Player Matchup

Ao Kuang
Ao Kuang
CarolusAllMighty
Ao Kuang
Level 114
God Stats
7W - 7L
1,384 SR
Queue Stats
189W - 212L
1,415 Elo+
Solo
King Arthur
King Arthur
FreeZiaK
King Arthur
Level 111
God Stats
4W - 4L
1,301 SR
Queue Stats
108W - 109L
1,436 Elo+
Party 2
Medusa
Medusa
JuniorFab
Medusa
Level 112
God Stats
74W - 48L
1,586 SR
Queue Stats
107W - 91L
1,466 Elo+
Party 2
Chronos
Chronos
Squiddyboi3607
Chronos
Level 63
God Stats
6W - 4L
1,400 SR
Queue Stats
83W - 70L
1,440 Elo+
Solo
Ymir
Ymir
Stricks2
Ymir
Level 120
God Stats
19W - 23L
1,476 SR
Queue Stats
172W - 157L
1,448 Elo+
Party 2
Team Averages
Level 104
1,429 SR
1,441 Elo+

VS

Team Averages
Level 68
1,539 SR
1,558 Elo+
Hera
Hera
Ayan_419
Hera
Level 166
God Stats
4W - 8L
1,384 SR
Queue Stats
180W - 191L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrGoofy37
Kumbhakarna
Level 109
God Stats
8W - 5L
1,607 SR
Queue Stats
39W - 28L
1,530 Elo+
Party 1
Bakasura
Bakasura
Vaginek
Bakasura
Level 44
God Stats
1W - 1L
1,525 SR
Queue Stats
6W - 4L
1,790 Elo+
Party 1
Izanami
Izanami
Zelery
Izanami
Level 20
God Stats
6W - 4L
1,678 SR
Queue Stats
22W - 21L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
hyc3L
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,675
607
3,245
8,313
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
FreeZiaK
King Arthur
12
3 / 0 / 0
7,125
648
2,824
7,138
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
JuniorFab
Medusa
12
5 / 0 / 1
7,117
647
5,568
3,305
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
4 / 2 / 2
7,140
649
5,576
5,779
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
1 / 0 / 5
6,568
597
4,520
9,778
6,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 4 / 0
5,107
464
3,471
5,296
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MrGoofy37
Kumbhakarna
8
1 / 3 / 1
5,263
478
1,902
8,951
4,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Vaginek
Bakasura
10
1 / 1 / 1
5,542
504
2,829
7,491
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Izanami
Zelery
Izanami
9
0 / 3 / 1
5,162
469
3,782
7,004
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
hyc3L
Kukulkan
9
1 / 5 / 1
5,297
482
1,964
5,181
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
3
3
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
0
4
0
0
W
3
1
2
4
W
King Arthur
FreeZiaK
King Arthur
3
0
0
3
W
Medusa
JuniorFab
Medusa
5
0
1
5.5
L
Kumbhakarna
MrGoofy37
Kumbhakarna
1
3
1
0.5
W
4
2
2
2.5
W
Ymir
1
0
5
3.5
L
Bakasura
Vaginek
Bakasura
1
1
1
1.5
L
Izanami
Zelery
Izanami
0
3
1
0.17
L
Kukulkan
hyc3L
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
13,948
34,313
Taken
33,923
15,587
Mitigated
11,621
6,386
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,471
1,112
0
681
5,296
1,312
0
0
5,296
27,515
0
W
3,245
596
0
229
8,313
3,050
0
257
8,056
51,017
0
W
King Arthur
FreeZiaK
King Arthur
2,824
338
0
978
7,138
3,446
0
3,253
3,828
0
38,973
W
Medusa
JuniorFab
Medusa
5,568
1,720
359
666
3,305
1,193
1,024
481
2,824
0
50,113
L
Kumbhakarna
MrGoofy37
Kumbhakarna
1,902
472
1,186
1,564
8,951
4,541
0
3,896
4,935
7,314
0
W
5,576
1,133
0
1,704
5,779
1,672
0
2,150
3,339
39,283
1,695
W
Ymir
4,520
1,261
0
2,450
9,778
6,226
112
1,196
8,386
26,015
0
L
Bakasura
Vaginek
Bakasura
2,829
2,275
0
1,612
7,491
2,667
0
2,525
4,948
0
23,789
L
Izanami
Zelery
Izanami
3,782
3,032
0
1,770
7,004
1,788
0
2,984
3,964
0
34,330
L
Kukulkan
hyc3L
Kukulkan
1,964
250
0
110
5,181
1,313
0
3,490
1,440
18,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
26,371
351
Minions Killed
238
0
Camps Cleared
0
1,158,758
Distance Traveled
1,063,686
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,107
464
50
5
0
209,019
4
W
Ao Kuang
6,675
607
76
7
0
247,592
0
W
King Arthur
7,125
648
68
6
0
243,008
2
W
Medusa
7,117
647
81
7
0
234,415
0
L
Kumbhakarna
5,263
478
6
1
0
228,999
1
W
Chronos
7,140
649
89
8
0
211,545
0
W
Ymir
6,568
597
37
3
0
222,198
4
L
Bakasura
5,542
504
64
6
0
243,881
0
L
Izanami
5,162
469
79
7
0
211,155
0
L
Kukulkan
5,297
482
39
4
0
170,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role