Player Matchup

Bacchus
Bacchus
Gold IV
CHAMOISITO
Bacchus
Gold IV
Level 129
God Stats
12W - 9L
1,783 SR
Queue Stats
82W - 92L
1,407 MMR
Party 1
Artemis
Artemis
Silver V
ElGueySebo
Artemis
Silver V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 123L
717 MMR
Solo
Nox
Nox
Gold III
HEBOVenus
Nox
Gold III
Level 87
God Stats
2W - 2L
1,817 SR
Queue Stats
144W - 155L
1,521 MMR
Solo
Thor
Thor
Gold IV
Ladytoots69
Thor
Gold IV
Level 173
God Stats
8W - 4L
1,884 SR
Queue Stats
298W - 293L
1,513 MMR
Solo
Tyr
Tyr
Gold IV
Zn0batV2
Tyr
Gold IV
Level 157
God Stats
10W - 19L
1,419 SR
Queue Stats
151W - 160L
1,477 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,681 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,566 SR
1,378 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
ColorPasta
Mulan
Gold IV
Level 116
God Stats
4W - 2L
1,734 SR
Queue Stats
46W - 46L
1,543 MMR
Solo
Horus
Horus
Silver II
Pеachy
Horus
Silver II
Level 124
God Stats
3W - 1L
1,588 SR
Queue Stats
135W - 153L
1,110 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
ToxicWamai
Morgan Le Fay
Gold II
Level 127
God Stats
1W - 0L
1,378 SR
Queue Stats
30W - 31L
1,525 MMR
Solo
Xbalanque
Xbalanque
Silver II
YoungMcLovin941
Xbalanque
Silver II
Level 131
God Stats
1W - 1L
1,630 SR
Queue Stats
37W - 48L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHAMOISITO
Bacchus
6
1 / 1 / 1
3,887
555
2,288
6,856
3,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ElGueySebo
Artemis
5
0 / 2 / 1
3,352
479
1,681
3,284
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 1
4,343
620
2,395
3,544
1,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
3 / 1 / 2
4,661
666
3,981
4,211
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 1
4,147
592
3,018
7,096
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnhurPoseidonErlang ShenSun WukongCu Chulainn

VS

Bans
GebAgniDanzaburouTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 1 / 2
4,711
673
1,497
5,512
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
7
0 / 1 / 1
4,034
576
4,635
5,825
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Horus
Pеachy
Horus
6
0 / 0 / 2
4,070
581
2,197
5,646
2,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
ToxicWamai
Morgan Le Fay
7
0 / 2 / 3
4,154
593
2,538
3,811
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
YoungMcLovin941
Xbalanque
7
2 / 1 / 0
4,557
651
3,755
3,097
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
5
6
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
2
4
L
Bacchus
CHAMOISITO
Bacchus
1
1
1
1.5
W
Mulan
0
1
1
0.5
L
Artemis
ElGueySebo
Artemis
0
2
1
0.25
L
0
1
1
0.5
L
3
1
2
4
W
Horus
Pеachy
Horus
0
0
2
1
W
Morgan Le Fay
ToxicWamai
Morgan Le Fay
0
2
3
0.75
W
Xbalanque
YoungMcLovin941
Xbalanque
2
1
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,363
Damage
14,622
24,991
Taken
23,891
10,781
Mitigated
9,515
8,429
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,497
376
0
3,231
5,512
1,656
0
810
4,702
0
21,534
L
Bacchus
CHAMOISITO
Bacchus
2,288
403
0
1,684
6,856
3,976
7
470
6,386
8,833
0
W
Mulan
4,635
828
0
960
5,825
3,197
0
165
5,660
0
17,086
L
Artemis
ElGueySebo
Artemis
1,681
611
0
1,394
3,284
627
0
124
3,160
0
11,321
L
2,395
286
0
1,748
3,544
1,088
0
1,038
2,506
26,220
936
L
3,981
1,130
0
894
4,211
1,345
0
545
3,666
0
20,138
W
Horus
Pеachy
Horus
2,197
786
248
2,225
5,646
2,745
0
1,559
4,087
0
6,525
W
Morgan Le Fay
ToxicWamai
Morgan Le Fay
2,538
335
0
831
3,811
1,043
0
1,202
2,609
20,356
0
W
Xbalanque
YoungMcLovin941
Xbalanque
3,755
1,367
0
1,357
3,097
874
896
741
2,356
0
30,615
L
3,018
439
0
2,709
7,096
3,745
0
361
6,735
0
18,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,390
Gold Earned
21,526
154
Minions Killed
171
0
Camps Cleared
0
681,186
Distance Traveled
682,031
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,711
673
51
7
0
163,579
0
L
Bacchus
3,887
555
21
3
0
138,264
0
W
Mulan
4,034
576
34
5
0
137,840
2
L
Artemis
3,352
479
13
2
0
101,207
1
L
Nox
4,343
620
51
7
0
133,138
0
L
Thor
4,661
666
37
5
0
155,850
0
W
Horus
4,070
581
8
1
0
133,198
2
W
Morgan Le Fay
4,154
593
33
5
0
127,821
2
W
Xbalanque
4,557
651
45
6
0
119,593
0
L
Tyr
4,147
592
32
5
0
152,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role