SR
Queue Stats
238W - 244L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
7,899
1,128
8,451
4,258
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
13
6 / 1 / 9
8,024
1,146
6,352
7,856
8,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 9
7,669
1,096
3,829
7,922
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
TantlVe
Yu Huang
14
2 / 0 / 8
7,781
1,112
6,652
4,095
1,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
dboss127
Arachne
11
1 / 1 / 9
7,025
1,004
1,753
7,664
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
4,907
701
1,075
993
277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Merlin
Alidhyere
Merlin
12
1 / 3 / 1
6,414
916
4,524
6,418
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Canvus
Medusa
9
1 / 4 / 1
5,673
810
3,742
6,037
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Jupiter_Nord
Hachiman
12
2 / 4 / 2
6,017
860
5,440
8,266
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 1
5,620
803
5,701
6,033
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
16
Kills
4
4
Deaths
16
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Merlin
Alidhyere
Merlin
1
3
1
0.5
L
Medusa
Canvus
Medusa
1
4
1
0.38
W
5
1
5
7.5
L
Hachiman
Jupiter_Nord
Hachiman
2
4
2
0.75
L
0
4
1
0.13
W
Odin
6
1
9
10.5
W
2
1
9
6.5
W
Yu Huang
TantlVe
Yu Huang
2
0
8
6
W
Arachne
dboss127
Arachne
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,037
Damage
20,482
31,795
Taken
27,747
23,405
Mitigated
8,833
11,489
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,075
323
112
22
993
277
0
756
195
0
2,230
L
Merlin
Alidhyere
Merlin
4,524
117
525
704
6,418
2,054
0
4,120
2,016
13,461
0
L
Medusa
Canvus
Medusa
3,742
1,200
545
526
6,037
1,804
0
4,279
1,574
0
7,662
W
8,451
84
1,106
1,148
4,258
2,077
929
207
4,051
22,364
0
L
Hachiman
Jupiter_Nord
Hachiman
5,440
2,414
459
1,836
8,266
2,780
0
5,438
2,638
0
10,683
L
5,701
1,895
0
234
6,033
1,918
0
3,739
2,016
0
14,547
W
Odin
6,352
383
241
1,246
7,856
8,577
454
1,161
6,695
1,124
7,525
W
3,829
65
1,989
3,062
7,922
7,604
616
1,547
6,375
8,395
1,180
W
Yu Huang
TantlVe
Yu Huang
6,652
0
204
294
4,095
1,697
712
427
3,668
15,690
1,036
W
Arachne
dboss127
Arachne
1,753
1,236
408
1,791
7,664
3,450
794
1,182
6,482
0
2,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,398
Gold Earned
28,631
79
Minions Killed
70
0
Camps Cleared
0
728,990
Distance Traveled
476,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,907
701
0
0
0
36,629
0
L
Merlin
6,414
916
27
4
0
118,182
0
L
Medusa
5,673
810
10
1
0
78,859
0
W
Merlin
7,899
1,128
37
5
0
115,124
0
L
Hachiman
6,017
860
10
1
0
137,171
0
L
Skadi
5,620
803
23
3
0
105,672
0
W
Odin
8,024
1,146
6
1
0
160,320
0
W
Ares
7,669
1,096
11
2
0
121,248
0
W
Yu Huang
7,781
1,112
24
3
0
150,935
0
W
Arachne
7,025
1,004
1
0
0
181,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role