Player Matchup

Artio
Artio
CrAzzYies
Artio
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 122L
1,496 Elo+
Party 1
Chronos
Chronos
Frostmourne07
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
RogueWo1fTTV
Heimdallr
Level 124
God Stats
1W - 1L
1,533 SR
Queue Stats
38W - 29L
1,596 Elo+
Solo
Arachne
Arachne
TenGates
Arachne
Level 157
God Stats
0W - 2L
1,372 SR
Queue Stats
58W - 58L
1,524 Elo+
Solo
Bacchus
Bacchus
kugarasumaru
Bacchus
Level 155
God Stats
4W - 3L
1,862 SR
Queue Stats
116W - 115L
1,497 Elo+
Party 1
Team Averages
Level 124
1,553 SR
1,521 Elo+

VS

Team Averages
Level 89
1,437 SR
1,518 Elo+
Poseidon
Poseidon
AceMint
Poseidon
Level 83
God Stats
4W - 6L
1,129 SR
Queue Stats
119W - 97L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
Bunny-Bombr
Yu Huang
Level 147
God Stats
36W - 39L
1,495 SR
Queue Stats
561W - 532L
1,549 Elo+
Party 3
Chaac
Chaac
EllEn_GRIPL3Y
Chaac
Level 66
God Stats
48W - 39L
1,612 SR
Queue Stats
342W - 310L
1,559 Elo+
Party 3
Terra
Terra
MostFlea640
Terra
Level 41
God Stats
6W - 5L
1,441 SR
Queue Stats
53W - 49L
1,478 Elo+
Party 2
Nut
Nut
rob8056
Nut
Level 108
God Stats
49W - 52L
1,508 SR
Queue Stats
168W - 157L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CrAzzYies
Artio
12
1 / 4 / 0
6,681
514
9,281
20,183
12,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
12
0 / 4 / 2
6,866
528
4,495
9,884
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
RogueWo1fTTV
Heimdallr
12
1 / 4 / 2
6,758
520
6,563
9,655
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TenGates
Arachne
11
2 / 2 / 2
6,366
490
5,149
10,713
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
kugarasumaru
Bacchus
11
3 / 5 / 2
6,922
532
4,263
9,996
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AceMint
Poseidon
14
8 / 2 / 2
8,145
627
7,383
10,768
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
Bunny-Bombr
Yu Huang
14
2 / 1 / 4
8,364
643
6,240
4,789
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
3 / 1 / 2
8,330
641
14,491
12,451
6,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 2 / 7
7,378
568
2,873
8,695
6,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nut
14
5 / 1 / 3
8,326
640
13,893
10,067
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
19
19
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AceMint
Poseidon
8
2
2
4.5
W
Yu Huang
Bunny-Bombr
Yu Huang
2
1
4
4
L
Artio
CrAzzYies
Artio
1
4
0
0.25
W
3
1
2
4
L
Chronos
0
4
2
0.25
W
1
2
7
2.25
L
Heimdallr
RogueWo1fTTV
Heimdallr
1
4
2
0.5
L
Arachne
TenGates
Arachne
2
2
2
1.5
L
Bacchus
kugarasumaru
Bacchus
3
5
2
0.8
W
Nut
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
44,880
60,431
Taken
46,770
29,548
Mitigated
21,303
19,871
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AceMint
Poseidon
7,383
1,974
0
4,625
10,768
3,321
0
4,499
6,269
60,678
0
W
Yu Huang
Bunny-Bombr
Yu Huang
6,240
210
0
725
4,789
1,551
1,129
1,913
2,876
52,757
1,570
L
Artio
CrAzzYies
Artio
9,281
737
0
9,150
20,183
12,713
0
4,560
15,536
40,772
2,320
W
14,491
3,606
0
2,650
12,451
6,382
248
7,893
4,558
7,922
46,232
L
Chronos
4,495
813
0
1,980
9,884
2,374
0
7,300
2,172
45,770
1,183
W
2,873
903
415
3,081
8,695
6,458
0
1,484
7,211
12,139
1,568
L
Heimdallr
RogueWo1fTTV
Heimdallr
6,563
3,810
0
2,665
9,655
3,338
0
528
9,127
0
60,700
L
Arachne
TenGates
Arachne
5,149
3,917
0
4,018
10,713
3,700
0
2,652
7,987
0
41,685
L
Bacchus
kugarasumaru
Bacchus
4,263
34
269
1,789
9,996
7,423
0
3,520
6,372
13,538
0
W
Nut
13,893
8,994
0
6,599
10,067
3,591
894
1,785
8,282
0
77,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
40,543
363
Minions Killed
427
0
Camps Cleared
0
1,408,211
Distance Traveled
1,422,721
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,145
627
93
7
0
316,095
0
W
Yu Huang
8,364
643
105
8
0
253,395
2
L
Artio
6,681
514
70
5
0
281,191
2
W
Chaac
8,330
641
81
6
0
260,824
0
L
Chronos
6,866
528
94
7
0
266,697
2
W
Terra
7,378
568
22
2
0
325,874
1
L
Heimdallr
6,758
520
104
8
0
257,529
2
L
Arachne
6,366
490
65
5
0
312,994
2
L
Bacchus
6,922
532
30
2
0
289,800
3
W
Nut
8,326
640
126
10
0
266,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role