Player Matchup

Erlang Shen
Erlang Shen
Grandmaster
 
Erlang Shen
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Grandmaster
Reaperizy
Cerberus
Grandmaster
Level 170
God Stats
44W - 0L
2,169 SR
Queue Stats
201W - 30L
3,108 MMR
Party 2
Medusa
Medusa
Grandmaster
Wøøxill
Medusa
Grandmaster
Level 117
God Stats
30W - 3L
2,073 SR
Queue Stats
98W - 8L
3,495 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 148
1,914 SR
2,701 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,502 SR
1,584 MMR
Ix Chel
Ix Chel
Diamond II
 
Ix Chel
Diamond II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
FearMyNemesis
Hercules
Gold III
Level 145
God Stats
2W - 3L
1,506 SR
Queue Stats
79W - 48L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 2 / 14
7,293
1,042
4,417
8,293
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
Reaperizy
Cerberus
13
6 / 0 / 10
7,534
1,076
7,366
7,994
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Wøøxill
Medusa
13
9 / 1 / 7
8,196
1,171
10,216
5,158
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
XbalanqueNe ZhaCthulhuAchillesSerqet

VS

Bans
ThothKuzenboAgniFafnirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
3 / 6 / 0
5,993
856
3,997
7,143
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
9
0 / 6 / 3
5,286
755
4,077
8,315
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
FearMyNemesis
Hercules
9
0 / 5 / 2
5,184
741
1,714
8,792
5,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
3
3
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
2
14
4.5
L
Ix Chel
 
Ix Chel
3
6
0
0.5
L
Fenrir
 
Fenrir
0
6
3
0.25
L
Hercules
FearMyNemesis
Hercules
0
5
2
0.2
W
Cerberus
Reaperizy
Cerberus
6
0
10
11
W
Medusa
Wøøxill
Medusa
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,999
Damage
9,788
21,445
Taken
24,250
12,862
Mitigated
12,813
7,173
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,417
1,934
0
1,723
8,293
5,403
658
1,447
6,548
0
18,818
L
Ix Chel
 
Ix Chel
3,997
597
514
870
7,143
2,137
0
2,752
4,233
15,904
488
L
Fenrir
 
Fenrir
4,077
549
0
620
8,315
5,412
0
1,438
6,739
0
7,239
L
Hercules
FearMyNemesis
Hercules
1,714
428
0
1,059
8,792
5,264
0
2,413
6,167
0
10,146
W
Cerberus
Reaperizy
Cerberus
7,366
472
0
3,618
7,994
5,738
481
893
6,826
16,545
834
W
Medusa
Wøøxill
Medusa
10,216
3,762
0
1,832
5,158
1,721
2,345
1,077
3,872
0
33,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,023
Gold Earned
16,463
90
Minions Killed
54
0
Camps Cleared
0
416,611
Distance Traveled
329,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,293
1,042
25
4
0
134,773
0
L
Ix Chel
5,993
856
38
5
0
101,779
0
L
Fenrir
5,286
755
3
0
0
107,023
0
L
Hercules
5,184
741
13
2
0
120,606
0
W
Cerberus
7,534
1,076
18
3
0
140,185
0
W
Medusa
8,196
1,171
47
7
0
141,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role