Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gtao6018
Mercury
Level 44
God Stats
5W - 3L
1,838 SR
Queue Stats
258W - 271L
1,559 Elo+
Solo
Zeus
Zeus
II-GOAT-II1
Zeus
Level 158
God Stats
3W - 2L
1,325 SR
Queue Stats
189W - 159L
1,480 Elo+
Solo
Team Averages
Level 124
1,533 SR
1,508 Elo+

VS

Team Averages
Level 64
1,509 SR
1,504 Elo+
Atlas
Atlas
DevilDogDak
Atlas
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 74L
1,371 Elo+
Solo
Anhur
Anhur
ITMX JDA
Anhur
Level 69
God Stats
1W - 5L
1,382 SR
Queue Stats
425W - 398L
1,558 Elo+
Solo
Merlin
Merlin
nigh7s7alker160
Merlin
Level 121
God Stats
3W - 3L
1,625 SR
Queue Stats
53W - 45L
1,614 Elo+
Solo
Hades
Hades
quigle212
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,560 Elo+
Solo
Thanatos
Thanatos
weewooweewoo1222
Thanatos
Level 45
God Stats
25W - 29L
1,538 SR
Queue Stats
144W - 159L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 0 / 2
4,511
902
2,875
4,473
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chernobog
 
Chernobog
6
2 / 1 / 0
4,097
819
2,557
2,204
543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
6
0 / 0 / 4
4,052
810
1,822
3,664
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Gtao6018
Mercury
6
3 / 0 / 1
3,878
776
1,165
2,093
603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 0 / 0
4,730
946
2,417
1,360
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,342
668
1,550
5,074
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
ITMX JDA
Anhur
5
0 / 2 / 0
2,970
594
1,049
3,197
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,519
504
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
quigle212
Hades
6
0 / 3 / 0
3,407
681
1,913
4,998
1,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 3 / 0
3,612
722
2,136
4,241
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
W
Chernobog
 
Chernobog
2
1
0
2
W
Ymir
 
Ymir
0
0
4
2
L
0
1
1
0.5
W
Mercury
Gtao6018
Mercury
3
0
1
3.5
W
3
0
0
3
L
Anhur
ITMX JDA
Anhur
0
2
0
0
L
0
0
0
0
L
Hades
quigle212
Hades
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,836
Damage
6,648
13,794
Taken
17,510
4,360
Mitigated
5,945
5,113
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,875
1,079
0
1,908
4,473
1,274
0
1,913
2,560
0
24,648
W
Chernobog
 
Chernobog
2,557
1,130
0
758
2,204
543
0
605
1,599
0
24,492
W
Ymir
 
Ymir
1,822
566
0
1,129
3,664
1,665
0
609
3,055
8,237
0
L
1,550
373
0
1,881
5,074
2,137
0
1,883
3,191
6,715
1,565
W
Mercury
Gtao6018
Mercury
1,165
603
0
577
2,093
603
0
0
2,093
0
8,650
W
2,417
44
0
741
1,360
275
0
0
1,360
28,621
732
L
Anhur
ITMX JDA
Anhur
1,049
514
0
754
3,197
803
0
1,182
2,015
0
12,400
L
0
0
0
0
0
0
0
0
0
0
0
L
Hades
quigle212
Hades
1,913
614
0
2,473
4,998
1,564
0
0
4,998
16,838
0
L
2,136
522
0
1,767
4,241
1,441
0
1,174
3,067
0
17,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,268
Gold Earned
15,850
171
Minions Killed
100
0
Camps Cleared
0
531,508
Distance Traveled
421,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,511
902
48
10
0
110,117
0
W
Chernobog
4,097
819
42
8
0
86,399
0
W
Ymir
4,052
810
12
2
0
112,220
0
L
Atlas
3,342
668
8
2
0
103,783
0
W
Mercury
3,878
776
19
4
0
131,657
0
W
Zeus
4,730
946
50
10
0
91,115
0
L
Anhur
2,970
594
19
4
0
95,195
0
L
Merlin
2,519
504
0
0
0
3,293
0
L
Hades
3,407
681
33
7
0
102,593
0
L
Thanatos
3,612
722
40
8
0
116,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role