Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold II
THUNDER_Mufasa
Freya
Gold II
Level 144
God Stats
3W - 1L
1,755 SR
Queue Stats
94W - 87L
1,546 MMR
Solo
Fenrir
Fenrir
Gold III
fxnius
Fenrir
Gold III
Level 117
God Stats
14W - 9L
1,542 SR
Queue Stats
148W - 141L
1,632 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,559 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,594 SR
1,561 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
BaldBear
Raijin
Gold IV
Level 104
God Stats
1W - 1L
1,770 SR
Queue Stats
31W - 32L
1,592 MMR
Solo
Chernobog
Chernobog
Gold III
Imi3v4
Chernobog
Gold III
Level 123
God Stats
4W - 8L
1,500 SR
Queue Stats
127W - 137L
1,623 MMR
Solo
Mulan
Mulan
Bronze III
bOveDa12
Mulan
Bronze III
Level 120
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Thor
Thor
Platinum IV
你姐莞归说爱我
Thor
Platinum IV
Level 157
God Stats
20W - 23L
1,506 SR
Queue Stats
276W - 270L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 2
6,015
668
5,710
7,410
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
 
Discordia
10
2 / 1 / 3
5,817
646
4,766
3,244
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
 
Geb
9
1 / 1 / 2
5,316
591
2,049
7,593
4,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 1
5,690
632
1,803
5,178
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
fxnius
Fenrir
11
5 / 1 / 4
6,227
692
3,932
6,516
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaJanusAo KuangAwilix

VS

Bans
LokiTyrErlang ShenRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
4 / 3 / 0
6,148
683
3,171
7,844
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
BaldBear
Raijin
7
0 / 1 / 0
4,466
496
636
2,256
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chernobog
Imi3v4
Chernobog
10
1 / 1 / 4
5,734
637
6,537
3,672
1,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
bOveDa12
Mulan
10
0 / 3 / 0
5,572
619
4,145
9,329
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 1
4,678
520
1,913
7,017
1,903

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
2
3
W
Discordia
 
Discordia
2
1
3
3.5
W
Geb
 
Geb
1
1
2
2
L
Bacchus
 
Bacchus
4
3
0
1.33
L
Raijin
BaldBear
Raijin
0
1
0
0
L
Chernobog
Imi3v4
Chernobog
1
1
4
3
W
1
2
1
0.75
L
Mulan
bOveDa12
Mulan
0
3
0
0
W
Fenrir
fxnius
Fenrir
5
1
4
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
16,402
29,941
Taken
30,118
15,986
Mitigated
13,491
10,542
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,710
2,070
115
2,917
7,410
6,536
27
0
7,410
0
38,226
W
Discordia
 
Discordia
4,766
334
0
988
3,244
776
339
540
2,624
36,933
159
W
Geb
 
Geb
2,049
26
0
2,321
7,593
4,739
0
1,256
6,337
19,861
446
L
Bacchus
 
Bacchus
3,171
394
0
1,262
7,844
5,722
0
3,102
4,562
12,964
325
L
Raijin
BaldBear
Raijin
636
169
0
298
2,256
592
0
1,201
1,055
17,195
0
L
Chernobog
Imi3v4
Chernobog
6,537
3,792
0
1,905
3,672
1,027
0
1,548
1,819
0
41,437
W
1,803
392
0
1,321
5,178
1,745
259
607
4,571
33,416
1,762
L
Mulan
bOveDa12
Mulan
4,145
203
0
2,642
9,329
4,247
0
0
8,800
0
34,409
W
Fenrir
fxnius
Fenrir
3,932
919
0
2,880
6,516
2,190
584
1,159
5,317
0
34,902
L
1,913
326
0
2,911
7,017
1,903
0
2,080
4,937
0
26,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
26,598
301
Minions Killed
267
0
Camps Cleared
0
948,251
Distance Traveled
850,081
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,015
668
65
7
0
185,504
1
W
Discordia
5,817
646
63
7
0
182,286
0
W
Geb
5,316
591
39
4
0
203,493
3
L
Bacchus
6,148
683
20
2
0
196,178
4
L
Raijin
4,466
496
43
5
0
101,241
0
L
Chernobog
5,734
637
78
9
0
176,820
2
W
Freya
5,690
632
74
8
0
180,916
0
L
Mulan
5,572
619
73
8
0
177,424
0
W
Fenrir
6,227
692
60
7
0
196,052
0
L
Thor
4,678
520
53
6
0
198,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role