Player Matchup

Ah Puch
Ah Puch
ClouddClout
Ah Puch
Level 109
God Stats
57W - 36L
1,578 SR
Queue Stats
295W - 286L
1,519 Elo+
Party 1
Loki
Loki
SloPokeMcT0k
Loki
Level 161
God Stats
3W - 2L
1,500 SR
Queue Stats
544W - 538L
1,483 Elo+
Solo
Cerberus
Cerberus
ThatEndyPerson
Cerberus
Level 152
God Stats
11W - 4L
1,743 SR
Queue Stats
152W - 165L
1,447 Elo+
Party 1
Team Averages
Level 141
1,607 SR
1,483 Elo+

VS

Team Averages
Level 124
1,508 SR
1,415 Elo+
Aphrodite
Aphrodite
PepsiTron02
Aphrodite
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,303 Elo+
Solo
Mulan
Mulan
WestryB
Mulan
Level 141
God Stats
24W - 20L
1,490 SR
Queue Stats
780W - 761L
1,529 Elo+
Solo
Neith
Neith
l CorryD l
Neith
Level 103
God Stats
29W - 42L
1,533 SR
Queue Stats
48W - 67L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ClouddClout
Ah Puch
20
7 / 0 / 8
14,034
936
20,540
8,183
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 3 / 9
11,657
777
7,474
9,963
3,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
19
6 / 3 / 9
12,765
851
12,331
19,144
17,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PepsiTron02
Aphrodite
15
1 / 6 / 2
9,950
663
6,632
15,185
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
WestryB
Mulan
15
1 / 6 / 4
10,259
684
8,943
18,687
16,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
18
4 / 5 / 1
12,141
809
8,220
12,572
4,024
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
6
6
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ClouddClout
Ah Puch
7
0
8
11
L
Aphrodite
PepsiTron02
Aphrodite
1
6
2
0.33
W
4
3
9
2.83
W
Cerberus
6
3
9
3.5
L
Mulan
WestryB
Mulan
1
6
4
0.5
L
Neith
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,345
Damage
23,795
37,290
Taken
46,444
24,468
Mitigated
26,215
9,192
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ClouddClout
Ah Puch
20,540
336
0
1,080
8,183
3,708
1,094
1,283
6,678
78,155
571
L
Aphrodite
PepsiTron02
Aphrodite
6,632
148
2,444
4,192
15,185
5,338
54
11,487
3,441
23,019
0
W
7,474
1,553
0
604
9,963
3,750
1,111
1,468
8,406
0
26,324
W
Cerberus
12,331
392
0
7,508
19,144
17,010
317
3,963
14,712
33,882
1,716
L
Mulan
WestryB
Mulan
8,943
436
0
2,516
18,687
16,853
23
12,116
6,201
0
31,157
L
Neith
8,220
2,953
320
3,081
12,572
4,024
0
7,864
4,438
0
50,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
32,350
210
Minions Killed
184
0
Camps Cleared
0
825,335
Distance Traveled
677,361
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,034
936
125
8
0
295,514
1
L
Aphrodite
9,950
663
48
3
0
218,700
0
W
Loki
11,657
777
35
2
0
270,235
0
W
Cerberus
12,765
851
50
3
0
259,586
0
L
Mulan
10,259
684
30
2
0
228,119
0
L
Neith
12,141
809
106
7
0
230,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role