Player Matchup

Fenrir
Fenrir
NobleDarthRevan
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SCORPION0360
Cthulhu
Level 175
God Stats
4W - 1L
1,433 SR
Queue Stats
115W - 110L
1,532 Elo+
Party 2
Artemis
Artemis
Shmah
Artemis
Level 122
God Stats
1W - 2L
1,159 SR
Queue Stats
358W - 370L
1,461 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TunaDiver64
Morgan Le Fay
Level 67
God Stats
3W - 1L
1,407 SR
Queue Stats
100W - 115L
1,475 Elo+
Party 2
Hou Yi
Hou Yi
necessarious
Hou Yi
Level 96
God Stats
1W - 1L
1,287 SR
Queue Stats
47W - 44L
1,503 Elo+
Party 2
Team Averages
Level 122
1,357 SR
1,494 Elo+

VS

Team Averages
Level 101
1,607 SR
1,489 Elo+
Cthulhu
Cthulhu
CorwinSOV
Cthulhu
Level 86
God Stats
13W - 7L
1,790 SR
Queue Stats
206W - 206L
1,531 Elo+
Party 1
Merlin
Merlin
FolkenStratigos
Merlin
Level 65
God Stats
5W - 2L
1,744 SR
Queue Stats
120W - 133L
1,502 Elo+
Party 1
Persephone
Persephone
Neekomie
Persephone
Level 107
God Stats
2W - 2L
1,487 SR
Queue Stats
75W - 93L
1,493 Elo+
Solo
King Arthur
King Arthur
pxxdawg
King Arthur
Level 102
God Stats
5W - 2L
1,347 SR
Queue Stats
250W - 239L
1,486 Elo+
Solo
Medusa
Medusa
Абаддон
Medusa
Level 146
God Stats
7W - 4L
1,665 SR
Queue Stats
286W - 278L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 4
8,683
965
7,334
7,932
4,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
SCORPION0360
Cthulhu
15
3 / 1 / 10
8,235
915
8,181
9,245
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Shmah
Artemis
10
0 / 5 / 4
6,323
703
3,839
5,718
2,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
TunaDiver64
Morgan Le Fay
14
1 / 2 / 9
7,593
844
4,907
4,597
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
8 / 1 / 8
9,160
1,018
8,184
7,620
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CorwinSOV
Cthulhu
12
1 / 4 / 7
7,266
807
10,242
9,434
8,744
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 4
7,456
828
5,609
6,438
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
Neekomie
Persephone
11
0 / 4 / 4
6,560
729
2,403
6,287
1,993
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
pxxdawg
King Arthur
12
1 / 5 / 6
6,858
762
2,896
9,299
9,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
7 / 3 / 2
8,445
938
6,928
4,753
1,858
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
20
Kills
11
11
Deaths
20
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CorwinSOV
Cthulhu
1
4
7
1.13
L
2
4
4
1
L
Persephone
Neekomie
Persephone
0
4
4
0.5
W
8
2
4
5
W
Cthulhu
SCORPION0360
Cthulhu
3
1
10
8
W
Artemis
Shmah
Artemis
0
5
4
0.4
W
Morgan Le Fay
TunaDiver64
Morgan Le Fay
1
2
9
2.75
W
Hou Yi
8
1
8
12
L
King Arthur
pxxdawg
King Arthur
1
5
6
0.8
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,445
Damage
28,078
35,112
Taken
36,211
20,184
Mitigated
24,915
13,267
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CorwinSOV
Cthulhu
10,242
289
746
2,664
9,434
8,744
0
4,018
5,416
23,828
573
L
5,609
154
0
502
6,438
2,760
168
1,630
4,808
15,823
664
L
Persephone
Neekomie
Persephone
2,403
312
36
1,437
6,287
1,993
0
3,032
3,128
7,651
0
W
7,334
2,217
489
2,397
7,932
4,691
186
3,736
4,196
0
9,277
W
Cthulhu
SCORPION0360
Cthulhu
8,181
388
2,169
3,152
9,245
7,459
186
4,036
5,209
20,891
0
W
Artemis
Shmah
Artemis
3,839
813
1,031
129
5,718
2,390
402
3,732
1,986
0
4,972
W
Morgan Le Fay
TunaDiver64
Morgan Le Fay
4,907
593
144
1,160
4,597
1,941
102
2,387
2,210
13,624
0
W
Hou Yi
8,184
3,021
464
2,132
7,620
3,703
986
3,849
3,771
0
23,010
L
King Arthur
pxxdawg
King Arthur
2,896
344
0
0
9,299
9,560
56
2,775
6,524
0
6,207
L
6,928
1,504
537
592
4,753
1,858
1,078
1,529
3,224
0
12,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,994
Gold Earned
36,585
97
Minions Killed
88
0
Camps Cleared
0
822,144
Distance Traveled
707,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,266
807
33
4
0
160,307
0
L
Merlin
7,456
828
25
3
0
144,444
0
L
Persephone
6,560
729
10
1
0
132,170
0
W
Fenrir
8,683
965
7
1
0
182,844
0
W
Cthulhu
8,235
915
26
3
0
187,115
0
W
Artemis
6,323
703
3
0
0
133,903
0
W
Morgan Le Fay
7,593
844
16
2
0
153,472
0
W
Hou Yi
9,160
1,018
45
5
0
164,810
0
L
King Arthur
6,858
762
5
1
0
144,394
0
L
Medusa
8,445
938
15
2
0
126,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role