Player Matchup

Xbalanque
Xbalanque
Baldwin 5th7015
Xbalanque
Level 33
God Stats
5W - 6L
1,500 SR
Queue Stats
79W - 82L
1,389 Elo+
Solo
Agni
Agni
Ether9796
Agni
Level 55
God Stats
5W - 2L
2,109 SR
Queue Stats
123W - 134L
1,501 Elo+
Solo
Anubis
Anubis
Flexaverde
Anubis
Level 37
God Stats
2W - 4L
1,187 SR
Queue Stats
147W - 153L
1,480 Elo+
Party 1
Maui
Maui
jimmystrik
Maui
Level 29
God Stats
6W - 8L
1,461 SR
Queue Stats
62W - 63L
1,525 Elo+
Party 1
Bakasura
Bakasura
rendeloscielos
Bakasura
Level 148
God Stats
5W - 13L
1,420 SR
Queue Stats
213W - 209L
1,488 Elo+
Party 1
Team Averages
Level 60
1,535 SR
1,477 Elo+

VS

Team Averages
Level 48
1,500 SR
1,518 Elo+
Cthulhu
Cthulhu
Coco6323bis
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,538 Elo+
Party 2
Anhur
Anhur
ItzDeadline
Anhur
Level 74
God Stats
2W - 0L
1,581 SR
Queue Stats
81W - 59L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
PablitOrnn
Jormungandr
Level 40
God Stats
6W - 5L
1,419 SR
Queue Stats
149W - 140L
1,510 Elo+
Solo
Nox
Nox
Przebi6835
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,469 Elo+
Party 2
Mercury
Mercury
raftrats
Mercury
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 165L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baldwin 5th7015
Xbalanque
10
2 / 4 / 1
6,096
554
6,719
8,942
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
1 / 2 / 4
6,430
585
6,418
6,304
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Flexaverde
Anubis
10
2 / 4 / 0
6,178
562
5,343
7,890
3,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 2
5,884
535
2,650
7,984
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
13
3 / 1 / 3
6,851
623
3,425
7,528
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coco6323bis
Cthulhu
10
2 / 2 / 2
5,734
521
6,870
9,326
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
4 / 2 / 1
6,361
578
6,761
7,856
2,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
PablitOrnn
Jormungandr
12
4 / 2 / 0
7,063
642
5,442
8,195
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 1
6,200
564
3,714
5,678
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
raftrats
Mercury
12
1 / 0 / 3
5,965
542
2,220
6,737
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
13
13
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Baldwin 5th7015
Xbalanque
2
4
1
0.63
W
Cthulhu
Coco6323bis
Cthulhu
2
2
2
1.5
L
Agni
1
2
4
1.5
L
Anubis
Flexaverde
Anubis
2
4
0
0.5
W
4
2
1
2.25
W
Jormungandr
PablitOrnn
Jormungandr
4
2
0
2
W
2
3
1
0.83
L
1
2
2
1
W
Mercury
raftrats
Mercury
1
0
3
2.5
L
Bakasura
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
25,007
38,648
Taken
37,792
14,901
Mitigated
13,843
13,167
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Baldwin 5th7015
Xbalanque
6,719
3,533
0
2,370
8,942
1,775
0
1,426
7,210
0
42,754
W
Cthulhu
Coco6323bis
Cthulhu
6,870
889
50
1,580
9,326
5,149
0
3,194
5,625
29,422
0
L
Agni
6,418
844
0
2,815
6,304
1,762
0
3,423
2,467
43,368
322
L
Anubis
Flexaverde
Anubis
5,343
143
0
3,145
7,890
3,310
0
4,468
2,896
39,957
0
W
6,761
4,202
0
3,672
7,856
2,332
1,097
684
6,997
0
39,815
W
Jormungandr
PablitOrnn
Jormungandr
5,442
1,192
0
3,262
8,195
2,291
0
5,198
2,893
44,755
3,282
W
3,714
184
0
654
5,678
1,832
0
2,629
2,750
34,281
0
L
2,650
638
0
1,790
7,984
4,173
0
3,689
3,777
18,179
1,561
W
Mercury
raftrats
Mercury
2,220
1,438
0
615
6,737
2,239
0
1,735
4,914
0
43,840
L
Bakasura
3,425
2,491
0
3,047
7,528
3,881
0
913
6,541
0
41,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
31,323
356
Minions Killed
356
0
Camps Cleared
0
1,124,311
Distance Traveled
1,134,264
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,096
554
70
6
0
209,182
1
W
Cthulhu
5,734
521
56
5
0
243,937
0
L
Agni
6,430
585
94
9
0
223,657
3
L
Anubis
6,178
562
72
7
0
189,588
1
W
Anhur
6,361
578
67
6
0
207,739
0
W
Jormungandr
7,063
642
90
8
0
208,129
1
W
Nox
6,200
564
70
6
0
212,351
0
L
Maui
5,884
535
29
3
0
229,381
3
W
Mercury
5,965
542
73
7
0
262,108
0
L
Bakasura
6,851
623
91
8
0
272,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role