Player Matchup

Ao Kuang
Ao Kuang
Silver II
DerWahreJungler
Ao Kuang
Silver II
Level 106
God Stats
7W - 4L
1,107 SR
Queue Stats
60W - 71L
1,064 MMR
Solo
Loki
Loki
Silver III
MK-ultra-JONY
Loki
Silver III
Level 129
God Stats
23W - 25L
1,551 SR
Queue Stats
62W - 85L
1,092 MMR
Solo
Aphrodite
Aphrodite
Silver IV
MasterSmite007
Aphrodite
Silver IV
Level 129
God Stats
1W - 1L
1,539 SR
Queue Stats
78W - 96L
783 MMR
Solo
Geb
Geb
Silver IV
Toxic_Betz
Geb
Silver IV
Level 122
God Stats
6W - 11L
1,459 SR
Queue Stats
89W - 121L
796 MMR
Solo
Izanami
Izanami
Silver I
kershOn
Izanami
Silver I
Level 87
God Stats
82W - 69L
1,506 SR
Queue Stats
96W - 100L
1,103 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,432 SR
968 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,587 SR
929 MMR
Pele
Pele
Silver I
AcademyGamer
Pele
Silver I
Level 124
God Stats
46W - 60L
1,500 SR
Queue Stats
107W - 124L
1,245 MMR
Party 1
Mulan
Mulan
Silver II
Shahin_Kral
Mulan
Silver II
Level 121
God Stats
12W - 10L
1,923 SR
Queue Stats
200W - 208L
1,005 MMR
Solo
Vamana
Vamana
Silver V
TimetoDeathNow
Vamana
Silver V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 151L
577 MMR
Solo
Sol
Sol
Silver IV
Wxd8484
Sol
Silver IV
Level 69
God Stats
1W - 3L
1,354 SR
Queue Stats
90W - 122L
729 MMR
Solo
Skadi
Skadi
Silver II
hectoros
Skadi
Silver II
Level 146
God Stats
5W - 4L
1,658 SR
Queue Stats
282W - 294L
1,090 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
7 / 1 / 0
7,020
702
5,333
6,084
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 1 / 1
6,897
690
3,583
7,858
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
MasterSmite007
Aphrodite
10
1 / 0 / 3
5,899
590
4,309
5,705
2,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 6
5,684
568
3,123
7,394
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
kershOn
Izanami
11
2 / 0 / 2
6,602
660
4,871
3,907
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SerqetThanatosAthenaJormungandr

VS

Bans
AwilixArachneAnhurAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,368
537
2,224
7,181
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 0
4,407
441
2,818
6,542
3,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 0
4,358
436
2,034
7,117
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
9
0 / 5 / 1
5,190
519
4,601
6,750
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
hectoros
Skadi
9
0 / 3 / 0
4,865
487
1,622
5,309
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
17
Kills
1
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Ao Kuang
7
1
0
7
W
6
1
1
6.5
W
Aphrodite
MasterSmite007
Aphrodite
1
0
3
2.5
L
0
2
0
0
L
0
5
0
0
W
1
0
6
4
L
Sol
0
5
1
0.1
L
Skadi
hectoros
Skadi
0
3
0
0
W
Izanami
kershOn
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
13,299
30,948
Taken
32,899
13,306
Mitigated
11,952
16,021
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,224
231
0
485
7,181
2,402
0
1,073
6,108
0
35,674
W
Ao Kuang
5,333
1,092
0
3,201
6,084
3,235
188
121
5,563
37,425
5,650
W
3,583
592
0
4,380
7,858
2,389
0
726
7,132
0
51,286
W
Aphrodite
MasterSmite007
Aphrodite
4,309
880
1,701
3,542
5,705
2,064
412
2,790
2,915
33,675
0
L
2,818
280
72
2,483
6,542
3,072
0
2,547
3,995
0
18,278
L
2,034
427
0
857
7,117
3,618
0
4,921
2,196
0
16,470
W
3,123
407
199
1,993
7,394
4,515
216
856
6,538
13,287
0
L
Sol
4,601
1,683
0
1,267
6,750
1,685
0
3,322
3,428
28,531
3,302
L
Skadi
hectoros
Skadi
1,622
312
0
525
5,309
1,175
0
653
4,656
0
33,786
W
Izanami
kershOn
Izanami
4,871
3,364
0
1,005
3,907
1,103
657
0
3,907
0
50,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
24,188
361
Minions Killed
236
0
Camps Cleared
0
967,337
Distance Traveled
968,021
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,368
537
73
7
0
242,406
4
W
Ao Kuang
7,020
702
74
7
0
180,547
2
W
Loki
6,897
690
98
10
0
216,670
0
W
Aphrodite
5,899
590
78
8
0
183,505
0
L
Mulan
4,407
441
29
3
0
186,834
0
L
Vamana
4,358
436
27
3
0
175,252
0
W
Geb
5,684
568
12
1
0
206,044
0
L
Sol
5,190
519
44
4
0
182,724
0
L
Skadi
4,865
487
63
6
0
180,805
0
W
Izanami
6,602
660
99
10
0
180,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role