Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dalik82
Danzaburou
Level 49
God Stats
2W - 0L
1,572 SR
Queue Stats
75W - 66L
1,536 Elo+
Solo
Cabrakan
Cabrakan
KingSlimmeeee
Cabrakan
Level 144
God Stats
4W - 5L
1,428 SR
Queue Stats
104W - 107L
1,459 Elo+
Party 2
King Arthur
King Arthur
MrLewisC93
King Arthur
Level 125
God Stats
4W - 5L
1,400 SR
Queue Stats
181W - 180L
1,447 Elo+
Party 1
Hera
Hera
zzviperx
Hera
Level 136
God Stats
9W - 9L
1,455 SR
Queue Stats
208W - 208L
1,422 Elo+
Party 1
Team Averages
Level 116
1,471 SR
1,473 Elo+

VS

Team Averages
Level 122
1,529 SR
1,482 Elo+
Kukulkan
Kukulkan
CMAKKERS
Kukulkan
Level 147
God Stats
13W - 14L
1,411 SR
Queue Stats
359W - 404L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
DeusDeo
Sun Wukong
Level 127
God Stats
1W - 1L
1,763 SR
Queue Stats
30W - 28L
1,539 Elo+
Solo
Cthulhu
Cthulhu
HBR-_-KRAK3N
Cthulhu
Level 79
God Stats
2W - 4L
1,408 SR
Queue Stats
268W - 259L
1,530 Elo+
Solo
Awilix
Awilix
IlonkaWas
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,439 Elo+
Solo
Vamana
Vamana
killerbean100
Vamana
Level 128
God Stats
32W - 29L
1,561 SR
Queue Stats
159W - 137L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 0 / 6
6,944
631
4,457
6,661
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Dalik82
Danzaburou
11
2 / 2 / 2
6,576
598
9,133
6,683
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
KingSlimmeeee
Cabrakan
10
0 / 1 / 4
6,313
574
2,419
7,503
5,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
MrLewisC93
King Arthur
12
3 / 0 / 1
7,159
651
5,102
8,078
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hera
10
4 / 2 / 1
6,291
572
5,410
3,775
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CMAKKERS
Kukulkan
11
2 / 2 / 1
6,304
573
1,857
3,619
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DeusDeo
Sun Wukong
8
0 / 2 / 0
5,065
460
2,626
7,068
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
HBR-_-KRAK3N
Cthulhu
10
1 / 3 / 3
5,612
510
5,617
9,759
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
IlonkaWas
Awilix
11
0 / 3 / 1
5,712
519
2,052
8,449
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 0
5,293
481
4,925
8,888
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
6
6
L
Kukulkan
CMAKKERS
Kukulkan
2
2
1
1.25
W
Danzaburou
Dalik82
Danzaburou
2
2
2
1.5
L
Sun Wukong
DeusDeo
Sun Wukong
0
2
0
0
L
Cthulhu
HBR-_-KRAK3N
Cthulhu
1
3
3
0.83
L
Awilix
IlonkaWas
Awilix
0
3
1
0.17
W
Cabrakan
KingSlimmeeee
Cabrakan
0
1
4
2
W
King Arthur
MrLewisC93
King Arthur
3
0
1
3.5
L
2
2
0
1
W
Hera
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
17,077
32,700
Taken
37,783
15,064
Mitigated
18,996
10,681
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,457
895
0
3,683
6,661
2,017
0
633
5,918
0
47,880
L
Kukulkan
CMAKKERS
Kukulkan
1,857
124
0
598
3,619
1,147
0
1,188
2,314
38,394
0
W
Danzaburou
Dalik82
Danzaburou
9,133
4,101
0
2,933
6,683
2,185
0
1,595
4,830
0
49,228
L
Sun Wukong
DeusDeo
Sun Wukong
2,626
853
0
2,003
7,068
4,311
0
209
6,811
0
23,474
L
Cthulhu
HBR-_-KRAK3N
Cthulhu
5,617
252
54
1,644
9,759
6,822
0
3,421
6,165
27,897
0
L
Awilix
IlonkaWas
Awilix
2,052
497
0
617
8,449
3,070
0
1,926
6,427
0
45,174
W
Cabrakan
KingSlimmeeee
Cabrakan
2,419
623
0
1,852
7,503
5,537
0
3,480
3,883
14,045
1,554
W
King Arthur
MrLewisC93
King Arthur
5,102
715
0
1,479
8,078
4,166
257
0
7,828
0
44,022
L
4,925
1,869
0
1,744
8,888
3,646
0
577
8,311
0
25,077
W
Hera
5,410
1,424
0
734
3,775
1,159
28
1,766
1,980
28,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
27,986
327
Minions Killed
291
0
Camps Cleared
0
1,113,021
Distance Traveled
1,057,606
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,944
631
78
7
0
252,431
0
L
Kukulkan
6,304
573
73
7
0
228,025
3
W
Danzaburou
6,576
598
68
6
0
214,346
2
L
Sun Wukong
5,065
460
42
4
0
132,575
0
L
Cthulhu
5,612
510
48
4
0
229,342
0
L
Awilix
5,712
519
90
8
0
241,334
0
W
Cabrakan
6,313
574
36
3
0
222,234
2
W
King Arthur
7,159
651
81
7
0
209,306
0
L
Vamana
5,293
481
38
3
0
226,330
5
W
Hera
6,291
572
64
6
0
214,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role