Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MummRaaaaa
Izanami
Level 83
God Stats
8W - 5L
1,586 SR
Queue Stats
239W - 248L
1,453 Elo+
Solo
Bellona
Bellona
Sikerimos
Bellona
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 43L
1,383 Elo+
Solo
Chernobog
Chernobog
cruiserccl
Chernobog
Level 46
God Stats
15W - 15L
1,581 SR
Queue Stats
30W - 44L
1,455 Elo+
Solo
Team Averages
Level 112
1,533 SR
1,458 Elo+

VS

Team Averages
Level 106
1,521 SR
1,494 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GutsySoild22198
Bastet
Level 66
God Stats
13W - 8L
1,577 SR
Queue Stats
115W - 119L
1,510 Elo+
Solo
Yemoja
Yemoja
Ljayxz
Yemoja
Level 140
God Stats
5W - 6L
1,409 SR
Queue Stats
25W - 35L
1,495 Elo+
Party 1
Vamana
Vamana
SoggySlopper
Vamana
Level 109
God Stats
11W - 10L
1,467 SR
Queue Stats
312W - 312L
1,465 Elo+
Solo
Nu Wa
Nu Wa
YoursKruelly
Nu Wa
Level 66
God Stats
8W - 10L
1,650 SR
Queue Stats
18W - 25L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
6 / 2 / 1
6,317
702
6,745
6,249
2,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
 
Kuzenbo
4
0 / 2 / 0
3,892
432
594
4,161
2,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
MummRaaaaa
Izanami
9
1 / 0 / 2
5,061
562
2,407
6,910
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Sikerimos
Bellona
10
1 / 1 / 0
5,982
665
4,441
6,386
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
cruiserccl
Chernobog
10
0 / 4 / 0
5,035
559
3,916
7,251
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 4
6,123
680
7,044
5,529
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
2 / 3 / 0
5,614
624
2,352
6,205
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
Ljayxz
Yemoja
10
3 / 0 / 3
5,820
647
3,176
4,807
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
9
1 / 1 / 0
5,148
572
2,250
7,250
5,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
4,652
517
4,452
5,326
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
8
Kills
9
9
Deaths
9
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
2
1
3.25
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Zhong Kui
 
Zhong Kui
2
0
4
4
W
2
3
0
0.67
W
Yemoja
Ljayxz
Yemoja
3
0
3
4.5
L
Izanami
MummRaaaaa
Izanami
1
0
2
2
L
Bellona
Sikerimos
Bellona
1
1
0
1
W
Vamana
1
1
0
1
W
1
5
1
0.3
L
Chernobog
cruiserccl
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
19,274
30,957
Taken
29,117
11,904
Mitigated
14,832
12,021
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,745
637
61
2,443
6,249
2,345
124
3,538
2,711
38,059
1,984
L
Kuzenbo
 
Kuzenbo
594
283
0
1,004
4,161
2,619
0
2,727
1,434
5,066
0
W
Zhong Kui
 
Zhong Kui
7,044
3,066
0
2,600
5,529
3,862
0
130
5,399
36,853
9,956
W
2,352
512
0
2,943
6,205
1,684
0
1,317
4,888
0
26,341
W
Yemoja
Ljayxz
Yemoja
3,176
1,139
1,421
1,048
4,807
2,930
323
930
3,877
16,818
4,060
L
Izanami
MummRaaaaa
Izanami
2,407
1,548
0
3,350
6,910
1,851
0
2,163
4,747
0
28,946
L
Bellona
Sikerimos
Bellona
4,441
1,100
0
2,746
6,386
3,390
571
543
5,843
0
37,534
W
Vamana
2,250
541
0
1,904
7,250
5,069
0
0
7,250
526
24,464
W
4,452
1,713
0
410
5,326
1,287
0
4,962
364
22,088
0
L
Chernobog
cruiserccl
Chernobog
3,916
1,894
0
2,417
7,251
1,699
0
5,094
2,157
0
36,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
27,357
265
Minions Killed
241
0
Camps Cleared
0
736,735
Distance Traveled
830,581
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,317
702
75
8
0
151,311
2
L
Kuzenbo
3,892
432
6
1
0
80,283
0
W
Zhong Kui
6,123
680
81
9
0
166,273
0
W
Bastet
5,614
624
52
6
0
190,007
0
W
Yemoja
5,820
647
33
4
0
156,937
4
L
Izanami
5,061
562
53
6
0
189,822
3
L
Bellona
5,982
665
66
7
0
153,588
0
W
Vamana
5,148
572
47
5
0
156,862
1
W
Nu Wa
4,652
517
28
3
0
160,502
0
L
Chernobog
5,035
559
65
7
0
161,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role