Player Matchup

Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dillanrules1998
Arachne
Level 108
God Stats
6W - 4L
1,925 SR
Queue Stats
45W - 49L
1,453 Elo+
Solo
Vulcan
Vulcan
MILS_Ibaixx
Vulcan
Level 82
God Stats
6W - 2L
1,692 SR
Queue Stats
118W - 114L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Strike_seifouYT
Cthulhu
Level 118
God Stats
14W - 5L
1,747 SR
Queue Stats
190W - 190L
1,512 Elo+
Solo
Medusa
Medusa
ash-sey
Medusa
Level 149
God Stats
1W - 6L
1,332 SR
Queue Stats
24W - 26L
1,398 Elo+
Solo
Team Averages
Level 119
1,639 SR
1,468 Elo+

VS

Team Averages
Level 108
1,501 SR
1,469 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BellaLestrange98
Chiron
Level 122
God Stats
17W - 11L
1,664 SR
Queue Stats
399W - 367L
1,511 Elo+
Solo
Cthulhu
Cthulhu
COCACOOLLQ
Cthulhu
Level 106
God Stats
9W - 9L
1,563 SR
Queue Stats
283W - 257L
1,496 Elo+
Solo
Athena
Athena
Ykcir2015
Athena
Level 88
God Stats
8W - 5L
1,303 SR
Queue Stats
126W - 114L
1,397 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 69
God Stats
697W - 729L
1,475 SR
Queue Stats
697W - 729L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 0 / 0
4,130
516
730
3,977
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 1
4,366
546
3,025
6,990
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vulcan
8
0 / 2 / 0
4,228
529
1,326
3,854
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
4,943
618
2,994
6,985
3,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
ash-sey
Medusa
3
0 / 1 / 0
3,351
419
980
1,428
272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 0 / 0
5,367
671
1,532
1,529
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
5,116
640
2,249
3,385
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
COCACOOLLQ
Cthulhu
10
2 / 1 / 1
5,936
742
4,138
6,815
3,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
Ykcir2015
Athena
7
0 / 0 / 2
5,016
627
894
5,501
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,575
697
2,385
4,713
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Scylla
 
Scylla
1
0
0
1
W
1
0
0
1
W
Cthulhu
COCACOOLLQ
Cthulhu
2
1
1
2.5
L
0
2
1
0.25
L
Vulcan
0
2
0
0
L
1
1
0
1
W
Athena
Ykcir2015
Athena
0
0
2
1
L
Medusa
ash-sey
Medusa
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,055
Damage
11,198
23,234
Taken
21,943
9,033
Mitigated
9,348
6,811
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
730
162
0
1,909
3,977
2,086
0
420
3,557
0
9,617
W
Scylla
 
Scylla
1,532
47
0
385
1,529
321
282
316
1,213
24,979
1,455
W
2,249
729
421
1,418
3,385
1,068
378
0
3,385
0
27,080
W
Cthulhu
COCACOOLLQ
Cthulhu
4,138
323
0
2,324
6,815
3,609
0
2,466
4,349
35,231
840
L
3,025
2,161
0
1,241
6,990
2,298
0
1,807
5,183
0
26,456
L
Vulcan
1,326
126
0
1,010
3,854
1,060
0
1,447
2,407
20,991
0
L
2,994
174
59
2,422
6,985
3,317
0
2,701
4,284
27,493
0
W
Athena
Ykcir2015
Athena
894
127
0
1,147
5,501
2,794
284
258
5,243
12,941
0
L
Medusa
ash-sey
Medusa
980
360
0
170
1,428
272
0
150
1,278
0
5,917
W
2,385
1,703
0
1,105
4,713
1,556
0
1,280
3,433
0
34,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,018
Gold Earned
27,010
185
Minions Killed
244
0
Camps Cleared
0
686,726
Distance Traveled
811,183
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,130
516
17
2
0
164,397
4
W
Scylla
5,367
671
48
6
0
162,083
0
W
Chiron
5,116
640
41
5
0
144,646
0
W
Cthulhu
5,936
742
65
8
0
174,859
0
L
Arachne
4,366
546
49
6
0
170,125
1
L
Vulcan
4,228
529
47
6
0
149,377
0
L
Cthulhu
4,943
618
61
8
0
152,836
2
W
Athena
5,016
627
18
2
0
168,805
1
L
Medusa
3,351
419
11
1
0
49,991
0
W
Rama
5,575
697
72
9
0
160,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role