Player Matchup

Freya
Freya
Shiridari
Freya
Level 129
God Stats
3W - 1L
1,583 SR
Queue Stats
92W - 78L
1,527 Elo+
Solo
Cerberus
Cerberus
TheMainAppetizer
Cerberus
Level 145
God Stats
1W - 1L
1,326 SR
Queue Stats
126W - 113L
1,561 Elo+
Solo
Ah Puch
Ah Puch
VolcanicBored
Ah Puch
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,449 Elo+
Party 1
King Arthur
King Arthur
Yllw_Flash
King Arthur
Level 45
God Stats
4W - 2L
1,609 SR
Queue Stats
46W - 47L
1,496 Elo+
Party 1
Rama
Rama
rapiddog14
Rama
Level 177
God Stats
9W - 3L
1,947 SR
Queue Stats
220W - 163L
1,587 Elo+
Solo
Team Averages
Level 101
1,593 SR
1,524 Elo+

VS

Team Averages
Level 113
1,612 SR
1,537 Elo+
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CompaMaRiiO
Ravana
Level 65
God Stats
1W - 1L
1,714 SR
Queue Stats
186W - 185L
1,516 Elo+
Solo
Ganesha
Ganesha
HimerosCatboy
Ganesha
Level 104
God Stats
7W - 7L
1,583 SR
Queue Stats
125W - 103L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
SpartanGlitches
Danzaburou
Level 90
God Stats
53W - 53L
1,605 SR
Queue Stats
94W - 95L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
TheNovaShark
Zhong Kui
Level 149
God Stats
17W - 12L
1,659 SR
Queue Stats
162W - 175L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Shiridari
Freya
15
7 / 4 / 3
8,504
567
9,418
15,737
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 10
8,592
573
9,031
16,710
15,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
15
5 / 5 / 3
8,676
578
9,276
9,805
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Yllw_Flash
King Arthur
14
5 / 2 / 7
8,585
572
11,626
17,008
13,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 6
9,556
637
12,421
8,853
3,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 4 / 2
7,868
525
7,558
16,131
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ravana
12
1 / 5 / 1
7,413
494
9,971
13,309
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ganesha
10
0 / 6 / 5
6,770
451
5,111
14,905
9,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
SpartanGlitches
Danzaburou
11
1 / 6 / 1
7,270
485
6,742
10,875
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
TheNovaShark
Zhong Kui
16
6 / 5 / 3
9,577
638
15,931
13,994
9,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
26
Kills
12
12
Deaths
26
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
4
2
1.25
L
Ravana
1
5
1
0.3
L
Ganesha
0
6
5
0.42
W
Freya
Shiridari
Freya
7
4
3
2.13
L
Danzaburou
SpartanGlitches
Danzaburou
1
6
1
0.25
W
4
0
10
9
L
Zhong Kui
TheNovaShark
Zhong Kui
6
5
3
1.5
W
Ah Puch
5
5
3
1.3
W
King Arthur
Yllw_Flash
King Arthur
5
2
7
4.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,772
Damage
45,313
68,113
Taken
69,214
40,463
Mitigated
37,541
23,899
Healing
22,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,558
3,305
212
7,642
16,131
7,702
0
6,016
10,011
0
54,174
L
Ravana
9,971
1,967
0
4,396
13,309
7,541
0
2,914
10,395
2,403
48,515
L
Ganesha
5,111
973
1,558
2,307
14,905
9,553
0
8,257
6,648
20,685
0
W
Freya
Shiridari
Freya
9,418
3,193
0
6,443
15,737
5,310
0
4,606
11,131
54,749
1,855
L
Danzaburou
SpartanGlitches
Danzaburou
6,742
3,251
0
1,053
10,875
2,851
0
2,629
8,246
0
43,053
W
9,031
951
0
6,513
16,710
15,472
0
5,713
10,997
30,723
1,959
L
Zhong Kui
TheNovaShark
Zhong Kui
15,931
6,141
0
5,154
13,994
9,894
0
8,111
5,783
65,037
11,485
W
Ah Puch
9,276
1,032
0
1,831
9,805
3,378
0
4,101
5,704
51,858
0
W
King Arthur
Yllw_Flash
King Arthur
11,626
1,561
0
4,014
17,008
13,102
0
4,831
12,177
880
51,139
W
12,421
9,016
0
5,098
8,853
3,201
532
2,254
6,599
0
90,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
38,898
478
Minions Killed
422
0
Camps Cleared
0
1,477,414
Distance Traveled
1,428,788
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,868
525
91
6
0
333,278
1
L
Ravana
7,413
494
81
5
0
263,339
0
L
Ganesha
6,770
451
7
0
0
300,176
10
W
Freya
8,504
567
85
6
0
309,939
0
L
Danzaburou
7,270
485
90
6
0
278,360
2
W
Cerberus
8,592
573
62
4
0
329,921
2
L
Zhong Kui
9,577
638
153
10
0
253,635
0
W
Ah Puch
8,676
578
96
6
0
271,979
0
W
King Arthur
8,585
572
81
5
0
290,685
4
W
Rama
9,556
637
154
10
0
274,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role