Player Matchup

Apollo
Apollo
BlueBlood Baron
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
Aphrodite
Aphrodite
TryMePlz
Aphrodite
Level 185
God Stats
3W - 2L
1,667 SR
Queue Stats
167W - 155L
1,539 Elo+
Party 3
Mulan
Mulan
andybw
Mulan
Level 49
God Stats
119W - 69L
1,630 SR
Queue Stats
174W - 163L
1,538 Elo+
Party 3
Scylla
Scylla
irritaable
Scylla
Level 109
God Stats
10W - 2L
1,971 SR
Queue Stats
303W - 289L
1,454 Elo+
Party 1
Horus
Horus
toleraable
Horus
Level 80
God Stats
7W - 5L
1,628 SR
Queue Stats
337W - 339L
1,426 Elo+
Party 1
Team Averages
Level 98
1,679 SR
1,423 Elo+

VS

Team Averages
Level 125
1,579 SR
1,501 Elo+
Chang'e
Chang'e
HibachiSco
Chang'e
Level 109
God Stats
3W - 4L
1,543 SR
Queue Stats
180W - 193L
1,453 Elo+
Party 2
Achilles
Achilles
SoggyWaffle7936
Achilles
Level 118
God Stats
0W - 1L
1,709 SR
Queue Stats
34W - 32L
1,547 Elo+
Party 4
Izanami
Izanami
Soggysanwich925
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,527 Elo+
Party 4
Jormungandr
Jormungandr
Vidron Said
Jormungandr
Level 123
God Stats
21W - 10L
1,635 SR
Queue Stats
227W - 212L
1,506 Elo+
Solo
Freya
Freya
becoolant
Freya
Level 129
God Stats
3W - 6L
1,505 SR
Queue Stats
494W - 490L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,132
557
3,219
5,841
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TryMePlz
Aphrodite
10
2 / 1 / 1
6,188
563
2,463
6,628
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
andybw
Mulan
11
0 / 3 / 3
5,596
509
5,883
9,338
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
irritaable
Scylla
14
3 / 1 / 2
7,866
715
4,934
6,064
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
9
1 / 1 / 2
5,951
541
2,430
11,037
6,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HibachiSco
Chang'e
11
4 / 2 / 1
6,465
588
8,994
7,246
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
9
0 / 2 / 5
5,085
462
3,896
7,865
6,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 2
6,386
581
5,302
4,929
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Vidron Said
Jormungandr
6
0 / 2 / 0
4,263
388
574
2,888
1,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
becoolant
Freya
10
1 / 2 / 2
5,497
500
3,647
8,444
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
7
7
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Chang'e
HibachiSco
Chang'e
4
2
1
2.25
L
Achilles
0
2
5
1.25
L
2
1
2
3
W
Aphrodite
TryMePlz
Aphrodite
2
1
1
2.5
L
Jormungandr
Vidron Said
Jormungandr
0
2
0
0
W
Mulan
andybw
Mulan
0
3
3
0.5
L
Freya
becoolant
Freya
1
2
2
1
W
Scylla
irritaable
Scylla
3
1
2
4
W
Horus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
22,413
38,908
Taken
31,372
15,981
Mitigated
14,082
15,310
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,219
2,558
0
302
5,841
1,713
0
565
5,204
0
29,666
L
Chang'e
HibachiSco
Chang'e
8,994
808
896
3,422
7,246
1,945
0
2,176
5,070
39,881
0
L
Achilles
3,896
483
0
1,060
7,865
6,999
196
1,474
6,391
0
16,276
L
5,302
3,943
0
1,311
4,929
1,306
1,117
0
4,929
0
48,088
W
Aphrodite
TryMePlz
Aphrodite
2,463
160
1,446
4,539
6,628
2,208
0
3,253
3,065
36,079
721
L
Jormungandr
Vidron Said
Jormungandr
574
265
0
838
2,888
1,502
0
1,439
1,449
10,851
0
W
Mulan
andybw
Mulan
5,883
1,523
0
1,776
9,338
3,758
0
3,850
5,170
0
40,923
L
Freya
becoolant
Freya
3,647
1,145
0
3,260
8,444
2,330
0
2,242
6,202
27,451
0
W
Scylla
irritaable
Scylla
4,934
842
0
2,910
6,064
1,687
47
2,374
3,606
64,744
1,364
W
Horus
2,430
1,327
950
3,387
11,037
6,615
30
2,145
8,648
0
11,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
27,696
336
Minions Killed
260
0
Camps Cleared
0
1,143,146
Distance Traveled
927,817
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,132
557
45
4
0
228,025
0
L
Chang'e
6,465
588
82
7
0
222,158
0
L
Achilles
5,085
462
16
1
0
228,185
0
L
Izanami
6,386
581
93
8
0
192,686
0
W
Aphrodite
6,188
563
89
8
0
227,714
5
L
Jormungandr
4,263
388
17
2
0
70,645
0
W
Mulan
5,596
509
67
6
0
243,063
0
L
Freya
5,497
500
52
5
0
214,143
0
W
Scylla
7,866
715
120
11
0
208,346
0
W
Horus
5,951
541
15
1
0
235,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role