Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold I
ARAGOSTA237
Freya
Gold I
Level 128
God Stats
3W - 1L
1,488 SR
Queue Stats
189W - 188L
1,595 MMR
Party 1
Ra
Ra
Gold I
Chepok86
Ra
Gold I
Level 158
God Stats
5W - 5L
1,661 SR
Queue Stats
196W - 185L
1,566 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Landgay
Zhong Kui
Gold II
Level 121
God Stats
7W - 2L
1,652 SR
Queue Stats
98W - 96L
1,595 MMR
Solo
Nike
Nike
Silver I
edo_the_king
Nike
Silver I
Level 105
God Stats
10W - 6L
1,551 SR
Queue Stats
51W - 54L
1,425 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,570 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,515 SR
1,534 MMR
Kali
Kali
Gold III
Krishnafro
Kali
Gold III
Level 262
God Stats
1W - 4L
1,386 SR
Queue Stats
680W - 679L
1,485 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
SaleDarkLord
Sun Wukong
Silver I
Level 135
God Stats
0W - 3L
1,247 SR
Queue Stats
41W - 48L
1,481 MMR
Solo
Apollo
Apollo
Gold II
Sucrose022
Apollo
Gold II
Level 120
God Stats
8W - 8L
1,593 SR
Queue Stats
39W - 46L
1,611 MMR
Solo
Terra
Terra
Bronze III
reaper3277
Terra
Bronze III
Level 53
God Stats
0W - 2L
1,496 SR
Queue Stats
0W - 2L
1,468 MMR
Solo
Chang'e
Chang'e
Gold II
tHEDRAGON1456
Chang'e
Gold II
Level 144
God Stats
9W - 4L
1,855 SR
Queue Stats
121W - 122L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
0 / 1 / 1
3,265
653
780
2,937
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 2
3,756
751
3,548
2,222
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 1 / 1
3,789
758
2,097
2,097
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Landgay
Zhong Kui
7
1 / 0 / 0
4,287
857
1,486
2,988
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

6
1 / 1 / 1
3,811
762
1,670
3,511
1,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
NemesisAo KuangAwilixBacchus

VS

Bans
MedusaKuzenboKing ArthurSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,372
674
1,285
4,006
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sun Wukong
SaleDarkLord
Sun Wukong
5
0 / 1 / 0
3,096
619
1,291
3,218
1,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Sucrose022
Apollo
5
1 / 1 / 0
3,272
654
1,343
3,308
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
2
0 / 1 / 0
2,700
540
638
1,989
679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
6
1 / 2 / 0
3,305
661
1,531
3,395
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
W
2
0
2
3
W
2
1
1
2.5
L
1
1
1
1.5
W
Zhong Kui
Landgay
Zhong Kui
1
0
0
1
L
Sun Wukong
SaleDarkLord
Sun Wukong
0
1
0
0
L
Apollo
Sucrose022
Apollo
1
1
0
1
W
1
1
1
1.5
L
Terra
0
1
0
0
L
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,581
Damage
6,088
13,755
Taken
15,916
5,096
Mitigated
4,981
7,287
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
780
50
0
1,456
2,937
750
8
187
2,750
0
13,576
W
3,548
1,203
0
1,260
2,222
500
16
716
1,506
15,268
0
W
2,097
84
232
728
2,097
522
0
347
1,750
15,884
0
L
1,285
499
0
1,030
4,006
1,241
0
1,285
2,525
0
12,214
W
Zhong Kui
Landgay
Zhong Kui
1,486
761
0
1,812
2,988
1,758
0
0
2,786
18,986
4,668
L
Sun Wukong
SaleDarkLord
Sun Wukong
1,291
249
0
1,234
3,218
1,464
0
1,295
1,923
0
12,888
L
Apollo
Sucrose022
Apollo
1,343
963
0
1,610
3,308
747
0
952
2,202
0
10,690
W
1,670
242
0
1,799
3,511
1,566
0
914
2,597
0
11,619
L
Terra
638
100
4
490
1,989
679
0
943
882
3,142
73
L
Chang'e
1,531
238
204
1,301
3,395
850
0
1,691
1,444
13,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,908
Gold Earned
15,745
164
Minions Killed
109
0
Camps Cleared
0
556,591
Distance Traveled
472,006
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,265
653
33
7
0
120,504
0
W
Freya
3,756
751
30
6
0
100,281
0
W
Ra
3,789
758
36
7
0
116,266
0
L
Kali
3,372
674
24
5
0
119,066
0
W
Zhong Kui
4,287
857
48
10
0
92,441
0
L
Sun Wukong
3,096
619
22
4
0
105,766
2
L
Apollo
3,272
654
33
7
0
99,694
1
W
Nike
3,811
762
17
3
0
127,099
1
L
Terra
2,700
540
1
0
0
45,797
2
L
Chang'e
3,305
661
29
6
0
101,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role