Player Matchup

Geb
Geb
Chewbaccoli
Geb
Level 127
God Stats
8W - 3L
1,726 SR
Queue Stats
50W - 40L
1,530 Elo+
Solo
Ra
Ra
VUBVUBflyer
Ra
Level 187
God Stats
57W - 51L
1,628 SR
Queue Stats
388W - 377L
1,569 Elo+
Solo
Apollo
Apollo
WizardCosmo
Apollo
Level 146
God Stats
5W - 3L
1,523 SR
Queue Stats
495W - 457L
1,593 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 129
God Stats
865W - 811L
1,494 SR
Queue Stats
865W - 812L
1,468 Elo+
Solo
Tyr
Tyr
rickelt001
Tyr
Level 155
God Stats
7W - 1L
1,786 SR
Queue Stats
184W - 192L
1,468 Elo+
Solo
Team Averages
Level 149
1,631 SR
1,526 Elo+

VS

Team Averages
Level 118
1,500 SR
1,538 Elo+
Awilix
Awilix
 
Awilix
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
MAXIMUS-Aur3l1o
Bake Kujira
Level 122
God Stats
8W - 10L
1,520 SR
Queue Stats
317W - 294L
1,550 Elo+
Solo
Danzaburou
Danzaburou
balli2001
Danzaburou
Level 123
God Stats
30W - 19L
1,614 SR
Queue Stats
140W - 126L
1,586 Elo+
Party 1
Janus
Janus
krepin52
Janus
Level 146
God Stats
22W - 17L
1,365 SR
Queue Stats
893W - 906L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
6,866
528
6,191
14,983
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 4
7,971
613
5,191
4,531
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
1 / 2 / 2
6,883
529
6,346
8,413
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
nehcrs
Thor
12
6 / 2 / 3
7,384
568
6,724
12,252
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 4
7,334
564
9,023
11,401
7,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 2 / 1
7,462
574
5,193
11,959
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
 
Aphrodite
11
0 / 2 / 5
6,446
496
4,785
10,336
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bake Kujira
MAXIMUS-Aur3l1o
Bake Kujira
12
2 / 4 / 2
6,814
524
6,967
11,932
10,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
balli2001
Danzaburou
13
2 / 1 / 0
7,308
562
5,466
8,662
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Janus
krepin52
Janus
12
1 / 2 / 2
6,546
504
8,935
7,262
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
9
9
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
2
1
2.25
L
Aphrodite
 
Aphrodite
0
2
5
1.25
W
2
2
4
2
L
Bake Kujira
MAXIMUS-Aur3l1o
Bake Kujira
2
4
2
0.75
W
0
1
4
2
W
Apollo
1
2
2
1
L
Danzaburou
balli2001
Danzaburou
2
1
0
2
L
Janus
krepin52
Janus
1
2
2
1
W
Thor
nehcrs
Thor
6
2
3
3.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,475
Damage
31,346
51,580
Taken
50,151
23,400
Mitigated
27,705
20,872
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,193
2,239
0
5,364
11,959
4,883
0
1,025
10,814
0
54,196
L
Aphrodite
 
Aphrodite
4,785
1,421
3,045
4,701
10,336
7,095
0
3,960
6,155
22,160
0
W
6,191
673
161
6,179
14,983
7,952
0
6,837
7,836
28,513
0
L
Bake Kujira
MAXIMUS-Aur3l1o
Bake Kujira
6,967
3,223
0
3,650
11,932
10,210
0
623
11,269
39,027
5,139
W
5,191
841
1,536
2,349
4,531
1,292
0
2,171
2,132
69,321
1,807
W
Apollo
6,346
3,987
0
3,469
8,413
2,814
0
1,129
7,244
0
59,887
L
Danzaburou
balli2001
Danzaburou
5,466
3,259
0
3,082
8,662
3,513
0
1,332
7,330
0
59,957
L
Janus
krepin52
Janus
8,935
263
0
1,212
7,262
2,004
0
3,654
3,242
55,335
0
W
Thor
nehcrs
Thor
6,724
1,936
0
3,170
12,252
3,692
0
5,183
6,836
0
42,568
W
9,023
1,097
0
4,008
11,401
7,650
0
4,282
7,119
0
49,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
34,576
452
Minions Killed
405
0
Camps Cleared
0
1,319,295
Distance Traveled
1,305,546
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,462
574
94
7
0
296,810
3
L
Aphrodite
6,446
496
38
3
0
248,804
0
W
Geb
6,866
528
25
2
0
255,004
1
L
Bake Kujira
6,814
524
65
5
0
246,001
2
W
Ra
7,971
613
147
11
0
294,806
4
W
Apollo
6,883
529
124
10
0
236,309
0
L
Danzaburou
7,308
562
109
8
0
253,319
2
L
Janus
6,546
504
99
8
0
260,612
3
W
Thor
7,384
568
76
6
0
278,130
0
W
Tyr
7,334
564
80
6
0
255,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role