Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AhhBugs
Ah Puch
Level 109
God Stats
17W - 9L
1,632 SR
Queue Stats
204W - 197L
1,534 Elo+
Solo
Thor
Thor
Its The Ol 96er
Thor
Level 144
God Stats
3W - 1L
1,639 SR
Queue Stats
74W - 79L
1,462 Elo+
Solo
Cernunnos
Cernunnos
Wanders_13
Cernunnos
Level 145
God Stats
56W - 43L
1,612 SR
Queue Stats
154W - 144L
1,473 Elo+
Solo
Jormungandr
Jormungandr
theBurntestOne
Jormungandr
Level 95
God Stats
1W - 1L
1,265 SR
Queue Stats
162W - 155L
1,431 Elo+
Solo
Team Averages
Level 124
1,529 SR
1,480 Elo+

VS

Team Averages
Level 142
1,576 SR
1,468 Elo+
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
EmersonGTX
Da Ji
Level 123
God Stats
36W - 37L
1,690 SR
Queue Stats
128W - 127L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
MyStYkRaBbit
Zhong Kui
Level 147
God Stats
4W - 5L
1,564 SR
Queue Stats
47W - 47L
1,489 Elo+
Solo
Cupid
Cupid
Rald123
Cupid
Level 170
God Stats
3W - 2L
1,671 SR
Queue Stats
157W - 151L
1,460 Elo+
Party 1
Yu Huang
Yu Huang
zmankiller1
Yu Huang
Level 117
God Stats
4W - 6L
1,455 SR
Queue Stats
177W - 200L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 4 / 2
7,582
542
4,900
16,923
11,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
AhhBugs
Ah Puch
14
4 / 1 / 4
8,631
617
9,755
7,758
2,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 6
7,722
552
6,453
8,898
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Wanders_13
Cernunnos
13
1 / 1 / 0
7,353
525
4,872
5,142
1,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
theBurntestOne
Jormungandr
13
1 / 3 / 4
7,014
501
3,994
12,479
7,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 3 / 4
7,561
540
5,480
12,162
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
15
2 / 3 / 3
8,256
590
6,181
11,921
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MyStYkRaBbit
Zhong Kui
14
4 / 4 / 0
8,787
628
14,143
9,872
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Rald123
Cupid
12
1 / 2 / 4
7,492
535
4,206
9,059
2,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
zmankiller1
Yu Huang
5
0 / 1 / 0
4,911
351
155
1,145
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
13
Kills
10
10
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
2
1.25
L
Sobek
 
Sobek
3
3
4
1.67
W
Ah Puch
AhhBugs
Ah Puch
4
1
4
6
L
Da Ji
2
3
3
1.17
W
3
1
6
6
L
Zhong Kui
MyStYkRaBbit
Zhong Kui
4
4
0
1
L
Cupid
Rald123
Cupid
1
2
4
1.5
W
Cernunnos
Wanders_13
Cernunnos
1
1
0
1
W
Jormungandr
theBurntestOne
Jormungandr
1
3
4
1
L
Yu Huang
zmankiller1
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
30,165
51,200
Taken
44,159
26,841
Mitigated
27,910
14,730
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,900
1,105
0
4,533
16,923
11,756
76
6,401
10,522
2,134
23,320
L
Sobek
 
Sobek
5,480
813
0
3,951
12,162
12,181
0
3,639
8,523
20,110
1,991
W
Ah Puch
AhhBugs
Ah Puch
9,755
1,106
48
4,513
7,758
2,795
31
2,907
4,851
65,621
1,262
L
Da Ji
6,181
1,436
0
4,930
11,921
4,472
0
2,589
9,332
0
61,922
W
6,453
711
0
250
8,898
3,419
0
1,730
7,128
0
57,331
L
Zhong Kui
MyStYkRaBbit
Zhong Kui
14,143
3,366
0
2,892
9,872
8,008
19
5,647
4,225
58,650
12,443
L
Cupid
Rald123
Cupid
4,206
2,308
0
3,501
9,059
2,938
0
1,071
7,988
0
51,306
W
Cernunnos
Wanders_13
Cernunnos
4,872
2,149
0
3,030
5,142
1,578
528
605
4,537
0
54,380
W
Jormungandr
theBurntestOne
Jormungandr
3,994
1,047
0
2,356
12,479
7,293
0
7,099
5,380
44,994
1,043
L
Yu Huang
zmankiller1
Yu Huang
155
0
0
250
1,145
311
0
786
359
6,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
37,007
391
Minions Killed
373
0
Camps Cleared
0
1,399,341
Distance Traveled
1,125,175
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,582
542
39
3
0
311,315
5
L
Sobek
7,561
540
32
2
0
293,977
4
W
Ah Puch
8,631
617
103
7
0
286,499
0
L
Da Ji
8,256
590
104
7
0
290,208
0
W
Thor
7,722
552
84
6
0
316,529
0
L
Zhong Kui
8,787
628
114
8
0
221,863
0
L
Cupid
7,492
535
105
8
0
281,506
2
W
Cernunnos
7,353
525
99
7
0
248,432
0
W
Jormungandr
7,014
501
66
5
0
236,566
0
L
Yu Huang
4,911
351
18
1
0
37,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role