Player Matchup

Mercury
Mercury
BabyGravy2077
Mercury
Level 62
God Stats
3W - 1L
1,723 SR
Queue Stats
165W - 167L
1,478 Elo+
Solo
Nu Wa
Nu Wa
CHAOSG387
Nu Wa
Level 200
God Stats
343W - 313L
1,614 SR
Queue Stats
397W - 398L
1,542 Elo+
Solo
King Arthur
King Arthur
CrimsonGuardian3
King Arthur
Level 109
God Stats
17W - 19L
1,628 SR
Queue Stats
913W - 852L
1,523 Elo+
Solo
Scylla
Scylla
Perpendiqular
Scylla
Level 128
God Stats
5W - 4L
1,185 SR
Queue Stats
189W - 177L
1,548 Elo+
Solo
Cerberus
Cerberus
TeriyakiUdon
Cerberus
Level 48
God Stats
10W - 7L
1,762 SR
Queue Stats
48W - 38L
1,545 Elo+
Solo
Team Averages
Level 109
1,582 SR
1,527 Elo+

VS

Team Averages
Level 129
1,615 SR
1,522 Elo+
Charybdis
Charybdis
Ashryne
Charybdis
Level 121
God Stats
15W - 12L
1,704 SR
Queue Stats
274W - 247L
1,485 Elo+
Solo
Ganesha
Ganesha
Benzer575
Ganesha
Level 126
God Stats
8W - 7L
1,690 SR
Queue Stats
197W - 179L
1,589 Elo+
Solo
Thor
Thor
JadedDemise1222
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,474 Elo+
Solo
Ra
Ra
T0nyTw0Sh0T
Ra
Level 153
God Stats
15W - 13L
1,601 SR
Queue Stats
352W - 342L
1,556 Elo+
Solo
King Arthur
King Arthur
Valhalla_Ragnark
King Arthur
Level 156
God Stats
22W - 14L
1,578 SR
Queue Stats
333W - 303L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 0 / 0
5,811
447
2,570
11,912
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
CHAOSG387
Nu Wa
11
0 / 3 / 0
6,052
466
2,733
5,982
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
CrimsonGuardian3
King Arthur
3
0 / 1 / 0
4,303
331
588
1,552
396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 3 / 0
7,217
555
3,527
6,858
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
TeriyakiUdon
Cerberus
10
1 / 0 / 0
6,491
499
4,340
12,638
9,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ashryne
Charybdis
14
3 / 0 / 1
7,796
600
5,050
4,475
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Benzer575
Ganesha
12
0 / 1 / 4
7,471
575
4,794
7,564
5,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 1
6,737
518
2,549
5,603
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 2 / 0
7,452
573
2,390
5,581
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Valhalla_Ragnark
King Arthur
14
1 / 0 / 0
8,394
646
7,945
8,814
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
7
7
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ashryne
Charybdis
3
0
1
3.5
L
Mercury
0
0
0
0
W
Ganesha
Benzer575
Ganesha
0
1
4
2
L
Nu Wa
CHAOSG387
Nu Wa
0
3
0
0
L
King Arthur
CrimsonGuardian3
King Arthur
0
1
0
0
W
2
1
1
2.5
L
2
3
0
0.67
W
1
2
0
0.5
L
Cerberus
TeriyakiUdon
Cerberus
1
0
0
1
W
King Arthur
Valhalla_Ragnark
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,758
Damage
22,728
38,942
Taken
32,037
17,828
Mitigated
15,577
12,991
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ashryne
Charybdis
5,050
2,796
0
3,296
4,475
1,264
366
2,201
2,274
0
68,936
L
Mercury
2,570
905
0
5,234
11,912
4,174
0
1,479
10,433
0
46,743
W
Ganesha
Benzer575
Ganesha
4,794
847
0
1,938
7,564
5,009
0
3,275
4,289
23,224
1,256
L
Nu Wa
CHAOSG387
Nu Wa
2,733
1,584
0
1,120
5,982
1,730
0
1,253
4,729
39,240
5,840
L
King Arthur
CrimsonGuardian3
King Arthur
588
153
0
254
1,552
396
0
0
1,552
0
5,275
W
2,549
628
0
2,456
5,603
1,563
0
498
5,105
0
32,073
L
3,527
668
0
540
6,858
2,068
0
3,142
3,648
57,077
0
W
2,390
0
166
1,235
5,581
1,772
302
2,024
3,557
55,200
795
L
Cerberus
TeriyakiUdon
Cerberus
4,340
274
56
5,787
12,638
9,460
0
1,208
11,430
32,479
0
W
King Arthur
Valhalla_Ragnark
King Arthur
7,945
1,596
0
2,038
8,814
5,969
0
2,386
6,428
0
61,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
37,850
371
Minions Killed
439
0
Camps Cleared
0
1,039,221
Distance Traveled
1,309,150
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,796
600
155
12
0
227,593
0
L
Mercury
5,811
447
81
6
0
304,884
4
W
Ganesha
7,471
575
6
0
0
277,760
4
L
Nu Wa
6,052
466
84
6
0
194,752
1
L
King Arthur
4,303
331
12
1
0
32,950
0
W
Thor
6,737
518
66
5
0
304,252
2
L
Scylla
7,217
555
115
9
0
232,652
0
W
Ra
7,452
573
102
8
0
241,157
0
L
Cerberus
6,491
499
79
6
0
273,983
2
W
King Arthur
8,394
646
110
8
0
258,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role