Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GodSonCrazy
Heimdallr
Level 145
God Stats
5W - 6L
1,631 SR
Queue Stats
92W - 97L
1,585 Elo+
Solo
Sylvanus
Sylvanus
Leboudha17
Sylvanus
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 193L
1,542 Elo+
Solo
Team Averages
Level 145
1,526 SR
1,525 Elo+

VS

Team Averages
Level 135
1,681 SR
1,547 Elo+
Nemesis
Nemesis
 
Nemesis
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Aexoras
Skadi
Level 157
God Stats
35W - 13L
1,817 SR
Queue Stats
116W - 99L
1,552 Elo+
Party 1
Olorun
Olorun
FiveFiveVI
Olorun
Level 241
God Stats
2W - 2L
1,915 SR
Queue Stats
310W - 288L
1,533 Elo+
Solo
Ares
Ares
SillyMangoo
Ares
Level 25
God Stats
5W - 5L
1,674 SR
Queue Stats
88W - 71L
1,518 Elo+
Party 1
King Arthur
King Arthur
lucianocesar2512
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
2 / 0 / 0
4,588
918
706
1,711
393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
7
0 / 0 / 1
3,563
713
2,875
2,419
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
 
Anubis
6
1 / 0 / 0
3,430
686
1,437
2,460
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
GodSonCrazy
Heimdallr
6
1 / 0 / 1
3,466
693
2,363
2,550
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Leboudha17
Sylvanus
6
1 / 0 / 1
3,739
748
1,565
2,975
1,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 0
3,117
623
389
2,989
607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Aexoras
Skadi
5
0 / 2 / 0
3,128
626
2,289
2,416
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
FiveFiveVI
Olorun
7
0 / 1 / 0
3,584
717
1,977
3,936
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

6
0 / 0 / 0
3,357
671
1,077
4,022
1,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
lucianocesar2512
King Arthur
2
0 / 2 / 0
2,582
516
357
1,477
528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
0
2
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Anubis
 
Anubis
1
0
0
1
L
Nemesis
 
Nemesis
0
0
0
0
L
Skadi
Aexoras
Skadi
0
2
0
0
L
Olorun
FiveFiveVI
Olorun
0
1
0
0
W
Heimdallr
GodSonCrazy
Heimdallr
1
0
1
1.5
W
Sylvanus
Leboudha17
Sylvanus
1
0
1
1.5
L
0
0
0
0
L
King Arthur
lucianocesar2512
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,946
Damage
6,089
12,115
Taken
14,840
4,589
Mitigated
4,318
7,545
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
706
612
0
968
1,711
393
0
0
1,711
0
23,984
W
Baron Samedi
 
Baron Samedi
2,875
451
45
1,011
2,419
778
0
1,687
732
15,971
0
W
Anubis
 
Anubis
1,437
0
0
2,106
2,460
864
0
236
2,224
21,300
436
L
Nemesis
 
Nemesis
389
177
0
830
2,989
607
0
1,330
1,625
0
13,092
L
Skadi
Aexoras
Skadi
2,289
758
0
151
2,416
509
0
559
1,856
0
20,417
L
Olorun
FiveFiveVI
Olorun
1,977
1,357
60
1,420
3,936
913
0
2,560
1,024
18,600
1,130
W
Heimdallr
GodSonCrazy
Heimdallr
2,363
961
0
1,344
2,550
902
0
340
2,210
0
18,890
W
Sylvanus
Leboudha17
Sylvanus
1,565
447
448
1,623
2,975
1,652
0
737
2,238
9,177
1,113
L
1,077
26
0
1,598
4,022
1,761
0
1,006
3,016
7,304
0
L
King Arthur
lucianocesar2512
King Arthur
357
96
0
0
1,477
528
0
0
1,477
0
2,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,786
Gold Earned
15,768
162
Minions Killed
138
0
Camps Cleared
0
461,214
Distance Traveled
508,676
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,588
918
39
8
0
69,177
0
W
Baron Samedi
3,563
713
29
6
0
92,072
0
W
Anubis
3,430
686
39
8
0
110,562
0
L
Nemesis
3,117
623
37
7
0
129,801
0
L
Skadi
3,128
626
37
7
0
144,407
0
L
Olorun
3,584
717
42
8
0
91,985
0
W
Heimdallr
3,466
693
37
7
0
91,608
0
W
Sylvanus
3,739
748
18
4
0
97,795
0
L
Ares
3,357
671
19
4
0
118,826
4
L
King Arthur
2,582
516
3
1
0
23,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role